;------------------------------------------------------------------------------------------------ [wpn_pkp_siber]:identity_immunities,weapon_probability,default_weapon_params;wpn_pkm_sounds GroupControlSection = spawn_group $npc = on $prefetch = 8 $spawn = "weapons\pkp" scheduled = off cform = skeleton class = WP_PM slot = 2 animation_slot = 2 ef_main_weapon_type = 2 ef_weapon_type = 10 hand_dependence = 1 single_handed = 0 parent_section = wpn_pkp_siber default_to_ruck = false sprint_allowed = true bullet_bones = bullet_1,bullet_2,bullet_3,bullet_4,bullet_5,bullet_6,bullet_7,bullet_8,bullet_9,bullet_10,bullet_11,bullet_12 inv_grid_width = 6 inv_grid_height = 2 inv_grid_x = 15 inv_grid_y = 38 icons_texture = ui\ui_icon_bas inv_name = st_wpn_pkp_siber inv_name_short = st_wpn_pkp_siber description = st_wpn_pkp_siber_descr kind = w_rifle inv_weight = 8.7 cost = 63850 repair_type = rifle_7 weapon_class = assault_rifle hud = wpn_pkp_siber_hud visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf position = -0.016, -0.005, -0.020 orientation = 0, 0, 0 fire_point = 0, 0.158, 0.845 fire_point2 = 0, 0.097, 0.722 strap_bone0 = bip01_spine2 strap_bone1 = bip01_spine1 strap_position = -0.26, -0.11, 0.25 strap_orientation = -15, -9, 110 ph_mass = 4 ;flame_particles = weapons\generic_weapon05 ;smoke_particles = weapons\generic_shoot_00 grenade_flame_particles = weapons\generic_weapon01 shell_point = -0.02,0.167,0.082 shell_dir = 0, 0, 0.4 ;shell_particles = weapons\762x54l light_disabled = false light_color = 0.6, 0.5, 0.3 light_range = 5 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 upgrades = up_gr_firstab_pkm, up_gr_seconab_pkm, up_gr_thirdab_pkm, up_gr_fourtab_pkm, up_gr_fifthab_pkm installed_upgrades = upgrade_scheme = upgrade_scheme_pkm upgr_icon_x = 1450 upgr_icon_y = 700 upgr_icon_width = 300 upgr_icon_height = 100 fire_modes = -1 ammo_class = ammo_pkm_100, ammo_pkm_100_bad, ammo_pkm_100_verybad, ammo_7.62x54_ap, ammo_7.62x54_ap_bad, ammo_7.62x54_ap_verybad ammo_elapsed = 100 ammo_mag_size = 100 startup_ammo = 90 scopes = 1p29, kobra, pso1m21, okp, pka, ekp8_02, pso2, 1pn93, 1pn93n2_1gs, ps01, 1p78gs, usp1, 1p76, 1p59 scope_status = 0 scope_zoom_factor = 0 silencer_name = wpn_sil_tgpv silencer_status = 2 silencer_x = 195 silencer_y = 30 silencer_light_color = 0.6, 0.5, 0.3 silencer_light_range = 0.01 silencer_light_time = 0.2 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 ;silencer_smoke_particles = weapons\generic_shoot_00 grenade_class = ammo_m209, ammo_m209_bad, ammo_m209_verybad grenade_launcher_status = 0 launch_speed = 0 hit_impulse = 40 hit_power = 0.77, 0.77, 0.77, 0.77 hit_type = fire_wound fire_distance = 1000 bullet_speed = 825 rpm = 650 rpm_empty_click = 200 use_aim_bullet = false time_to_aim = 0.0 zoom_dof = 0.5, 1.0, 180 zoom_enabled = true zoom_rotate_time = 0.1 reload_dof = 0.0, 0.0, 0, 0.0 control_inertion_factor = 1.0f crosshair_inertion = 9.3 fire_dispersion_base = 0.34 fire_dispersion_condition_factor = 0.001 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.78 misfire_start_prob = 0.007 misfire_end_condition = 0.16 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0008 condition_shot_dec = 0.0008 cam_return = 0 cam_relax_speed = 13 cam_dispersion = 0.762 cam_dispersion_frac = 1.10 cam_dispersion_inc = 0.0825 cam_max_angle = 50.0 cam_max_angle_horz = 50.0 cam_step_angle_horz = 2.1 zoom_cam_relax_speed = 10 zoom_cam_dispersion = 0.732 zoom_cam_dispersion_frac = 1.0 zoom_cam_dispersion_inc = 0.0725 zoom_cam_max_angle = 50.0 zoom_cam_max_angle_horz = 50.0 zoom_cam_step_angle_horz = 1.93 PDM_disp_accel_factor = 2.4 PDM_disp_base = 1.25 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 2.4 cam_relax_speed_ai = 360 zoom_cam_relax_speed_ai = 360 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 0 max_radius = 500 hit_probability_gd_novice = 1.00 hit_probability_gd_stalker = 1.00 hit_probability_gd_veteran = 1.00 hit_probability_gd_master = 1.00 kill_msg_x = 80 kill_msg_y = 59 kill_msg_width = 87 kill_msg_height = 24 hud_fov = 0.78 scope_zoom_factor_alt = 0 use_alt_aim_hud = true ;-----------------------------------------------------------------Particles---------------------------------------------------------------------------- flame_particles = ghost_particles\weapons\generic_smoke_eft_sil smoke_particles = ghost_particles\weapons\flame_eft_sks silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil ;-----------------------------------------------------------------------------------------------Sounds------------------------------------------------------------------------------------------------------ snd_bore = weapons\pkm_prince\pkm_boring snd_draw = weapons\kiparis_blindside\kiparis_draw snd_holster = weapons\kiparis_blindside\kiparis_holster snd_empty = weapons\sr2m\sr2m_empty snd_reload = weapons\pkm_prince\pkm_reload snd_reload_empty = weapons\pkm_prince\pkm_reload_empty snd_reload_misfire = weapons\pkp_young_prince\pkp_reload_missfire snd_shoot = weapons\pkm_prince\pkm_shot_new2_1 snd_shoot1 = weapons\pkm_prince\pkm_shot_new2_2 snd_shoot2 = weapons\pkm_prince\pkm_shot_new2_3 snd_shoot3 = weapons\pkm_prince\pkm_shot_new2_4 snd_silncer_shot = weapons\pkm_prince\pkm_shot_sil_1 snd_silncer_shot1 = weapons\pkm_prince\pkm_shot_sil_2 snd_silncer_shot2 = weapons\pkm_prince\pkm_shot_sil_3 snd_silncer_shot3 = weapons\pkm_prince\pkm_shot_sil_4 snd_silncer_shot4 = weapons\pkm_prince\pkm_shot_sil_5 snd_switch_mode = weapons\generic\switch_mode ;------------------------------------------------------------------------------------------------HUD-------------------------------------------------------------------------------------------------------- [wpn_pkp_siber_hud]:hud_base item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true ;-------------------------------------------------------------- item_position = 0, 0, 0 item_orientation = 0, 0, 0 aim_hud_offset_pos_16x9 = 0.000309,0.005400,0.039403 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.000000,-0.005340,0.025950 hands_orientation_16x9 = 0.000000,0.000000,0.000000 ;------------------------------------------------------------- lowered_hud_offset_pos_16x9 = 0.1,0,0 lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1 hands_position = -0.064, -0.18, 0.14 hands_orientation = 2, 2, 0 aim_hud_offset_pos = -0.09612, 0.0534, -0.25 aim_hud_offset_rot = 0.039, 0.0349, 0.00095 gl_hud_offset_pos = 0, 0, 0 gl_hud_offset_pos_16x9 = 0, 0, 0 gl_hud_offset_rot = 0, 0, 0 gl_hud_offset_rot_16x9 = 0, 0, 0 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 ;------ anm_hide = wpn_hand_pkm_siber_out, idle anm_idle = wpn_hand_pkm_siber_idle, idle anm_idle_aim = wpn_hand_pkm_siber_idle_aim, idle anm_idle_aim_moving = wpn_hand_pkm_siber_walk, wpn_pkp_siber_walk anm_idle_aim_moving_crouch = wpn_hand_pkm_siber_walk, wpn_pkp_siber_walk anm_idle_moving = wpn_hand_pkm_siber_walk, wpn_pkp_siber_walk anm_idle_moving_crouch = wpn_hand_pkm_siber_walk, wpn_pkp_siber_walk anm_idle_sprint = wpn_hand_pkm_siber_run, wpn_pkp_siber_run anm_reload = wpn_hand_pkm_siber_reload, wpn_pkp_siber_reload anm_reload_misfire = wpn_hand_pkp_siber_misfire, wpn_pkp_siber_misfire anm_reload_empty = wpn_hand_pkm_siber_reload_empty, wpn_pkp_siber_reload_empty anm_shots = wpn_hand_pkm_siber_shoot, wpn_pkp_siber_shoot anm_show = wpn_hand_pkm_siber_in, wpn_pkp_siber_in anm_bore = wpn_hand_pkm_siber_boring, wpn_pkp_siber_boring anm_shots_aim = wpn_hand_pkm_siber_shoot_aim, wpn_pkp_siber_shoot anm_idle_aim_start = wpn_hand_pkm_siber_in_aim, wpn_pkp_siber_in_aim anm_idle_aim_end = wpn_hand_pkm_siber_out_aim, wpn_pkp_siber_out_aim ;EMPTY ;-------------------------------------------------------------------- anm_hide_empty = wpn_hand_pkm_siber_out, wpn_pkp_siber_idle_empty anm_idle_empty = wpn_hand_pkm_siber_idle, wpn_pkp_siber_idle_empty anm_idle_aim_empty = wpn_hand_pkm_siber_idle_aim, wpn_pkp_siber_idle_empty anm_idle_aim_moving_empty = wpn_hand_pkm_siber_walk, wpn_pkp_siber_idle_empty anm_idle_aim_moving_crouch_empty = wpn_hand_pkm_siber_walk, wpn_pkp_siber_idle_empty anm_idle_moving_empty = wpn_hand_pkm_siber_walk, wpn_pkp_siber_idle_empty anm_idle_moving_crouch_empty = wpn_hand_pkm_siber_walk, wpn_pkp_siber_idle_empty anm_idle_sprint_empty = wpn_hand_pkm_siber_run, wpn_pkp_siber_idle_empty anm_shot_l = wpn_hand_pkm_siber_shoot, wpn_pkp_siber_shoot_empty anm_show_empty = wpn_hand_pkm_siber_in, wpn_pkp_siber_idle_empty anm_bore_empty = wpn_hand_pkm_siber_boring, wpn_pkp_siber_idle_empty anm_idle_aim_start_empty = wpn_hand_pkm_siber_in_aim, wpn_pkp_siber_idle_empty anm_idle_aim_end_empty = wpn_hand_pkm_siber_out_aim, wpn_pkp_siber_idle_empty anm_shots_aim_l = wpn_hand_pkm_siber_shoot_aim, wpn_pkp_siber_shoot_empty ;------ shell_bone = gilza shell_dir = 0, 11, 0 shell_point = 0, 10, 0 fire_bone = muzzle fire_bone2 = wpn_body fire_point = 0, 0, 0 fire_point2 = 0, 0, 0 ;-----------------------------------------------------------------------Addons-------------------------------------------------------------------------- [wpn_pkp_siber_kobra]:wpn_pkp_siber 1icon_layer = kobra 1icon_layer_x = 64 1icon_layer_y = -2 inv_weight = 9.100 hud = wpn_pkp_siber_kobra_hud visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_kobra_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_collim, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_collim, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_kobra_hud.ogf aim_hud_offset_pos_16x9 = 0.014109,-0.021600,0.039403 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.000000,-0.005340,0.034850 hands_orientation_16x9 = 0.000000,0.000000,0.000000 ;------------------------------------------------------------------------------------------------ [wpn_pkp_siber_ekp8_02]:wpn_pkp_siber 1icon_layer = ekp8_02 1icon_layer_x = 61 1icon_layer_y = -2 hud = wpn_pkp_siber_ekp8_02_hud visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf inv_weight = 8.973 snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_ekp8_02_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_collim, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_collim, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_ekp8_02_hud.ogf aim_hud_offset_pos_16x9 = 0.014809,-0.019900,0.039403 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.000000,-0.005340,0.033850 hands_orientation_16x9 = 0.000000,0.000000,0.000000 ;--------------------------------------------------------------------------------------------------- [wpn_pkp_siber_okp]:wpn_pkp_siber 1icon_layer = okp 1icon_layer_x = 68 1icon_layer_y = -4 hud = wpn_pkp_siber_okp_hud visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf inv_weight = 8.955 snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_okp_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_okp, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_okp, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_okp_hud.ogf aim_hud_offset_pos_16x9 = 0.017409,-0.012400,0.039403 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.000000,-0.005340,0.032750 hands_orientation_16x9 = 0.000000,0.000000,0.000000 ;----------------------------------------------------------------------------------------------------------------------- [wpn_pkp_siber_pso2]:wpn_pkp_siber 1icon_layer = pso2 1icon_layer_x = 42 1icon_layer_y = -4 visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf inv_weight = 9.300 hud = wpn_pkp_siber_pso2_hud scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_pso2_vss scope_zoom_factor = 25 snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_pso2_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_scope, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_scope, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_pso2_hud.ogf aim_hud_offset_pos_16x9 = 0.021509,-0.009000,0.046303 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.002900,-0.005340,0.051250 hands_orientation_16x9 = 0.000000,0.000000,0.000000 aim_hud_offset_alt_pos_16x9 = -0.002591,0.005400,0.046103 aim_hud_offset_alt_rot_16x9 = -0.001000,0.000000,0.000000 ;--------------------------------------------------------------------------------------------------- [wpn_pkp_siber_1p76]:wpn_pkp_siber 1icon_layer = 1p76 1icon_layer_x = 63 1icon_layer_y = 0 hud = wpn_pkp_siber_1p76_hud visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf inv_weight = 9.280 snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_1p76_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_scope, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_scope, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_1p76_hud.ogf aim_hud_offset_pos_16x9 = 0.013209,-0.019900,0.039403 aim_hud_offset_rot_16x9 = -0.017500,0.000000,0.000000 hands_position_16x9 = 0.000000,-0.010240,0.029450 hands_orientation_16x9 = 0.000000,0.000000,0.000000 ;--------------------------------------------------------------------------------------------------- [wpn_pkp_siber_pka]:wpn_pkp_siber 1icon_layer = pka 1icon_layer_x = 73 1icon_layer_y = -2 visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf inv_weight = 9.350 hud = wpn_pkp_siber_pka_hud zoom_rotate_time = 0.25 scope_lense_fov = 15 snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_pka_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_scope, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_scope, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_pka_hud.ogf aim_hud_offset_pos_16x9 = 0.020709,-0.014200,0.037103 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.000000,-0.005340,0.036150 hands_orientation_16x9 = 0.000000,0.000000,0.000000 ;--------------------------------------------------------------------------------------------------- [wpn_pkp_siber_1p78gs]:wpn_pkp_siber 1icon_layer = 1p78gs 1icon_layer_x = 54 1icon_layer_y = -8 inv_weight = 9.200 hud = wpn_pkp_siber_1p78gs_hud visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_1p78gs scope_zoom_factor = 41 snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_1p78gs_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_scope, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_scope, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_1p78gs_hud.ogf aim_hud_offset_pos_16x9 = 0.009609,-0.011600,0.050803 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.001400,-0.019040,0.051950 hands_orientation_16x9 = 0.000000,0.000000,0.000000 aim_hud_offset_alt_pos_16x9 = -0.001091,0.019100,0.050803 aim_hud_offset_alt_rot_16x9 = -0.001000,0.000000,0.000000 ;----------------------------------------------------------------------------------------------------- [wpn_pkp_siber_1pn93n2_1gs]:wpn_pkp_siber hud = wpn_pkp_siber_1pn93n2_1gs_hud visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf 1icon_layer = 1pn93n2_1gs 1icon_layer_x = 30 1icon_layer_y = -5 nv_scope_status = 1 scope_status = 1 scope_dynamic_zoom = off scope_nightvision = scope_nightvision_1gen scope_texture = wpn_crosshair_1pn93n2_1gs scope_zoom_factor = 25 ;installed_upgrades = up_fourte_svd_nimble inv_weight = 9.650 snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_1pn93n2_1gs_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_1pn79, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_1pn79, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_1pn93n2_1gs_hud.ogf aim_hud_offset_pos_16x9 = 0.004809,-0.006600,0.050603 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.022300,-0.020940,0.054850 hands_orientation_16x9 = 0.000000,0.000000,0.000000 aim_hud_offset_alt_pos_16x9 = -0.021991,0.020800,0.050603 aim_hud_offset_alt_rot_16x9 = -0.001000,0.000000,0.000000 ;--------------------------------------------------------------------------------------------- [wpn_pkp_siber_1pn93]:wpn_pkp_siber inv_weight = 9.950 hud = wpn_pkp_siber_1pn93_hud 1icon_layer = 1pn93 1icon_layer_x = 30 1icon_layer_y = -5 nv_scope_status = 1 visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf scope_status = 1 scope_nightvision = scope_nightvision_2gen scope_texture = wpn_crosshair_1pn93 scope_zoom_factor = 25 zoom_rotate_time = 0.25 ;installed_upgrades = up_fourte_svd_nimble snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_1pn93_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_1pn79, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_1pn79, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_1pn93_hud.ogf aim_hud_offset_pos_16x9 = 0.010209,-0.006300,0.058603 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.011700,-0.037040,0.061551 hands_orientation_16x9 = 0.000000,0.000000,0.000000 aim_hud_offset_alt_pos_16x9 = -0.011491,0.037000,0.045803 aim_hud_offset_alt_rot_16x9 = -0.001000,0.000000,0.000000 ;--------------------------------------------------------------------------------------------------- [wpn_pkp_siber_1p29]:wpn_pkp_siber 1icon_layer = 1p29 1icon_layer_x = 56 1icon_layer_y = 1 inv_weight = 9.500 hud = wpn_pkp_siber_1p29_hud visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_1p29 scope_zoom_factor = 25 snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_1p29_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_1pn79, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_1pn79, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_1p29_hud.ogf aim_hud_offset_pos_16x9 = 0.001509,-0.014600,0.050003 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.009100,-0.022840,0.073151 hands_orientation_16x9 = 0.000000,0.000000,0.000000 aim_hud_offset_alt_pos_16x9 = -0.008891,0.022800,0.050003 aim_hud_offset_alt_rot_16x9 = -0.001000,0.000000,0.000000 ;----------------------------------------------------------------------------------------------------- [wpn_pkp_siber_usp1]:wpn_pkp_siber 1icon_layer = usp1 1icon_layer_x = 51 1icon_layer_y = 1 inv_weight = 9.450 hud = wpn_pkp_siber_usp1_hud visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_usp1 scope_zoom_factor = 25 snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_usp1_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_scope, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_scope, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_usp1_hud.ogf aim_hud_offset_pos_16x9 = 0.007909,-0.020100,0.040303 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.002300,-0.015940,0.034450 hands_orientation_16x9 = 0.000000,0.000000,0.000000 aim_hud_offset_alt_pos_16x9 = -0.002091,0.016000,0.040303 aim_hud_offset_alt_rot_16x9 = -0.001000,0.000000,0.000000 ;----------------------------------------------------------------------------------------------------- [wpn_pkp_siber_ps01]:wpn_pkp_siber ;3 inv_weight = 9.325 1icon_layer = ps01 1icon_layer_x = 42 1icon_layer_y = -1 hud = wpn_pkp_siber_ps01_hud scope_status = 1 scope_texture = wpn_crosshair_pso1 scope_zoom_factor = 25 scope_dynamic_zoom = off scope_zoom_factor_alt = 0 use_alt_aim_hud = true snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_ps01_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_scope, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_scope, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_ps01_hud.ogf aim_hud_offset_pos_16x9 = 0.013709,-0.003800,0.089804 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.007700,-0.011340,0.046250 hands_orientation_16x9 = 0.000000,0.000000,0.000000 aim_hud_offset_alt_pos_16x9 = -0.007291,0.011200,0.059103 aim_hud_offset_alt_rot_16x9 = -0.001000,0.000000,0.000000 ;-------------------------------------------------------------------------------------------- [wpn_pkp_siber_1p59]:wpn_pkp_siber ;19 inv_weight = 10.00 hud = wpn_pkp_siber_1p59_hud scope_dynamic_zoom = off 1icon_layer = 1p59 1icon_layer_x = 74 1icon_layer_y = -2 visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_world.ogf scope_texture = wpn_crosshair_1p59 scope_zoom_factor = 11 zoom_rotate_time = 0.25 scope_zoom_factor_alt = 0 use_alt_aim_hud = true snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_1p59_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_scope, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_scope, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_1p59_hud.ogf aim_hud_offset_pos_16x9 = 0.023409,-0.017400,0.039403 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.002300,-0.008940,0.033650 hands_orientation_16x9 = 0.000000,0.000000,0.000000 aim_hud_offset_alt_pos_16x9 = -0.001991,0.009000,0.039403 aim_hud_offset_alt_rot_16x9 = -0.001000,0.000000,0.000000 ;---------------------------------------------------------------------------------------- [wpn_pkp_siber_pso1m21]:wpn_pkp_siber ;4 1icon_layer = pso1m21 1icon_layer_x = 40 1icon_layer_y = -4 inv_weight = 9.320 hud = wpn_pkp_siber_pso1m21_hud scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_vss scope_zoom_factor = 25 scope_zoom_factor_alt = 0 use_alt_aim_hud = true snd_reload = weapons\pkp_young_prince\pkp_reload_scope snd_reload_empty = weapons\pkp_young_prince\pkp_reload_empty_scope [wpn_pkp_siber_pso1m21_hud]:wpn_pkp_siber_hud anm_reload = wpn_hand_pkp_siber_reload_scope, wpn_pkp_siber_reload_scope anm_reload_empty = wpn_hand_pkp_siber_reload_empty_scope, wpn_pkp_siber_reload_empty_scope anm_idle_sprint = wpn_hand_pkp_siber_run, wpn_pkp_siber_run item_visual = dynamics\weapons\wpn_pkp_siber\wpn_pkp_siber_pso1m21_hud.ogf aim_hud_offset_pos_16x9 = 0.024609,-0.008400,0.083404 aim_hud_offset_rot_16x9 = -0.001000,0.000000,0.000000 hands_position_16x9 = 0.000000,-0.005340,0.033250 hands_orientation_16x9 = 0.000000,0.000000,0.000000 aim_hud_offset_alt_pos_16x9 = 0.000309,0.005300,0.055504 aim_hud_offset_alt_rot_16x9 = -0.001000,0.000000,0.000000 ;----------------------------------------------------------------------------------------