[_effect] action_count = 9 flags = 13501441 max_particles = 400 version = 1 [action_0000] action_name = killold action_type = 10 bool_0000 = off flags = 1 flt_0000 = 1000.000000 version = 1 [action_0001] action_name = source action_type = 21 bool_0000 = off bool_0001 = off flags = 1 flt_0000 = 8.000000 flt_0001 = 0.030000 flt_0002 = 3.000000 flt_0003 = 1000.000000 flt_0004 = 0.000000 version = 1 [action_0002] action_name = source action_type = 21 bool_0000 = off bool_0001 = off flags = 1 flt_0000 = 8.000000 flt_0001 = 0.030000 flt_0002 = 3.000000 flt_0003 = 1000.000000 flt_0004 = 0.000000 version = 1 [action_0003] action_name = targetvelocity action_type = 27 bool_0000 = on flags = 1 flt_0000 = 0.000000 vec_0000 = 0.000000, 3.000000, 0.000000 version = 1 [action_0004] action_name = targetsize action_type = 24 flags = 1 vec_0000 = 0.600000, 0.600000, 0.600000 vec_0001 = 2.900000, 2.650000, 2.900000 version = 1 [action_0005] action_name = targetrotate action_type = 25 flags = 1 flt_0000 = 0.005000 vec_0000 = 6.283186, 0.000000, 0.000000 version = 1 [action_0006] action_name = move action_type = 12 flags = 1 version = 1 [action_0007] action_name = explosion action_type = 5 bool_0000 = on flags = 1 flt_0000 = 0.000000 flt_0001 = 0.001000 flt_0002 = 2.000000 flt_0003 = 3.000000 flt_0004 = 1.000000 vec_0000 = 0.000000, 0.000000, 0.000000 version = 1 [action_0008] action_name = speedlimit action_type = 22 flags = 1 flt_0000 = 0.009000 flt_0001 = 0.010000 version = 1 [domain_action_0001_0000] type = 2 v0 = 0.125490, 0.623529, 0.137255 v1 = 0.815686, 0.772549, 0.152941 v2 = 0.090196, 0.725490, 0.450980 [domain_action_0001_0001] type = 9 v0 = 0.000000, 0.000000, 0.000000 v1 = 0.000000, -3.000000, 0.000000 v2 = 0.480000, 6.000000, 0.000000 [domain_action_0001_0002] type = 9 v0 = 0.000122, 0.000070, -0.261799 v1 = 0.000000, 0.087266, 0.000000 v2 = 1.000000, 8.000000, 0.000000 [domain_action_0001_0003] type = 9 v0 = 0.800000, 0.800000, 0.800000 v1 = 0.000000, 20.000000, 0.000000 v2 = 0.000000, 0.000000, 0.000000 [domain_action_0001_0004] type = 9 v0 = 3.000000, 4.000000, 0.000000 v1 = 0.000000, 3.000000, 2.000000 v2 = 0.000000, 8.000000, 0.000000 [domain_action_0002_0000] type = 2 v0 = 0.125490, 0.623529, 0.137255 v1 = 0.815686, 0.772549, 0.152941 v2 = 0.090196, 0.725490, 0.450980 [domain_action_0002_0001] type = 9 v0 = 0.000000, 0.000000, 0.000000 v1 = 0.000000, -3.000000, 0.000000 v2 = 0.480000, 6.000000, 0.000000 [domain_action_0002_0002] type = 9 v0 = 0.000122, 0.000070, -0.261799 v1 = 0.000000, 0.087266, 0.000000 v2 = 1.000000, 8.000000, 0.000000 [domain_action_0002_0003] type = 9 v0 = 0.800000, 0.800000, 0.800000 v1 = 0.000000, 20.000000, 0.000000 v2 = 0.000000, 0.000000, 0.000000 [domain_action_0002_0004] type = 9 v0 = 3.000000, 4.000000, 0.000000 v1 = 0.000000, 3.000000, 2.000000 v2 = 0.000000, 8.000000, 0.000000 [frame] dim_x = 1 frame_count = 10 reserved = 128.000000, 128.000000 speed = 24.000000 tex_size = 1.000000, 1.000000 [sprite] shader = particles\blend texture = pfx\pfx_smoke_b [velocity_scale] value = 0.000000, 0.000000, 0.000000