;------------------------------------------------------------------------------------------------ [wpn_remington870]:identity_immunities,weapon_probability,default_weapon_params,wpn_remington870_sounds GroupControlSection = spawn_group $npc = on $prefetch = 8 $spawn = "weapons\remington870" scheduled = off cform = skeleton parent_section = wpn_remington870 class = WP_ASHTG slot = 2 animation_slot = 9 ef_main_weapon_type = 1 ef_weapon_type = 9 hand_dependence = 1 single_handed = 0 inv_grid_height = 2 inv_grid_width = 5 inv_grid_x = 70 inv_grid_y = 69 inv_name = st_wpn_remington870 inv_name_short = st_wpn_remington870 description = st_wpn_remington870_descr kind = w_shotgun inv_weight = 3.4 cost = 23600 repair_type = shotgun weapon_class = shotgun hud = wpn_remington870_hud visual = dynamics\weapons\wpn_remington870\wpn_remington870.ogf position = -0.024, -0.097, -0.02 orientation = 0, -4, 0 fire_point = 0, 0.158, 0.647 fire_point2 = 0, 0.158, 0.647 strap_bone0 = bip01_spine2 strap_bone1 = bip01_spine1 strap_position = -0.26, -0.10, 0.05 strap_orientation = -15, -9, 110 ph_mass = 3 flame_particles = weapons\generic_weapon05 smoke_particles = amik\weapons\smoke_particles\smoke_particles_pump_00 shell_point = 0, 0.180, 0.647 light_color = 0.6, 0.5, 0.3 light_range = 6.0 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 upgrades = up_gr_firstab_wincheaster1300, up_gr_seconab_wincheaster1300, up_gr_thirdab_wincheaster1300 installed_upgrades = upgrade_scheme = upgrade_scheme_toz34 upgr_icon_x = 1450 upgr_icon_y = 300 upgr_icon_width = 300 upgr_icon_height = 50 tri_state_reload = on fire_modes = 1 ammo_class = ammo_12x70_buck, ammo_12x70_buck_bad, ammo_12x70_buck_verybad, ammo_12x76_zhekan, ammo_12x76_zhekan_bad, ammo_12x76_zhekan_verybad, ammo_12x76_dart, ammo_12x76_dart_bad, ammo_12x76_dart_verybad, ammo_12x70_buck_self ammo_current = 30 ammo_elapsed = 8 ammo_limit = 35 ammo_mag_size = 8 startup_ammo = 10 scopes = ac10632, eot, c-more scope_status = 0 scope_zoom_factor = 0 silencer_status = 0 grenade_launcher_status = 0 hit_impulse = 40 hit_power = 0.55, 0.55, 0.55, 0.55 hit_type = fire_wound fire_distance = 300 bullet_speed = 220 rpm = 90 rpm_empty_click = 200 zoom_dof = 0.5, 1.0, 180 zoom_enabled = true zoom_rotate_time = 0.25 control_inertion_factor = 1.0f crosshair_inertion = 6.85 fire_dispersion_base = 0.85 fire_dispersion_condition_factor = 0.001 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.6 misfire_start_prob = 0.007 misfire_end_condition = 0.16 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0035 condition_shot_dec = 0.003 cam_return = 0 cam_relax_speed = 10 cam_dispersion = 18.0 cam_dispersion_frac = 0.7 cam_dispersion_inc = 2.0 cam_max_angle = 30.0 cam_max_angle_horz = 3.0 cam_step_angle_horz = 3.0 zoom_cam_relax_speed = 10 zoom_cam_dispersion = 18.0 zoom_cam_dispersion_frac = 0.7 zoom_cam_dispersion_inc = 2.5 zoom_cam_max_angle = 27.0 zoom_cam_max_angle_horz = 3.0 zoom_cam_step_angle_horz = 3.0 PDM_disp_accel_factor = 2.0 PDM_disp_base = 0.5 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 2.0 cam_relax_speed_ai = 360 zoom_cam_relax_speed_ai = 120.75 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 30 max_radius = 50 kill_msg_x = 171 kill_msg_y = 104 kill_msg_width = 75 kill_msg_height = 20 [wpn_remington870_hud]:hud_base item_visual = anomaly_weapons\wpn_remington870\wpn_remington870_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true item_position = 0, 0, 0 item_orientation = 0, 0, 0 hands_position = 0, 0, 0.02 hands_position_16x9 = 0, 0, 0.02 hands_orientation = 0, 0, 0 hands_orientation_16x9 = 0, 0, 0 aim_hud_offset_pos = -0.0625, 0.027, -0.1 aim_hud_offset_pos_16x9 = -0.0625, 0.027, -0.1 aim_hud_offset_rot = -0.012, 0, 0 aim_hud_offset_rot_16x9 = -0.012, 0, 0 lowered_hud_offset_pos = 0.1, 0, -0.06 lowered_hud_offset_rot_16x9 = 0.1,-0.4,0.2 lowered_hud_offset_pos_16x9 = 0.1, 0, -0.06 lowered_hud_offset_rot_16x9 = 0.1,-0.4,0.2 anm_bore = blnd_r870_inspect_arms, inspect anm_reload_misfire = blnd_r870_unjam_arms, unjam anm_add_cartridge = blnd_r870_load_arms, load, 1.1 anm_close = blnd_r870_close_arms, close anm_reload_empty = blnd_r970_unjam_arms, unjam anm_hide = blnd_r870_holster_arms, idle anm_idle = blnd_r870_idle_arms, idle, 0.75 anm_idle_aim = blnd_r870_idle_ads_arms, idle, 0.60 anm_idle_aim_moving = blnd_r870_walk_arms, idle, 0.60 anm_idle_aim_moving_crouch = blnd_r870_walk_arms, idle, 0.60 anm_idle_moving = blnd_r870_walk_arms, idle, 1 anm_idle_sprint = blnd_r870_sprint_arms, idle, 1.2 anm_open = blnd_r870_open_arms, open anm_shots = blnd_r870_shoot_arms, shoot anm_show = blnd_r870_draw_arms, idle shell_bone = gilza shell_dir = 0, 1, 0 shell_point = 0, 0, 0 fire_bone = muzzle fire_point = 0, 0, 0 freelook_z_offset_mul = 0.5 ;------------------------------------------------------------------------------------------------ [wpn_remington870_ac10632]:wpn_remington870 $spawn = "weapons\wpn_remington870_ac10632" inv_weight = 3.51 1icon_layer = ac10632 1icon_layer_x = 90 1icon_layer_y = 1 hud = wpn_remington870_ac10632_hud visual = dynamics\weapons\wpn_remington870\wpn_remington870_barska.ogf [wpn_remington870_ac10632_hud]:wpn_remington870_hud item_visual = anomaly_weapons\wpn_remington870\wpn_remington870_barska_hud.ogf aim_hud_offset_pos = -0.0617, 0.012, -0.15 aim_hud_offset_pos_16x9 = -0.0617, 0.012, -0.15 aim_hud_offset_rot = 0, 0, 0 aim_hud_offset_rot_16x9 = 0, 0, 0 ;------------------------------------------------------------------------------------------------ [wpn_remington870_c-more]:wpn_remington870 $spawn = "weapons\wpn_remington870_c-more" inv_weight = 3.7 1icon_layer = c-more 1icon_layer_x = 90 1icon_layer_y = 2 hud = wpn_remington870_c-more_hud visual = dynamics\weapons\wpn_remington870\wpn_remington870_c-more.ogf [wpn_remington870_c-more_hud]:wpn_remington870_hud item_visual = anomaly_weapons\wpn_remington870\wpn_remington870_c-more_hud.ogf aim_hud_offset_pos = -0.063, 0.0135, -0.15 aim_hud_offset_pos_16x9 = -0.063, 0.0135, -0.15 aim_hud_offset_rot = 0, 0, 0 aim_hud_offset_rot_16x9 = 0, 0, 0 ;------------------------------------------------------------------------------------------------ [wpn_remington870_eot]:wpn_remington870 $spawn = "weapons\wpn_remington870_eot" inv_weight = 3.7 1icon_layer = eot 1icon_layer_x = 85 1icon_layer_y = 0 hud = wpn_remington870_eot_hud visual = dynamics\weapons\wpn_remington870\wpn_remington870_eot.ogf [wpn_remington870_eot_hud]:wpn_remington870_hud item_visual = anomaly_weapons\wpn_remington870\wpn_remington870_eot_hud.ogf aim_hud_offset_pos = -0.0623, 0.0105, -0.25 aim_hud_offset_pos_16x9 = -0.0623, 0.0105, -0.25 aim_hud_offset_rot = 0, 0, 0 aim_hud_offset_rot_16x9 = 0, 0, 0