; This file allows you to customize the context menu options available ; when right-clicking on mapspots when PAW is active. ; ; enable: setting this to false will hard-killswitch an option to off ; order : not currently implemented ; mode : controls when the option is shown, see below ; text : translation string to display in the menu option ; act : the action executed by the option - currently only pn_add ; has any use beyond the existing option for that action ; icon : forces use of this icon - only for action pn_add ; Modes: ; -1: only when debug mode is enabled ; 0: disabled completely ; 1: enabled in normal view only ; 2: enabled in cartography mode only ; 4: enabled in both ; ================================================== [my_stash_icon] ; This is an example of how you can add a ; new menu option that drops a pin with a ; specific icon. It is disabled by default. ; ; To make your own: ; 1. Make a copy of everything between the == ; lines, including the [my_stash_icon] ; section name at the top. ; 2. Rename the section to something unique ; (different from any other in this file). ; 3. Change enable to true. ; 4. Choose any valid icon from icons.ltx and ; replace stash_green with that. ; 5. Change the mode number, if desired. ; 6. Edit the text as desired - this can be ; either a string literal as in the example, ; or the ID of a valid translation string as ; in most of the default functions. mode = 4 enable = false text = "Place stash icon" act = pn_add icon = stash_green ; Your new quick pin option should now appear ; in the context menu when you right-click on ; any mapspot. You can make more than one as ; long as each has a unique section name. ; ================================================== [mping] ; Ping the map mode = 4 enable = true text = ui_mcm_pawsys_pawmenu_mping act = mping [wp_set] ; Set a new waypoint here when one does not exist yet mode = 4 enable = true text = ui_mcm_pawsys_pawmenu_wp_set act = wp_set [waypoint_rename] mode = 2 enable = true text = ui_mcm_pawsys_pawmenu_waypoint_rename act = waypoint_rename field = name [waypoint_redesc] mode = 2 enable = true text = ui_mcm_pawsys_pawmenu_waypoint_redesc act = waypoint_redesc field = desc [wp_mov] ; Move an existing waypoint to here mode = 4 enable = true text = ui_mcm_pawsys_pawmenu_wp_mov act = wp_mov [wp_del] ; Remove the existing waypoint mode = 4 enable = true text = ui_mcm_pawsys_pawmenu_wp_del act = wp_del [pn_add] ; Add a new map pin mode = 4 enable = true text = ui_mcm_pawsys_pawmenu_pn_add act = pn_add [pn_del] ; Delete a map pin mode = 4 enable = true text = ui_mcm_pawsys_pawmenu_pn_del act = pn_del [pn_ren] ; Rename a map pin mode = 4 enable = true text = ui_mcm_pawsys_pawmenu_pn_ren act = pn_ren [hud_vis_on] ; Shows a pin on the HUD mode = 4 enable = true text = ui_mcm_pawsys_pawmenu_hud_vis_on act = hud_vis_on [hud_vis_off] ; Hides a pin from the HUD mode = 4 enable = true text = ui_mcm_pawsys_pawmenu_hud_vis_off act = hud_vis_off [show_all_pins] ; Show pins if hidden mode = 2 enable = true text = ui_mcm_pawsys_pawmenu_show_all_pins act = show_pins [hide_all_pins] ; Hides pins if shown mode = 2 enable = true text = ui_mcm_pawsys_pawmenu_hide_all_pins act = hide_pins [lock_pin] ; Lock pin to prevent changes mode = 2 enable = true text = ui_mcm_pawsys_pawmenu_lock_pin act = lock_pin [unlock_pin] ; Unlock pin mode = 4 enable = true text = ui_mcm_pawsys_pawmenu_unlock_pin act = unlock_pin [pn_clr] ; Clear all map pins - no confirmation! ; Disabled by default mode = 0 enable = true text = ui_mcm_pawsys_pawmenu_pn_clr act = pn_clr ;[pn_spt] ; Clear all map pins at this spot - no confirmation ; Not currently working, don't enable ;order = 7 ;mode = 2 ;enable = false ;text = ui_mcm_pawsys_pawmenu_pn_spt ;act = pn_spt [cm_dbg] ; Debug menu mode = -1 enable = false text = ui_mcm_pawsys_pawmenu_cm_dbg act = cm_dbg