;------------------------------------------------------------------------------------------------ [wpn_sr2_m1]:identity_immunities,weapon_probability,default_weapon_params;wpn_glock_sounds GroupControlSection = spawn_group $npc = on $prefetch = 8 scheduled = off cform = skeleton parent_section = wpn_sr2_m1 class = WP_LR300 slot = 2 animation_slot = 8 ef_main_weapon_type = 2 ef_weapon_type = 6 hand_dependence = 1 single_handed = 0 default_to_ruck = false sprint_allowed = true inv_name = st_wpn_sr2_m1 inv_name_short = st_wpn_sr2_m1 description = st_wpn_sr2_m1_descr kind = w_smg inv_weight = 1.860 cost = 73300 repair_type = pistol weapon_class = assault_rifle hud = wpn_sr2_m1_hud visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf position = -0.026, 0.055, -0.365 ;-0.026, -0.125, -0.1 orientation = -3, -5, 0 fire_point = 0.0, 0.020, 0.620 fire_point2 = 0.0, 0.188, 0.392 strap_bone0 = bip01_spine2 strap_bone1 = bip01_spine1 strap_position = -0.16, -0.10, 0.0 ; position (offset) and orientation of the weapon when it is strapped strap_orientation = -10,-5,10 ; (3rd person view in degrees) ph_mass = 3 grenade_flame_particles = weapons\generic_weapon01 flame_particles = ghost_particles\weapons\generic_smoke_eft_sil smoke_particles = ghost_particles\weapons\flame_eft_ak silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil shell_point = 0.0, 0.133, 0.047 shell_dir = 0.0, 0.0, 0.4 shell_particles = weapons\9x19 light_disabled = false light_color = 0.6, 0.5, 0.3 light_range = 5 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 upgrades = up_gr_firstab_mp5, up_gr_seconab_mp5, up_gr_thirdab_mp5, up_gr_fourtab_mp5 installed_upgrades = upgrade_scheme = upgrade_scheme_mp5_nimble inv_grid_width = 4 inv_grid_height = 2 inv_grid_x = 68 inv_grid_y = 4 icons_texture = ui\ui_icon_bas fire_modes = 1, -1 ammo_class = ammo_9x21_sp10 ammo_elapsed = 30 ammo_mag_size = 30 startup_ammo = 90 scopes = kp_sr2, ac10632, eot, c-more, 0kp2, d0cter, point_aimpro, aim_low, e0t2, rmr, deltapoint, compm4s, rakurs, kemper, aimpoint, ekp8_18, mepro, pn23, leupold scope_status = 0 scope_zoom_factor = 0 silencer_name = wpn_sil_veresk silencer_status = 2 silencer_x = 175 silencer_y = 8 silencer_light_color = 0.6, 0.5, 0.3 silencer_light_range = 0.01 silencer_light_time = 0.2 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad grenade_launcher_name = wpn_addon_grenade_launcher grenade_launcher_status = 0 grenade_launcher_x = 126 grenade_launcher_y = 24 launch_speed = 0 hit_impulse = 50 hit_power = 0.49, 0.49, 0.49, 0.49 hit_type = fire_wound fire_distance = 400 bullet_speed = 400 rpm = 900 rpm_empty_click = 200 ap_modifier = 1.1 use_aim_bullet = false time_to_aim = 0.0 ; 3.0 zoom_dof = 0.5, 1.0, 180 zoom_enabled = true zoom_rotate_time = 0.25 reload_dof = 0.0, 0.5, 5, 2 control_inertion_factor = 1.0f crosshair_inertion = 4.35 fire_dispersion_base = 0.24 fire_dispersion_condition_factor = 0.001 inertion_origin_aim_offset = -0.03 inertion_origin_offset = -0.05 inertion_tendto_aim_speed = 8 inertion_tendto_speed = 5 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.8 misfire_start_prob = 0.005 misfire_end_condition = 0.1 misfire_end_prob = 0.09 condition_queue_shot_dec = 0.0008 condition_shot_dec = 0.0008 cam_return = 0 cam_relax_speed = 5 cam_dispersion = 0.8 cam_dispersion_frac = 1.0 cam_dispersion_inc = 0.0475 cam_max_angle = 50.0 cam_max_angle_horz = 50.0 cam_step_angle_horz = 1.0 zoom_cam_relax_speed = 10 zoom_cam_dispersion = 0.35 zoom_cam_dispersion_frac = 0.8 zoom_cam_dispersion_inc = 0.0325 zoom_cam_max_angle = 50.0 zoom_cam_max_angle_horz = 50.0 zoom_cam_step_angle_horz = 1.0 PDM_disp_accel_factor = 1.5 PDM_disp_base = 0.5 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 1.5 cam_relax_speed_ai = 120.75 zoom_cam_relax_speed_ai = 120.75 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 0 max_radius = 500 hit_probability_gd_novice = 1.00 hit_probability_gd_stalker = 1.00 hit_probability_gd_veteran = 1.00 hit_probability_gd_master = 1.00 kill_msg_x = 72 kill_msg_y = 82 kill_msg_width = 56 kill_msg_height = 23 hud_fov = 0.78 scope_zoom_factor_alt = 0 use_alt_aim_hud = true laser_status = true ;-----------------------------------------------------------------SOUNDS------------------------------------------------------------------------------- snd_bore = $no_sound snd_draw = weapons\sr2m\sr2m_draw snd_holster = weapons\sr2m\sr2m_holster snd_empty = weapons\sr2m\sr2m_empty snd_reload = eft_wp\glock17\glock17_reload_speed, 1.5 snd_reload_empty = weapons\sr2m\sr2m_reload_empty snd_shoot = weapons\sr2m\sr2m_shoot snd_silncer_shot = weapons\sr2m\sr1m_shoot_sil snd_switch_mode = weapons\generic\switch_mode ;---------------------------------------------------------------------HUD------------------------------------------------------------------------------- [wpn_sr2_m1_hud]:hud_base item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true ;------- item_position = 0, 0, 0 item_orientation = 0, 0, 0 hands_position_16x9 = 0.060700,-0.072700,-0.126000 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 aim_hud_offset_pos_16x9 = -0.044910,0.026140,-0.028130 aim_hud_offset_rot_16x9 = 0.009600,0.006200,-0.002000 aim_hud_offset_alt_pos_16x9 = -0.069910,-0.033720,0.004670 aim_hud_offset_alt_rot_16x9 = 0.003100,0.010700,0.701805 ;------- hands_position = -0.072000, -0.172, 0.165500 hands_orientation = 0.55, 2.39, 0.1499993 aim_hud_offset_pos = -0.0793, 0.0579, -0.265 aim_hud_offset_rot = 0.038, 0.008, -0.004 gl_hud_offset_pos = 0, 0, 0 gl_hud_offset_pos_16x9 = 0, 0, 0 gl_hud_offset_rot = 0, 0, 0 gl_hud_offset_rot_16x9 = 0, 0, 0 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 lowered_hud_offset_pos_16x9 = 0.1,0,0 lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1 anm_show = kyky_sr2m_draw anm_hide = kyky_sr2m_holster anm_idle = kyky_sr2m_idle, idle anm_idle_sprint = kyky_sr2m_idle_sprint anm_idle_moving = kyky_sr2m_idle_move anm_shots = kyky_sr2m_shoot, shoot anm_reload = kyky_sr2m_reload, reload anm_reload_empty = kyky_sr2m_reload_empty, reload_empty anm_idle_aim = kyky_sr2m_idle_aim, idle anm_bore = kyky_sr2m_idle_aim, idle shell_dir = 0.0, 1.0, 0.0 shell_bone = wpn_body freelook_z_offset_mul = 0.3 fire_bone = wpn_body fire_point = 0.000000,0.037504,0.189238 shell_point = -0.010000,0.000000,0.010000 ;-------------------------------------------------------------------------------------Addons------------ [wpn_sr2_m1_kp_sr2]:wpn_sr2_m1 ;1 1icon_layer = kp_sr2 1icon_layer_x = 100 1icon_layer_y = -4 inv_weight = 2.160 hud = wpn_sr2_m1_kp_sr2_hud visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf [wpn_sr2_m1_kp_sr2_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_kp_sr2_hud.ogf aim_hud_offset_pos_16x9 = -0.044910,-0.000960,-0.034929 aim_hud_offset_rot_16x9 = -0.000300,0.006550,-0.002000 hands_position_16x9 = 0.060700,-0.075000,-0.121500 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 aim_hud_offset_alt_pos_16x9 = 0.002390,0.014640,-0.006030 aim_hud_offset_alt_rot_16x9 = 0.002100,0.000700,-0.353397 ;------------------------------------------------------------------------------------------------ [wpn_sr2_m1_ac10632]:wpn_sr2_m1 inv_weight = 1.970 hud = wpn_sr2_m1_ac10632_hud 1icon_layer = ac10632 1icon_layer_x = 128 1icon_layer_y = -12 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf [wpn_sr2_m1_ac10632_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_ac10632_hud.ogf aim_hud_offset_pos_16x9 = -0.044710,0.000840,-0.028130 aim_hud_offset_rot_16x9 = -0.000550,0.006500,-0.002000 hands_position_16x9 = 0.060700,-0.078200,-0.126000 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 ;----------------------------------------------------------------------------- [wpn_sr2_m1_eot]:wpn_sr2_m1 inv_weight = 2.160 hud = wpn_sr2_m1_eot_hud 1icon_layer = eot 1icon_layer_x = 128 1icon_layer_y = -10 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf [wpn_sr2_m1_eot_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_eot_hud.ogf aim_hud_offset_pos_16x9 = -0.044510,-0.002960,-0.028130 aim_hud_offset_rot_16x9 = 0.000050,0.006500,-0.002600 hands_position_16x9 = 0.060700,-0.084100,-0.130700 hands_orientation_16x9 = 0.346998,0.548000,-0.177002 aim_hud_offset_alt_pos_16x9 = 0.002390,0.014640,-0.006030 aim_hud_offset_alt_rot_16x9 = 0.002100,0.000700,-0.353397 ;----------------------------------------------------------------------------- [wpn_sr2_m1_c-more]:wpn_sr2_m1 inv_weight = 2.160 hud = wpn_sr2_m1_c-more_hud 1icon_layer = c-more 1icon_layer_x = 128 1icon_layer_y = -10 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf [wpn_sr2_m1_c-more_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_c-more_hud.ogf aim_hud_offset_pos_16x9 = -0.045010,-0.002160,-0.035528 aim_hud_offset_rot_16x9 = -0.000200,0.006450,-0.002000 ;--------------------------------------------------------------------------------- [wpn_sr2_m1_aim_low]:wpn_sr2_m1 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf hud = wpn_sr2_m1_aim_low_hud inv_weight = 1.960 1icon_layer = aim_low 1icon_layer_x = 128 1icon_layer_y = -6 [wpn_sr2_m1_aim_low_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_aim_low_hud.ogf aim_hud_offset_pos_16x9 = -0.044910,0.010740,-0.028130 aim_hud_offset_rot_16x9 = 0.001800,0.006600,-0.002000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_sr2_m1_point_aimpro]:wpn_sr2_m1 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf hud = wpn_sr2_m1_point_aimpro_hud inv_weight = 2.190 1icon_layer = point_aimpro 1icon_layer_x = 128 1icon_layer_y = -16 [wpn_sr2_m1_point_aimpro_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_aimpoint_pro_hud.ogf aim_hud_offset_pos_16x9 = -0.044410,0.004140,-0.028130 aim_hud_offset_rot_16x9 = -0.001250,0.006650,-0.002000 hands_position_16x9 = 0.060700,-0.085700,-0.126000 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_sr2_m1_ekp8_18]:wpn_sr2_m1 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf hud = wpn_sr2_m1_ekp8_18_hud inv_weight = 2.130 1icon_layer = ekp8_18 1icon_layer_x = 128 1icon_layer_y = -2 [wpn_sr2_m1_ekp8_18_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_ekp8_18_hud.ogf aim_hud_offset_pos_16x9 = -0.044610,-0.001860,-0.028130 aim_hud_offset_rot_16x9 = -0.000550,0.006900,-0.002000 hands_position_16x9 = 0.060700,-0.085500,-0.126000 hands_orientation_16x9 = 0.346998,0.541000,-0.177002 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_sr2_m1_d0cter]:wpn_sr2_m1 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf hud = wpn_sr2_m1_d0cter_hud inv_weight = 1.890 1icon_layer = d0cter 1icon_layer_x = 128 1icon_layer_y = -10 [wpn_sr2_m1_d0cter_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_docter_hud.ogf aim_hud_offset_pos_16x9 = -0.044610,0.011440,-0.028130 aim_hud_offset_rot_16x9 = 0.002250,0.006300,-0.002000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_sr2_m1_mepro]:wpn_sr2_m1 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf hud = wpn_sr2_m1_mepro_hud inv_weight = 2.230 1icon_layer = mepro 1icon_layer_x = 120 1icon_layer_y = -8 [wpn_sr2_m1_mepro_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_mepro_hud.ogf aim_hud_offset_pos_16x9 = -0.045110,0.000240,-0.028130 aim_hud_offset_rot_16x9 = -0.000950,0.006700,-0.002000 hands_position_16x9 = 0.060700,-0.083500,-0.126000 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 aim_hud_offset_alt_pos_16x9 = 0.002390,0.014640,-0.006030 aim_hud_offset_alt_rot_16x9 = 0.002100,0.000700,-0.353397 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_sr2_m1_0kp2]:wpn_sr2_m1 1icon_layer = 0kp2 1icon_layer_x = 120 1icon_layer_y = -4 hud = wpn_sr2_m1_0kp2_hud visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf inv_weight = 2.060 [wpn_sr2_m1_0kp2_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_0kp2_hud.ogf aim_hud_offset_pos_16x9 = -0.041310,0.003840,-0.028130 aim_hud_offset_rot_16x9 = 0.000350,0.006200,-0.002000 hands_position_16x9 = 0.060700,-0.076200,-0.126000 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 ;--------------------------------------------------------------------------------------------------- [wpn_sr2_m1_e0t2]:wpn_sr2_m1 1icon_layer = e0t2 1icon_layer_x = 128 1icon_layer_y = -12 hud = wpn_sr2_m1_e0t2_hud visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf inv_weight = 2.085 [wpn_sr2_m1_e0t2_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_e0t2_hud.ogf aim_hud_offset_pos_16x9 = -0.044810,0.000640,-0.028130 aim_hud_offset_rot_16x9 = -0.000900,0.006500,-0.002000 hands_position_16x9 = 0.060700,-0.080600,-0.126000 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 aim_hud_offset_alt_pos_16x9 = 0.002390,0.014640,-0.006030 aim_hud_offset_alt_rot_16x9 = 0.002100,0.000700,-0.353397 ;--------------------------------------------------------------------------------------------------- [wpn_sr2_m1_rmr]:wpn_sr2_m1 1icon_layer = rmr 1icon_layer_x = 120 1icon_layer_y = -6 hud = wpn_sr2_m1_rmr_hud visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf inv_weight = 1.890 [wpn_sr2_m1_rmr_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_rmr_hud.ogf aim_hud_offset_pos_16x9 = -0.044910,0.008140,-0.028130 aim_hud_offset_rot_16x9 = 0.001450,0.006450,-0.002000 ;--------------------------------------------------------------------------------------------------- [wpn_sr2_m1_deltapoint]:wpn_sr2_m1 1icon_layer = deltapoint 1icon_layer_x = 128 1icon_layer_y = -6 hud = wpn_sr2_m1_deltapoint_hud visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf inv_weight = 1.900 [wpn_sr2_m1_deltapoint_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_deltapoint_hud.ogf aim_hud_offset_pos_16x9 = -0.044910,0.004390,-0.028130 aim_hud_offset_rot_16x9 = 0.000750,0.006450,-0.002000 ;---------------------------------------------------------------------------------------------------N [wpn_sr2_m1_compm4s]:wpn_sr2_m1 hud = wpn_sr2_m1_compm4s_hud visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf 1icon_layer = compm4s 1icon_layer_x = 128 1icon_layer_y = -16 inv_weight = 2.240 [wpn_sr2_m1_compm4s_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_compm4s_hud.ogf aim_hud_offset_pos_16x9 = -0.045110,0.002540,-0.028130 aim_hud_offset_rot_16x9 = -0.000100,0.006300,-0.002000 hands_position_16x9 = 0.060700,-0.080300,-0.126000 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 aim_hud_offset_alt_pos_16x9 = -0.080000,-0.033720,0.004670 aim_hud_offset_alt_rot_16x9 = 0.003100,0.010700,0.701805 ;-------------------------------------------------------------------------------------------- [wpn_sr2_m1_rakurs]:wpn_sr2_m1 hud = wpn_sr2_m1_rakurs_hud visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf 1icon_layer = rakurs 1icon_layer_x = 120 1icon_layer_y = -8 inv_weight = 2.360 [wpn_sr2_m1_rakurs_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_rakurs_hud.ogf aim_hud_offset_pos_16x9 = -0.044910,0.007000,-0.028130 aim_hud_offset_rot_16x9 = 0.009600,0.006200,-0.002000 ;----------------------------------------------------------------------------------------------------- [wpn_sr2_m1_kemper]:wpn_sr2_m1 inv_weight = 2.125 hud = wpn_sr2_m1_kemper_hud 1icon_layer = kemper 1icon_layer_x = 120 1icon_layer_y = -10 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf scope_status = 0 scope_dynamic_zoom = off [wpn_sr2_m1_kemper_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_kemper_hud.ogf aim_hud_offset_pos_16x9 = -0.044410,-0.001660,-0.028130 aim_hud_offset_rot_16x9 = -0.000850,0.006550,-0.002000 hands_position_16x9 = 0.060700,-0.080500,-0.126000 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 ;------------------------------------------------------------------------------------------------ [wpn_sr2_m1_aimpoint]:wpn_sr2_m1 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf hud = wpn_sr2_m1_aimpoint_hud inv_weight = 1.990 1icon_layer = aimpoint 1icon_layer_x = 125 1icon_layer_y = -14 [wpn_sr2_m1_aimpoint_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_aimpoint_hud.ogf aim_hud_offset_pos_16x9 = -0.044910,-0.002860,-0.028130 aim_hud_offset_rot_16x9 = -0.000900,0.006600,-0.002000 hands_position_16x9 = 0.060700,-0.077900,-0.121500 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 ;------------------------------------------------------------------------------------------------ [wpn_sr2_m1_pn23]:wpn_sr2_m1 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf hud = wpn_sr2_m1_pn23_hud 1icon_layer = pn23 1icon_layer_x = 80 1icon_layer_y = -14 nv_scope_status = 1 inv_weight = 2.590 scope_status = 1 scope_texture = wpn_crosshair_pn23 scope_zoom_factor = 25 zoom_rotate_time = 0.25 [wpn_sr2_m1_pn23_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_pn23_hud.ogf aim_hud_offset_pos_16x9 = -0.044810,-0.010000,-0.028130 aim_hud_offset_rot_16x9 = -0.000900,0.006500,-0.002000 hands_position_16x9 = 0.060700,-0.080600,-0.126000 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 aim_hud_offset_alt_pos_16x9 = 0.002390,0.014640,-0.006030 aim_hud_offset_alt_rot_16x9 = 0.002100,0.000700,-0.353397 ;------------------------------------------------------------------------------------------------ [wpn_sr2_m1_leupold]:wpn_sr2_m1 visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_world.ogf hud = wpn_sr2_m1_leupold_hud 1icon_layer = leupold 1icon_layer_x = 95 1icon_layer_y = -8 inv_weight = 2.540 scope_status = 1 scope_texture = wpn_crosshair_leupold scope_zoom_factor = 20 zoom_rotate_time = 0.25 scope_dynamic_zoom = off [wpn_sr2_m1_leupold_hud]:wpn_sr2_m1_hud item_visual = dynamics\weapons\wpn_sr2_m1\wpn_sr2_m1_leupold_hud.ogf aim_hud_offset_pos_16x9 = -0.044810,0.000640,-0.028130 aim_hud_offset_rot_16x9 = -0.000900,0.006500,-0.002000 hands_position_16x9 = 0.060700,-0.080600,-0.126000 hands_orientation_16x9 = 0.346998,0.470001,-0.177002 aim_hud_offset_alt_pos_16x9 = 0.002390,0.014640,-0.006030 aim_hud_offset_alt_rot_16x9 = 0.002100,0.000700,-0.353397 ;------------------------------------------------------------------------------------------------