[scope_detector] vis_frame_speed = 4 vis_frame_color = 0.7,0.7,0.7,1.0 found_snd = detectors\DA-2_beep1 catch_snd = detectors\DA-2_beep1 vision_present = true [scope_nightvision] snd_night_vision_on = weapons\nv_start snd_night_vision_off = weapons\nv_off snd_night_vision_idle = weapons\nv_loop snd_night_vision_broken = weapons\nv_off pp_eff_name = nightvision_2.ppe pp_eff_cyclic = 1 pp_eff_overlap = false [scope_nightvision_2gen] snd_night_vision_on = weapons\nv_start snd_night_vision_off = weapons\nv_off snd_night_vision_idle = weapons\nv_loop snd_night_vision_broken = weapons\nv_off pp_eff_name = nightvision_1.ppe pp_eff_cyclic = 1 pp_eff_overlap = false [scope_contrast] pp_eff_name = contrast.ppe pp_eff_cyclic = 1 pp_eff_overlap = true [scope_brighten] pp_eff_name = brighten.ppe pp_eff_cyclic = 1 pp_eff_overlap = true ;------------------------------------------------------------------------------- [wpn_addon_scope]:identity_immunities ; this is a 4x scope now, configs have been replaced !!! GroupControlSection = spawn_group discovery_dependency = $spawn = "weapons\addons\scope" class = WP_SCOPE cform = skeleton visual = dynamics\weapons\wpn_upgrade\wpn_scope.ogf $prefetch = 32 description = st_addon_scope_descr cost = 1860 kind = w_misc holder_range_modifier = 1.25 holder_fov_modifier = 1.0 inv_name = st_addon_scope inv_name_short = st_addon_scope inv_weight = 0.62 inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 0 inv_grid_y = 29 scope_texture = wpn_crosshair_pso1 scope_dynamic_zoom = off scope_zoom_factor = 24 ; x4 ;scope_nightvision = scope_brighten ;------------------------------------------------------------------------------- [wpn_addon_scope_po4x34]:identity_immunities GroupControlSection = spawn_group discovery_dependency = $spawn = "weapons\addons\scope" class = WP_SCOPE cform = skeleton visual = dynamics\weapons\wpn_upgrade\wpn_scope_po4x34.ogf description = st_addon_scope_po4x34_descr slot = -1 ;$prefetch = 64 cost = 1980 kind = w_misc holder_range_modifier = 1.3 holder_fov_modifier = 1.0 inv_name = st_addon_scope_po4x34 inv_name_short = st_addon_scope_po4x34 inv_weight = 0.3 inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 14 inv_grid_y = 30 scope_texture = wpn_crosshair_po4x34 ;scope_nightvision = scope_contrast scope_zoom_factor = 15 ;x4 ;------------------------------------------------------------------------------- [wpn_addon_scope_pu]:identity_immunities GroupControlSection = spawn_group discovery_dependency = $spawn = "weapons\addons\scope" class = WP_SCOPE cform = skeleton visual = dynamics\weapons\wpn_upgrade\wpn_scope_pu.ogf description = st_addon_scope_pu_descr slot = -1 ;$prefetch = 64 cost = 1250 kind = w_misc holder_range_modifier = 1.3 holder_fov_modifier = 1.0 inv_name = st_addon_scope_pu inv_name_short = st_addon_scope_pu inv_weight = 0.2 inv_grid_width = 1 inv_grid_height = 1 inv_grid_x = 12 inv_grid_y = 30 scope_texture = wpn_crosshair_pu ;scope_nightvision = scope_contrast scope_zoom_factor = 17.4 ;------------------------------------------------------------------------------- [wpn_addon_scope_mosin]:identity_immunities ;;;;;;;;;;UNUSED? GroupControlSection = spawn_group discovery_dependency = $spawn = "weapons\addons\scope" class = WP_SCOPE cform = skeleton visual = dynamics\weapons\wpn_upgrade\wpn_scope_pu.ogf description = st_addon_scope_pu_descr slot = -1 ;$prefetch = 64 cost = 1250 kind = w_misc holder_range_modifier = 1.3 holder_fov_modifier = 1.0 inv_name = st_addon_scope_pu inv_name_short = st_addon_scope_pu inv_weight = 0.2 inv_grid_width = 1 inv_grid_height = 1 inv_grid_x = 12 inv_grid_y = 30 scope_texture = wpn_crosshair_mosin ;scope_nightvision = scope_contrast scope_zoom_factor = 18 ;------------------------------------------------------------------------------- [wpn_addon_scope_zf4]:identity_immunities GroupControlSection = spawn_group discovery_dependency = $spawn = "weapons\addons\scope" ; option for Level Editor class = WP_SCOPE cform = skeleton visual = dynamics\weapons\wpn_upgrade\wpn_scope_zf4.ogf description = st_addon_scope_zf4_descr slot = -1 ;$prefetch = 64 cost = 1590 kind = w_misc holder_range_modifier = 1.3 holder_fov_modifier = 1.0 inv_name = st_addon_scope_zf4 inv_name_short = st_addon_scope_zf4 inv_weight = .4 inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 7 inv_grid_y = 22 scope_texture = wpn_crosshair_zf9 scope_zoom_factor = 24.8 ;------------------------------------------------------------------------------- [wpn_addon_scope_g43]:identity_immunities GroupControlSection = spawn_group discovery_dependency = $spawn = "weapons\addons\scope" ; option for Level Editor class = WP_SCOPE cform = skeleton visual = dynamics\weapons\wpn_upgrade\wpn_scope_zf4.ogf description = st_addon_scope_zf4_descr slot = -1 ;$prefetch = 64 cost = 1590 kind = w_misc holder_range_modifier = 1.3 holder_fov_modifier = 1.0 inv_name = st_addon_scope_zf4 inv_name_short = st_addon_scope_zf4 inv_weight = .4 inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 7 inv_grid_y = 22 scope_texture = wpn_crosshair_g43 scope_zoom_factor = 24.8 ;------------------------------------------------------------------------------- [wpn_addon_scope_susat]:identity_immunities ; this is a 2.7x scope now, configs have been replaced !!! GroupControlSection = spawn_group discovery_dependency = $spawn = "weapons\addons\scope_susat" ; option for Level Editor class = WP_SCOPE cform = skeleton visual = dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf description = st_addon_scope_galil_descr slot = -1 cost = 2560 kind = w_misc holder_range_modifier = 1.2 holder_fov_modifier = 1.0 inv_name = st_addon_scope_galil_susat inv_name_short = st_addon_scope_galil_susat inv_weight = 0.58 inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 10 inv_grid_y = 29 scope_texture = wpn_crosshair_trijicon scope_zoom_factor = 24 ; x4.0 ;scope_nightvision = scope_brighten ;------------------------------------------------------------------------------- [wpn_addon_scope_galil]:identity_immunities ; this is a 2.7x scope now, configs have been replaced !!! GroupControlSection = spawn_group discovery_dependency = $spawn = "weapons\addons\scope_susat" ; option for Level Editor class = WP_SCOPE cform = skeleton visual = dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf description = st_addon_scope_galil_descr slot = -1 cost = 2560 kind = w_misc holder_range_modifier = 1.2 holder_fov_modifier = 1.0 inv_name = st_addon_scope_galil inv_name_short = st_addon_scope_galil inv_weight = 0.58 inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 10 inv_grid_y = 29 scope_texture = wpn_crosshair_m24 scope_zoom_factor = 18 ; x4.0 ;scope_nightvision = scope_brighten ;-------------------------------------------------------------------------------