;------------------------------------------------------------------------------------------------ [wpn_ak74m_n]:identity_immunities,weapon_probability,default_weapon_params;wpn_aks74_sounds GroupControlSection = spawn_group $npc = on $prefetch = 8 $spawn = "weapons\ak-74" scheduled = off cform = skeleton parent_section = wpn_ak74m_n class = WP_AK74 slot = 2 animation_slot = 2 ef_main_weapon_type = 2 ef_weapon_type = 8 hand_dependence = 1 single_handed = 0 default_to_ruck = false sprint_allowed = true icons_texture = ui\ui_icon_bas inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 17 inv_grid_y = 10 inv_name = st_wpn_ak74m_n inv_name_short = st_wpn_ak74m_n description = st_wpn_ak74m_n_descr kind = w_rifle inv_weight = 3.4 cost = 30980 repair_type = rifle_5 weapon_class = assault_rifle hud = wpn_ak74m_n_hud visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf position = -0.026, 0.0, 0.0 orientation = 0, 0, 0 fire_point = 0, 0.0, 0.656 fire_point2 = 0, 0.161, 0.583 strap_bone0 = bip01_spine2 strap_bone1 = bip01_spine1 strap_position = -0.26, -0.11, 0.25 strap_orientation = -15, -9, 110 ph_mass = 4 flame_particles = weapons\generic_weapon05 ;smoke_particles = weapons\generic_shoot_00 grenade_flame_particles = weapons\generic_weapon01 shell_point = 0, 0.216, 0.174 shell_dir = 0.0, 0.0, 0.4 shell_particles = weapons\545x39 light_disabled = false light_color = 0.6, 0.5, 0.3 light_range = 5 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 upgrades = up_gr_firstab_ak74m, up_gr_seconab_ak74m, up_gr_thirdab_ak74m, up_gr_fourtab_ak74m, up_gr_fifthab_ak74m, up_gr_fifthcd_ak74m installed_upgrades = upgrade_scheme = upgrade_scheme_ak74 upgr_icon_x = 0 upgr_icon_y = 500 upgr_icon_width = 300 upgr_icon_height = 100 fire_modes = 1, -1 ammo_class = ammo_5.45x39_fmj, ammo_5.45x39_fmj_bad, ammo_5.45x39_fmj_verybad, ammo_5.45x39_ep, ammo_5.45x39_ep_bad, ammo_5.45x39_ep_verybad, ammo_5.45x39_ap, ammo_5.45x39_ap_bad, ammo_5.45x39_ap_verybad ammo_elapsed = 30 ammo_mag_size = 30 startup_ammo = 90 scopes = kobra, ekp8_02, okp, pso2, pka, 1p78gs, 1pn93n2_1gs, 1pn93, 1p29, usp1, 1p76 scope_status = 0 scope_zoom_factor = 0 silencer_name = wpn_sil_tgp-a silencer_status = 2 silencer_x = 225 silencer_y = 8 silencer_light_color = 0.6, 0.5, 0.3 silencer_light_range = 0.01 silencer_light_time = 0.2 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 silencer_smoke_particles = weapons\generic_shoot_00 grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad grenade_launcher_name = wpn_addon_grenade_launcher grenade_launcher_status = 2 grenade_launcher_x = 122 grenade_launcher_y = 17 launch_speed = 0 hit_impulse = 25 hit_power = 0.5, 0.5, 0.5, 0.5 hit_type = fire_wound fire_distance = 1000 bullet_speed = 880 rpm = 600 rpm_empty_click = 200 use_aim_bullet = false time_to_aim = 0.0 ; 3.0 zoom_dof = 0.5, 1.0, 180 zoom_enabled = true zoom_rotate_time = 0.25 reload_dof = 0.0, 0.5, 5, 2 control_inertion_factor = 1.0f crosshair_inertion = 5.6 fire_dispersion_base = 0.32 fire_dispersion_condition_factor = 0.001 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.72 misfire_start_prob = 0.007 misfire_end_condition = 0.1 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0008 condition_shot_dec = 0.0008 cam_return = 0 cam_relax_speed = 10 cam_dispersion = 0.545 cam_dispersion_frac = 1.1 cam_dispersion_inc = 0.0625 cam_max_angle = 50.0 cam_max_angle_horz = 50.0 cam_step_angle_horz = 1.15 zoom_cam_relax_speed = 10 zoom_cam_dispersion = 0.515 zoom_cam_dispersion_frac = 0.7 zoom_cam_dispersion_inc = 0.0525 zoom_cam_max_angle = 50.0 zoom_cam_max_angle_horz = 50.0 zoom_cam_step_angle_horz = 1.05 PDM_disp_accel_factor = 2.5 PDM_disp_base = 1.0 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 2.5 cam_relax_speed_ai = 360 zoom_cam_relax_speed_ai = 360 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 0 max_radius = 500 hit_probability_gd_novice = 1.00 hit_probability_gd_stalker = 1.00 hit_probability_gd_veteran = 1.00 hit_probability_gd_master = 1.00 kill_msg_x = 0 kill_msg_y = 28 kill_msg_width = 84 kill_msg_height = 28 hud_fov = 0.78 ;--------------------------------------------------------------------Particles-------------------------------------------------------------------------- ;silencer_smoke_particles = weapons\generic_shoot_00 grenade_flame_particles = weapons\generic_weapon01 smoke_particles = ghost_particles\weapons\flame_eft_ak ;particles remade incomp. silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil ;particles remade incomp. ;---------------------------------------------------------------------SND------------------------------------------------------------------------------- snd_bore = $no_sound snd_draw = weapons\ak12custom\draw snd_holster = weapons\ak12custom\hide snd_empty = weapons\ak12custom\ak12_empty snd_reload = weapons\ak12custom\ak12_m1_reload snd_reload_empty = weapons\ak12custom\ak12_m1_reload_empty snd_reload_misfire = weapons\ak12custom\ak12_m1_misfire snd_shoot = weapons\ak545_new_young_prince\ak545_shot_1 snd_shoot1 = weapons\ak545_new_young_prince\ak545_shot_2 snd_shoot2 = weapons\ak545_new_young_prince\ak545_shot_3 snd_silncer_shot = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_1, 2.1 snd_silncer_shot1 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_2, 2.1 snd_silncer_shot2 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_3, 2.1 snd_silncer_shot3 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_4, 2.1 snd_silncer_shot4 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_5, 2.1 snd_silncer_shot5 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_6, 2.1 snd_silncer_shot6 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_7, 2.1 snd_switch_mode = weapons\generic\switch_mode ;------------------------------------------------------------------------HUD---------------------------------------------------------------------------- [wpn_ak74m_n_hud]:hud_base item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true item_position = 0, 0, 0 item_orientation = 0, 0, 0 hands_position = -0.055, -0.14, 0.1 hands_orientation = 1.5, 2.5, 0 aim_hud_offset_pos = -0.0994, 0.0578, -0.25 aim_hud_offset_rot = 0.0425, 0.0257, 0 gl_hud_offset_pos = -0.06, 0.013, -0.15 gl_hud_offset_rot = -0.0595, 0.022, 0 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 lowered_hud_offset_pos_16x9 = 0.1,0,0 lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1 ;------ aim_hud_offset_pos_16x9 = -0.061650,0.021720,-0.041525 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 hands_position_16x9 = -0.004000,0.006100,-0.219800 hands_orientation_16x9 = 0.436182,0.194943,0.000000 item_position = 0.003195,-0.000140,-0.000181 item_orientation = 0.000000,0.000000,0.000000 gl_hud_offset_pos_16x9 = -0.093909,-0.150308,-0.212401 gl_hud_offset_rot_16x9 = -0.304733,0.007553,-0.009700 ;------ ;--- anm_show = ak74_eft_ins_draw anm_hide = ak74_eft_ins_hide anm_idle = ak74_eft_ins_idle anm_idle_sprint = ak74_eft_ins_idle_sprint anm_idle_moving = ak74_eft_ins_idle_moving, idle, 0.9 anm_idle_moving_crouch = ak74_eft_ins_idle_moving, idle, 0.5 ;ak74_eft_ins_idle, idle anm_shots = ak74_eft_ins_shoot, shoot ;anm_shots_aim = ak74_eft_ins_shoot_aim, shoot anm_reload = ak74_eft_ins_reload, reload ,1.5 anm_reload_empty = ak74_eft_ins_reload_empty, reload_empty_test ,1.42 anm_idle_aim = ak74_eft_ins_idle_aim anm_bore = ak74_eft_ins_idle_bore anm_reload_misfire = ak74_beard_misfire, misfire anm_reload_misfire_w_gl = ak12_mono_ins_vgrip_misfire, misfire anm_switch = ak74_eft_ins_gl_off anm_switch_g = ak74_eft_ins_gl_on anm_hide_w_gl = ak74_eft_ins_hide_w_gl anm_show_w_gl = ak74_eft_ins_draw_w_gl anm_idle_w_gl = ak74_eft_ins_idle_w_gl anm_shots_w_gl = ak74_eft_ins_shoot_w_gl, shoot_w_gl anm_shots_aim_w_gl = ak74_eft_ins_shoot_aim_w_gl, shoot_w_gl anm_shots_w_gl_aim = ak74_eft_ins_shoot_aim_w_gl, shoot_w_gl anm_reload_w_gl = ak74_eft_ins_reload_w_gl, reload_w_gl ,1.5 anm_reload_empty_w_gl = ak74_eft_ins_reload_empty_w_gl, reload_empty_w_gl_test2 ,1.42 anm_idle_w_gl_aim = ak74_eft_ins_idle_aim_w_gl anm_idle_sprint_w_gl = ak74_eft_ins_idle_sprint_w_gl anm_idle_moving_w_gl = ak74_eft_ins_idle_moving_w_gl anm_bore_w_gl = ak74_eft_ins_idle_bore_w_gl anm_show_g = ak74_eft_ins_draw_gl anm_hide_g = ak74_eft_ins_hide_gl anm_idle_g = ak74_eft_ins_idle_gl anm_reload_g = ak74_eft_ins_reload_gl, reload_gl anm_idle_g_aim = ak74_eft_ins_idle_aim_gl anm_shots_g = ak74_eft_ins_shoot_gl, shoot_gl anm_idle_sprint_g = ak74_eft_ins_idle_sprint_gl anm_idle_moving_g = ak74_eft_ins_idle_moving_gl anm_bore_g = ak74_eft_ins_idle_bore_gl ;--- shell_point = 0,0,0 shell_dir = 0.0, 1.0, 0.0 shell_bone = gilza fire_point = 0,0,0 fire_bone = muzzle fire_point2 = 0,0,0 fire_bone2 = muzzle_gl freelook_z_offset_mul = 0.2 ;-----------------------------------------------------------------------Addons-------------------------------------------------------------------------- [wpn_ak74m_n_kobra]:wpn_ak74m_n 1icon_layer = kobra 1icon_layer_x = 60 1icon_layer_y = 1 inv_weight = 3.800 hud = wpn_ak74m_n_kobra_hud visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf [wpn_ak74m_n_kobra_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_kobra_hud.ogf aim_hud_offset_pos_16x9 = -0.060750,0.000500,-0.060525 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 ;------------------------------------------------------------------------------------------------ [wpn_ak74m_n_ekp8_02]:wpn_ak74m_n 1icon_layer = ekp8_02 1icon_layer_x = 61 1icon_layer_y = -2 hud = wpn_ak74m_n_ekp8_02_hud visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf inv_weight = 3.673 [wpn_ak74m_n_ekp8_02_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_ekp8_02_hud.ogf aim_hud_offset_pos_16x9 = -0.058750,0.002520,-0.065225 aim_hud_offset_rot_16x9 = 0.024637,0.007825,0.004500 ;--------------------------------------------------------------------------------------------------- [wpn_ak74m_n_okp]:wpn_ak74m_n 1icon_layer = okp 1icon_layer_x = 63 1icon_layer_y = -1 hud = wpn_ak74m_n_okp_hud visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf inv_weight = 3.655 [wpn_ak74m_n_okp_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_okp_hud.ogf aim_hud_offset_pos_16x9 = -0.057650,0.014320,-0.041525 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 ;----------------------------------------------------------------------------------------------------------------------- [wpn_ak74m_n_pso2]:wpn_ak74m_n 1icon_layer = pso2 1icon_layer_x = 35 1icon_layer_y = 0 visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf inv_weight = 4.00 hud = wpn_ak74m_n_pso2_hud scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_pso2_vss scope_zoom_factor = 25 [wpn_ak74m_n_pso2_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_pso2_hud.ogf aim_hud_offset_pos_16x9 = -0.048950,0.015320,-0.054325 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 ;--------------------------------------------------------------------------------------------------- [wpn_ak74m_n_1p76]:wpn_ak74m_n 1icon_layer = 1p76 1icon_layer_x = 63 1icon_layer_y = 0 hud = wpn_ak74m_n_1p76_hud visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf inv_weight = 3.300 [wpn_ak74m_n_1p76_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_1p76_hud.ogf aim_hud_offset_pos_16x9 = -0.061150,-0.005080,-0.045725 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 ;--------------------------------------------------------------------------------------------------- [wpn_ak74m_n_pka]:wpn_ak74m_n 1icon_layer = pka 1icon_layer_x = 73 1icon_layer_y = -2 visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf inv_weight = 4.050 hud = wpn_ak74m_n_pka_hud zoom_rotate_time = 0.25 scope_lense_fov = 13 [wpn_ak74m_n_pka_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_pka_hud.ogf aim_hud_offset_pos_16x9 = -0.052850,0.004520,-0.054225 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 ;--------------------------------------------------------------------------------------------------- [wpn_ak74m_n_1p78gs]:wpn_ak74m_n 1icon_layer = 1p78gs 1icon_layer_x = 50 1icon_layer_y = -5 inv_weight = 3.900 hud = wpn_ak74m_n_1p78gs_hud visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_1p78gs scope_zoom_factor = 41 [wpn_ak74m_n_1p78gs_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_1p78gs_hud.ogf aim_hud_offset_pos_16x9 = -0.066750,0.021620,-0.049525 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 hands_position_16x9 = 0.001700,-0.011700,-0.202100 hands_orientation_16x9 = 0.436182,0.194943,0.000000 gl_hud_offset_pos_16x9 = -0.099309,-0.138508,-0.212401 gl_hud_offset_rot_16x9 = -0.304433,0.006753,-0.009700 ;----------------------------------------------------------------------------------------------------- [wpn_ak74m_n_1pn93n2_1gs]:wpn_ak74m_n hud = wpn_ak74m_n_1pn93n2_1gs_hud visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf 1icon_layer = 1pn93n2_1gs 1icon_layer_x = 30 1icon_layer_y = -5 nv_scope_status = 1 scope_status = 1 scope_dynamic_zoom = off scope_nightvision = scope_nightvision_1gen scope_texture = wpn_crosshair_1pn93n2_1gs scope_zoom_factor = 25 ;installed_upgrades = up_fourte_svd_nimble inv_weight = 4.350 [wpn_ak74m_n_1pn93n2_1gs_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_1pn93n2_1gs_hud.ogf aim_hud_offset_pos_16x9 = -0.045750,0.005820,-0.031225 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 ;--------------------------------------------------------------------------------------------- [wpn_ak74m_n_1pn93]:wpn_ak74m_n inv_weight = 4.650 hud = wpn_ak74m_n_1pn93_hud 1icon_layer = 1pn93 1icon_layer_x = 30 1icon_layer_y = -5 nv_scope_status = 1 visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf scope_status = 1 scope_nightvision = scope_nightvision_2gen scope_texture = wpn_crosshair_1pn93 scope_zoom_factor = 25 zoom_rotate_time = 0.25 ;installed_upgrades = up_fourte_svd_nimble [wpn_ak74m_n_1pn93_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_1pn93_hud.ogf aim_hud_offset_pos_16x9 = -0.050350,-0.002680,-0.023625 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 ;--------------------------------------------------------------------------------------------------- [wpn_ak74m_n_1p29]:wpn_ak74m_n 1icon_layer = 1p29 1icon_layer_x = 56 1icon_layer_y = 1 inv_weight = 4.200 hud = wpn_ak74m_n_1p29_hud visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_1p29 scope_zoom_factor = 25 [wpn_ak74m_n_1p29_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_1p29_hud.ogf aim_hud_offset_pos_16x9 = -0.064050,0.005520,-0.029025 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 hands_position_16x9 = -0.004000,-0.008200,-0.201200 hands_orientation_16x9 = 0.436182,0.194943,0.000000 gl_hud_offset_pos_16x9 = -0.093439,-0.142289,-0.212401 gl_hud_offset_rot_16x9 = -0.304733,0.006153,-0.009700 ;----------------------------------------------------------------------------------------------------- [wpn_ak74m_n_usp1]:wpn_ak74m_n 1icon_layer = usp1 1icon_layer_x = 51 1icon_layer_y = 1 inv_weight = 4.200 hud = wpn_ak74m_n_usp1_hud visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_world.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_usp1 scope_zoom_factor = 25 [wpn_ak74m_n_usp1_hud]:wpn_ak74m_n_hud item_visual = dynamics\weapons\wpn_ak74m_n\wpn_ak74m_n_usp1_hud.ogf aim_hud_offset_pos_16x9 = -0.068650,0.000220,-0.054925 aim_hud_offset_rot_16x9 = 0.004187,0.007825,0.004500 hands_position_16x9 = 0.000900,-0.002500,-0.219800 hands_orientation_16x9 = 0.436182,0.194943,0.000000 gl_hud_offset_pos_16x9 = -0.098479,-0.142118,-0.212401 gl_hud_offset_rot_16x9 = -0.304783,0.006853,-0.009700 ;-----------------------------------------------------------------------------------------------------