;=================================================================================================================== ; Changes Made For New Device Models, Animations & Functionality ; ; Requires Moded Exes Dated October 17th 2023 or Newer ; ; Made by BarryBogs & Diolator ;=================================================================================================================== ![tch_detector] !snd_draw !snd_holster ;=================================================================================================================== ;============================================= ECHO DETECTOR ======================================================= ;=================================================================================================================== ![detector_simple] !hud_fov !snd_draw !snd_holster scripted_snd_show = new_detectors\echo\echo_draw_2h, true scripted_snd_show_fast = new_detectors\echo\echo_draw, true scripted_snd_hide = new_detectors\echo\echo_holster_2h, true scripted_snd_hide_fast = new_detectors\echo\echo_holster, true scripted_snd_zoom_hide = new_detectors\echo\echo_holster, true scripted_snd_zoom_show = new_detectors\echo\echo_draw, true scripted_snd_show_quick = new_detectors\shared\quick_hide, true scripted_snd_show_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_zoom_hide_fast = new_detectors\shared\quick_hide, true visual = dynamics\devices\dev_detector_1\dev_diolator_detector_echo.ogf ![detector_simple_hud] lh_lead_gun = true item_visual = dynamics\devices\dev_detector_1\dev_diolator_detector_1_hud aim_hud_offset_pos = -0.175, 0.08, 0.06 aim_hud_offset_pos_16x9 = -0.175, 0.08, 0.06 aim_hud_offset_rot = 0.0005, 0.09, -0.015 aim_hud_offset_rot_16x9 = 0.0005, 0.09, -0.015 hands_orientation = 5.90644, 11.97178, -2.881194 hands_orientation_16x9 = 5.90644, 11.97178, -2.881194 hands_position = -0.027539, -0.116984, 0.111619 hands_position_16x9 = -0.027539, -0.116984, 0.111619 item_orientation = 0, 0, 0 item_position = 0, 0, 0 ;-------Main Anims anm_show = barry_echo_draw_2hands_alt, barry_echo_draw_2h_alt anm_show_fast = barry_echo_draw_hands_alt, barry_echo_draw_alt anm_hide = barry_echo_holster_hands_2h, barry_echo_holster_2h anm_hide_fast = barry_echo_holster_hands, barry_echo_holster anm_idle = barry_echo_idle_hands, barry_echo_idle anm_idle_moving = barry_echo_walk_hands, barry_echo_walk, 1.15 anm_idle_moving_crouch = barry_echo_walk_hands, barry_echo_walk anm_idle_sprint = barry_echo_sprint_hands, barry_echo_sprint, 1.4 ;-------While Aiming anm_idle_zoom = barry_echo_idle_zoom_hands, barry_echo_idle anm_zoom_in = barry_echo_zoom_in_hands, barry_echo_zoom_in anm_zoom_out = barry_echo_zoom_out_hands, barry_echo_zoom_out anm_zoom_show = barry_echo_draw_hands_zoom, barry_echo_draw_alt anm_zoom_hide = barry_echo_holster_hands_zoom, barry_echo_holster ;------- Quick Version anm_zoom_hide_fast = barry_echo_holster_hands_quick, barry_echo_holster_quick anm_hide_fast_quick = barry_echo_holster_hands_quick, barry_echo_holster_quick anm_hide_quick = barry_echo_holster_hands_quick, barry_echo_holster_quick anm_show_quick = barry_echo_draw_hands_quick, barry_echo_draw_quick anm_show_fast_quick = barry_echo_draw_hands_quick, barry_echo_draw_quick ;-------While Throwing anm_throw_start = barry_echo_throw_start_hands, barry_echo_throw_start anm_throw = barry_echo_idle_throw_hands, barry_echo_idle_throw anm_throw_end = barry_echo_throw_end_hands, barry_echo_throw_end freelook_z_offset_mul = 0.6 ;=================================================================================================================== ;============================================= BEAR DETECTOR ======================================================= ;=================================================================================================================== ![detector_advanced] !hud_fov !snd_draw !snd_holster scripted_snd_show = new_detectors\bear\bear_draw_2h, true scripted_snd_show_fast = new_detectors\bear\bear_draw, true scripted_snd_hide = new_detectors\bear\bear_holster_2h, true scripted_snd_hide_fast = new_detectors\bear\bear_holster, true scripted_snd_zoom_hide = new_detectors\bear\bear_holster, true scripted_snd_zoom_hide_fast = new_detectors\bear\bear_holster, true scripted_snd_zoom_show = new_detectors\bear\bear_draw, true scripted_snd_show_quick = new_detectors\shared\quick_hide, true scripted_snd_show_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_zoom_hide_fast = new_detectors\shared\quick_hide, true scripted_snd_show_dead = new_detectors\bear\bear_draw_2h_dead, true visual = dynamics\devices\dev_detector_2\dev_diolator_detector_bear.ogf ![detector_advanced_hud] lh_lead_gun = true item_visual = dynamics\devices\dev_detector_2\dev_diolator_detector_2_hud item_orientation = 0, 0, 0 item_position = 0, 0, 0 aim_hud_offset_pos = -0.175, 0.08, 0.06 aim_hud_offset_pos_16x9 = -0.175, 0.08, 0.06 aim_hud_offset_rot = 0.0005, 0.09, -0.015 aim_hud_offset_rot_16x9 = 0.0005, 0.09, -0.015 hands_orientation = 4.609228, 9.570553, 0.523029 hands_orientation_16x9 = 4.609228, 9.570553, 0.523029 hands_position = -0.015012, -0.092392, 0.080609 hands_position_16x9 = -0.015012, -0.092392, 0.080609 ;-------Main Anims anm_show = barry_bear_draw_2hands, barry_bear_draw_2h anm_show_fast = barry_bear_draw_hands, barry_bear_draw anm_hide = barry_bear_holster_2hands, barry_bear_holster_2h anm_hide_fast = barry_bear_holster_hands, barry_bear_holster anm_idle = barry_bear_idle_hands, barry_bear_idle anm_idle_moving = barry_bear_walk_hands, barry_bear_walk, 1.15 anm_idle_moving_crouch = barry_bear_walk_hands, barry_bear_walk anm_idle_sprint = barry_bear_sprint_hands, barry_bear_sprint, 1.4 ;-------While Aiming anm_idle_zoom = barry_bear_idle_zoom_hands, barry_bear_idle_zoom anm_zoom_in = barry_bear_zoom_in_hands, barry_bear_zoom_in anm_zoom_out = barry_bear_zoom_out_hands, barry_bear_zoom_out anm_zoom_show = barry_bear_draw_zoom_hands, barry_bear_draw_zoom anm_zoom_hide = barry_bear_holster_zoom_hands, barry_bear_holster_zoom ;------- Quick Version anm_zoom_hide_fast = barry_bear_holster_hands_quick, barry_bear_holster_quick anm_hide_fast_quick = barry_bear_holster_hands_quick, barry_bear_holster_quick anm_hide_quick = barry_bear_holster_hands_quick, barry_bear_holster_quick anm_show_quick = barry_bear_draw_hands_quick, barry_bear_draw_quick anm_show_fast_quick = barry_bear_draw_hands_quick, barry_bear_draw_quick ;-------While Throwing anm_throw_start = barry_bear_throw_start_hands, barry_bear_throw_start anm_throw = barry_bear_throw_idle_hands, barry_bear_throw_idle anm_throw_end = barry_bear_throw_end_hands, barry_bear_throw_end ;-------While Dead anm_show_dead = barry_bear_draw_2hands_dead, barry_bear_draw_2h_dead, 0.95 freelook_z_offset_mul = 0.6 ;=================================================================================================================== ;============================================= VELES DETECTOR ====================================================== ;=================================================================================================================== ![detector_elite] !hud_fov !snd_draw !snd_holster scripted_snd_show = new_detectors\veles\veles_draw, true scripted_snd_show_fast = new_detectors\veles\veles_draw, true scripted_snd_hide = new_detectors\veles\veles_holster_2h, true scripted_snd_hide_fast = new_detectors\veles\veles_holster, true scripted_snd_zoom_hide = new_detectors\veles\veles_holster, true scripted_snd_zoom_hide_fast = new_detectors\veles\veles_holster, true scripted_snd_zoom_show = new_detectors\veles\veles_draw, true scripted_snd_show_quick = new_detectors\shared\quick_hide, true scripted_snd_show_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_zoom_hide_fast = new_detectors\shared\quick_hide, true ; side2side,up/down,close/far ui_p = -0.0281, 0.0123, 0.0006 ui_r = 0, 180, 0 visual = dynamics\devices\dev_detector_3\dev_diolator_detector_elite.ogf ![detector_elite_hud] detector_ui_bone = cover_power lh_lead_gun = true item_visual = dynamics\devices\dev_detector_3\dev_diolator_detector_3_hud item_orientation = 0, 0, 0 item_position = 0, 0, 0 aim_hud_offset_pos = -0.24, 0.06, 0.06 aim_hud_offset_pos_16x9 = -0.24, 0.06, 0.06 aim_hud_offset_rot = 0.0005, 0.09, -0.015 aim_hud_offset_rot_16x9 = 0.0005, 0.09, -0.015 hands_orientation = 4.609228, 9.570553, 0.523029 hands_orientation_16x9 = 4.609228, 9.570553, 0.523029 hands_position = -0.028831, -0.090758, 0.10164 hands_position_16x9 = -0.028831, -0.090758, 0.10164 ;-------Main Anims anm_show = barry_veles_draw_hands, barry_veles_draw anm_show_fast = barry_veles_draw_hands, barry_veles_draw anm_hide = barry_veles_holster_2hands, barry_veles_holster_2h anm_hide_fast = barry_veles_holster_hands, barry_veles_holster anm_idle = barry_veles_idle_hands, barry_veles_idle anm_idle_moving = barry_veles_walk_hands, barry_veles_walk, 1.15 anm_idle_moving_crouch = barry_veles_walk_hands, barry_veles_walk anm_idle_sprint = barry_veles_sprint_hands, barry_veles_sprint, 1.4 ;-------While Aiming anm_idle_zoom = barry_veles_idle_hands_zoom, barry_veles_idle_zoom anm_zoom_in = barry_veles_hands_zoom_in, barry_veles_zoom_in anm_zoom_out = barry_veles_hands_zoom_out, barry_veles_zoom_out anm_zoom_show = barry_veles_draw_hands_zoom, barry_veles_draw_zoom anm_zoom_hide = barry_veles_holster_hands_zoom, barry_veles_holster_zoom ;------- Quick Version anm_zoom_hide_fast = barry_veles_holster_hands_quick, barry_veles_holster_quick anm_hide_fast_quick = barry_veles_holster_hands_quick, barry_veles_holster_quick anm_hide_quick = barry_veles_holster_hands_quick, barry_veles_holster_quick anm_show_quick = barry_veles_draw_hands_quick, barry_veles_draw_quick anm_show_fast_quick = barry_veles_draw_hands_quick, barry_veles_draw_quick ;-------While Throwing anm_throw_start = barry_veles_throw_start_hands, barry_veles_throw_start anm_throw = barry_veles_throw_idle_hands, barry_veles_throw_idle anm_throw_end = barry_veles_throw_end_hands, barry_veles_throw_end freelook_z_offset_mul = 0.6 ;=================================================================================================================== ;============================================= SVAROG DETECTOR ===================================================== ;=================================================================================================================== ![detector_scientific] !hud_fov !snd_draw !snd_holster scripted_snd_show = new_detectors\veles\veles_draw, true scripted_snd_show_fast = new_detectors\veles\veles_draw, true scripted_snd_hide = new_detectors\veles\veles_holster_2h, true scripted_snd_hide_fast = new_detectors\veles\veles_holster, true scripted_snd_zoom_hide = new_detectors\veles\veles_holster, true scripted_snd_zoom_hide_fast = new_detectors\veles\veles_holster, true scripted_snd_zoom_show = new_detectors\veles\veles_draw, true scripted_snd_show_quick = new_detectors\shared\quick_hide, true scripted_snd_show_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_zoom_hide_fast = new_detectors\shared\quick_hide, true ui_p = -0.0281, 0.0123, 0.0006 ui_r = 0, 180, 0 visual = dynamics\devices\dev_detector_4\dev_diolator_detector_scientific.ogf ![detector_scientific_hud] detector_ui_bone = cover_power lh_lead_gun = true item_visual = dynamics\devices\dev_detector_4\dev_diolator_detector_4_hud item_orientation = 0, 0, 0 item_position = 0, 0, 0 aim_hud_offset_pos = -0.24, 0.06, 0.06 aim_hud_offset_pos_16x9 = -0.24, 0.06, 0.06 aim_hud_offset_rot = 0.0005, 0.09, -0.015 aim_hud_offset_rot_16x9 = 0.0005, 0.09, -0.015 hands_orientation = 4.609228, 9.570553, 0.523029 hands_orientation_16x9 = 4.609228, 9.570553, 0.523029 hands_position = -0.028831, -0.090758, 0.10164 hands_position_16x9 = -0.028831, -0.090758, 0.10164 ;-------Main Anims anm_show = barry_veles_draw_hands, barry_veles_draw anm_show_fast = barry_veles_draw_hands, barry_veles_draw anm_hide = barry_veles_holster_2hands, barry_veles_holster_2h anm_hide_fast = barry_veles_holster_hands, barry_veles_holster anm_idle = barry_veles_idle_hands, barry_veles_idle anm_idle_moving = barry_veles_walk_hands, barry_veles_walk, 1.15 anm_idle_moving_crouch = barry_veles_walk_hands, barry_veles_walk anm_idle_sprint = barry_veles_sprint_hands, barry_veles_sprint, 1.4 ;-------While Aiming anm_idle_zoom = barry_veles_idle_hands_zoom, barry_veles_idle_zoom anm_zoom_in = barry_veles_hands_zoom_in, barry_veles_zoom_in anm_zoom_out = barry_veles_hands_zoom_out, barry_veles_zoom_out anm_zoom_show = barry_veles_draw_hands_zoom, barry_veles_draw_zoom anm_zoom_hide = barry_veles_holster_hands_zoom, barry_veles_holster_zoom ;------- Quick Version anm_zoom_hide_fast = barry_veles_holster_hands_quick, barry_veles_holster_quick anm_hide_fast_quick = barry_veles_holster_hands_quick, barry_veles_holster_quick anm_hide_quick = barry_veles_holster_hands_quick, barry_veles_holster_quick anm_show_quick = barry_veles_draw_hands_quick, barry_veles_draw_quick anm_show_fast_quick = barry_veles_draw_hands_quick, barry_veles_draw_quick ;-------While Throwing anm_throw_start = barry_veles_throw_start_hands, barry_veles_throw_start anm_throw = barry_veles_throw_idle_hands, barry_veles_throw_idle anm_throw_end = barry_veles_throw_end_hands, barry_veles_throw_end freelook_z_offset_mul = 0.6 ;=================================================================================================================== ;============================================= ANOMALY DETECTOR ==================================================== ;=================================================================================================================== ![detector_anomaly] !hud_fov !snd_draw !snd_holster scripted_snd_show_quick = new_detectors\shared\quick_hide, true scripted_snd_show_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_zoom_hide_fast = new_detectors\shared\quick_hide, true scripted_snd_show = new_detectors\anomalous\anomalous_draw, true scripted_snd_show_fast = new_detectors\anomalous\anomalous_draw, true scripted_snd_hide = new_detectors\anomalous\anomalous_holster, true scripted_snd_hide_fast = new_detectors\anomalous\anomalous_holster, true visual = dynamics\devices\dev_detector_8\diolator_anomaly_detector.ogf ; side2side, up/down, close/far custom_ui_pos = -0.021, 0.0212, 0 custom_ui_rot = 0, 180, 0 custom_ui_bone = light_bone_1 ![detector_anomaly_hud] lh_lead_gun = true item_visual = dynamics\devices\dev_detector_8\diolator_anomaly_detector_hud item_position = 0, 0, 0 item_orientation = 0, 0, 0 aim_hud_offset_pos = -0.24, 0.06, 0.06 aim_hud_offset_pos_16x9 = -0.24, 0.06, 0.06 aim_hud_offset_rot = 0.0005, 0.09, -0.015 aim_hud_offset_rot_16x9 = 0.0005, 0.09, -0.015 hands_orientation = -1.836848, 10.10987, 0.860951 hands_orientation_16x9 = -1.836848, 10.10987, 0.860951 hands_position = -0.036028, -0.063657, 0.096323 hands_position_16x9 = -0.036028, -0.063657, 0.096323 ;-------Main Anims anm_show = barry_anomalous_draw_2hands, barry_anomalous_draw_2h anm_show_fast = barry_anomalous_draw_hands, barry_anomalous_draw anm_hide = barry_anomalous_holster_hands, barry_anomalous_holster anm_hide_fast = barry_anomalous_holster_hands, barry_anomalous_holster anm_idle = barry_anomalous_idle_hands, barry_anomalous_idle anm_idle_moving = barry_anomalous_walk_hands, barry_anomalous_idle, 1.15 anm_idle_moving_crouch = barry_anomalous_walk_hands, barry_anomalous_idle anm_idle_sprint = barry_anomalous_sprint_hands, barry_anomalous_idle, 1.4 ;-------While Aiming anm_idle_zoom = barry_anomalous_idle_zoom_hands, barry_anomalous_idle anm_zoom_in = barry_anomalous_zoom_in_hands, barry_anomalous_idle anm_zoom_out = barry_anomalous_zoom_out_hands, barry_anomalous_idle anm_zoom_show = barry_anomalous_draw_hands_zoom, barry_anomalous_draw_zoom anm_zoom_hide = barry_anomalous_holster_hands_zoom, barry_anomalous_holster_zoom anm_zoom_hide_fast = barry_anomalous_holster_hands_zoom, barry_anomalous_holster_zoom ;------- Quick Version anm_zoom_hide_fast = barry_anomalous_holster_quick_hands, barry_anomalous_idle anm_hide_fast_quick = barry_anomalous_holster_quick_hands, barry_anomalous_idle anm_hide_quick = barry_anomalous_holster_quick_hands, barry_anomalous_idle anm_show_quick = barry_anomalous_draw_quick_hands, barry_anomalous_idle anm_show_fast_quick = barry_anomalous_draw_quick_hands, barry_anomalous_idle ;-------While Throwing anm_throw_start = barry_anomalous_throw_start_hands, barry_anomalous_idle anm_throw = barry_anomalous_throw_idle_hands, barry_anomalous_idle anm_throw_end = barry_anomalous_throw_end_hands, barry_anomalous_idle freelook_z_offset_mul = 0.6 ;=================================================================================================================== ;================================================== RF-RECEIVER ==================================================== ;=================================================================================================================== ![detector_radio] !hud_fov !snd_draw !snd_holster scripted_snd_show_quick = new_detectors\shared\quick_hide, true scripted_snd_show_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_zoom_hide_fast = new_detectors\shared\quick_hide, true scripted_snd_show = new_detectors\radio\radio_draw_2h, true scripted_snd_show_fast = new_detectors\radio\radio_draw, true scripted_snd_hide = new_detectors\radio\radio_holster_2h, true scripted_snd_hide_fast = new_detectors\radio\radio_holster, true visual = dynamics\devices\dev_detector_09\dev_radio_diolator.ogf ; side2side, up/down, close/far custom_ui_pos = -0.032, 0.0105, 0.00245 custom_ui_rot = 0, 180, 0 custom_ui_bone = screen_bone ![detector_radio_hud] lh_lead_gun = true item_visual = dynamics\devices\dev_detector_09\dev_radio_diolator_hud item_orientation = 0, 0, 0 item_position = 0, 0, 0 aim_hud_offset_pos = -0.24, 0.06, 0.06 aim_hud_offset_pos_16x9 = -0.24, 0.06, 0.06 aim_hud_offset_rot = 0.1005, 0.09, -0.015 aim_hud_offset_rot_16x9 = 0.1005, 0.09, -0.015 hands_orientation = 6.58, 2.892408, -1.333825 hands_orientation_16x9 = 6.58, 2.892408, -1.333825 hands_position = 0.005339, -0.045116, 0.146432 hands_position_16x9 = 0.005339, -0.045116, 0.146432 ;-------Main Anims anm_show = barry_radio_draw_2hands, barry_radio_draw_2h anm_show_fast = barry_radio_draw_hands, barry_radio_draw anm_hide = barry_radio_holster_2hands, barry_radio_holster_2h anm_hide_fast = barry_radio_holster_hands, barry_radio_holster anm_idle = barry_radio_idle_hands, barry_radio_idle anm_idle_moving = barry_radio_walk_hands, barry_radio_idle_short, 1.15 anm_idle_moving_crouch = barry_radio_walk_hands, barry_radio_idle_short anm_idle_sprint = barry_radio_sprint_hands, barry_radio_idle_short, 1.4 ;-------While Aiming anm_idle_zoom = barry_radio_zoom_idle_hands, barry_radio_idle_short anm_zoom_in = barry_radio_zoom_in_hands, barry_radio_idle_short anm_zoom_out = barry_radio_zoom_out_hands, barry_radio_idle_short anm_zoom_show = barry_radio_draw_hands_zoom, barry_radio_idle_short anm_zoom_hide = barry_radio_holster_hands_zoom, barry_radio_idle_short anm_zoom_hide_fast = barry_radio_holster_hands_zoom, barry_radio_idle_short ;------- Quick Version anm_hide_fast_quick = barry_radio_holster_hands_quick, barry_radio_idle_short anm_hide_quick = barry_radio_holster_hands_quick, barry_radio_idle_short anm_show_quick = barry_radio_draw_hands_quick, barry_radio_idle_short anm_show_fast_quick = barry_radio_draw_hands_quick, barry_radio_idle_short ;-------While Throwing anm_throw_start = barry_radio_throw_start_hands, barry_radio_idle_short anm_throw = barry_radio_throw_idle_hands, barry_radio_idle_short anm_throw_end = barry_radio_throw_end_hands, barry_radio_idle_short freelook_z_offset_mul = 0.6 ;=================================================================================================================== ;============================================= DOSIMETER DEVICE ==================================================== ;=================================================================================================================== ![detector_geiger] !hud_fov !snd_draw !snd_holster visual = dynamics\devices\dev_dosimeter\dosimeter_diolator.ogf scripted_snd_show = new_detectors\dosimeter\dosimeter_draw_2h, true scripted_snd_show_fast = new_detectors\dosimeter\dosimeter_draw, true scripted_snd_hide = new_detectors\dosimeter\dosimeter_holster_2h, true scripted_snd_hide_fast = new_detectors\dosimeter\dosimeter_holster, true scripted_snd_zoom_hide = new_detectors\dosimeter\dosimeter_holster, true scripted_snd_zoom_hide_fast = new_detectors\dosimeter\dosimeter_holster, true scripted_snd_zoom_show = new_detectors\dosimeter\dosimeter_draw, true scripted_snd_show_quick = new_detectors\shared\quick_hide, true scripted_snd_show_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_zoom_hide_fast = new_detectors\shared\quick_hide, true ; side2side,close/far,up/down custom_ui_pos = -0.015, -0.0017, 0.032 custom_ui_rot = 0, 90, 0 ![detector_geiger_hud] item_visual = dynamics\devices\dev_dosimeter\dosimeter_diolator_hud lh_lead_gun = true item_orientation = 0, 0, 0 item_position = 0, 0, 0 aim_hud_offset_pos = -0.24, 0.06, 0.06 aim_hud_offset_pos_16x9 = -0.24, 0.06, 0.06 aim_hud_offset_rot = 0.1005, 0.09, -0.015 aim_hud_offset_rot_16x9 = 0.1005, 0.09, -0.015 hands_orientation = 6.58, 2.892408, -1.333825 hands_orientation_16x9 = 6.58, 2.892408, -1.333825 hands_position = 0.005339, -0.045116, 0.146432 hands_position_16x9 = 0.005339, -0.045116, 0.146432 ;-------Main Anims anm_show = barry_dosimeter_draw_2hands, barry_dosimeter_draw_2h anm_show_fast = barry_dosimeter_draw_hands, barry_dosimeter_draw anm_hide = barry_dosimeter_holster_2hands, barry_dosimeter_holster_2h anm_hide_fast = barry_dosimeter_holster_hands, barry_dosimeter_holster anm_idle = barry_dosimeter_idle_hands, barry_dosimeter_idle anm_idle_moving = barry_dosimeter_walk_hands, barry_dosimeter_idle, 1.15 anm_idle_moving_crouch = barry_dosimeter_walk_hands, barry_dosimeter_idle anm_idle_sprint = barry_dosimeter_sprint_hands, barry_dosimeter_idle, 1.4 ;-------While Aiming anm_idle_zoom = barry_dosimeter_zoom_idle_hands, barry_dosimeter_idle anm_zoom_in = barry_dosimeter_zoom_in_hands, barry_dosimeter_idle anm_zoom_out = barry_dosimeter_zoom_out_hands, barry_dosimeter_idle anm_zoom_show = barry_dosimeter_draw_hands_zoom, barry_dosimeter_draw_zoom anm_zoom_hide = barry_dosimeter_holster_hands_zoom, barry_dosimeter_holster_zoom ;------- Quick Versions anm_show_quick = barry_dosimeter_draw_hands_quick, barry_dosimeter_idle anm_show_fast_quick = barry_dosimeter_draw_hands_quick, barry_dosimeter_idle anm_hide_quick = barry_dosimeter_holster_hands_quick, barry_dosimeter_idle anm_hide_fast_quick = barry_dosimeter_holster_hands_quick, barry_dosimeter_idle anm_zoom_hide_fast = barry_dosimeter_holster_hands_quick, barry_dosimeter_idle ;-------While Throwing anm_throw_start = barry_dosimeter_throw_start_hands, barry_dosimeter_idle anm_throw = barry_dosimeter_throw_idle_hands, barry_dosimeter_idle anm_throw_end = barry_dosimeter_throw_end_hands, barry_dosimeter_idle freelook_z_offset_mul = 0.6 ;=================================================================================================================== ;================================================ Flashlight ======================================================= ;=================================================================================================================== ![device_flashlight] !hud_fov !snd_draw !snd_holster visual = dynamics\devices\dev_tactical_torch\dev_diolator_flashlight.ogf scripted_snd_show = new_detectors\flashlight\flashlight_draw, true scripted_snd_show_fast = new_detectors\flashlight\flashlight_draw, true scripted_snd_hide = new_detectors\flashlight\flashlight_holster, true scripted_snd_hide_fast = new_detectors\flashlight\flashlight_holster, true scripted_snd_zoom_hide = new_detectors\flashlight\flashlight_holster, true scripted_snd_zoom_hide_fast = new_detectors\flashlight\flashlight_holster, true scripted_snd_zoom_show = new_detectors\flashlight\flashlight_draw, true scripted_snd_show_quick = new_detectors\shared\quick_hide, true scripted_snd_show_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_quick = new_detectors\shared\quick_hide, true scripted_snd_hide_fast_quick = new_detectors\shared\quick_hide, true scripted_snd_zoom_hide_fast = new_detectors\shared\quick_hide, true scripted_snd_show_fast_variant1 = new_detectors\flashlight\flashlight_draw, true scripted_snd_show_fast_variant2 = new_detectors\flashlight\flashlight_draw, true scripted_snd_show_fast_variant3 = new_detectors\flashlight\flashlight_draw, true scripted_snd_show_fast_variant4 = new_detectors\flashlight\flashlight_draw_rare, true scripted_snd_show_variant1 = new_detectors\flashlight\flashlight_draw, true scripted_snd_show_variant2 = new_detectors\flashlight\flashlight_draw, true scripted_snd_show_variant3 = new_detectors\flashlight\flashlight_draw, true scripted_snd_show_variant4 = new_detectors\flashlight\flashlight_draw_rare, true attach_angle_offset = 3.062, 0.008, -1.532 attach_position_offset = 0.134, -0.007, 0.09 ![device_flashlight_hud] item_visual = dynamics\devices\dev_tactical_torch\dev_diolator_flashlight_hud lh_lead_gun = true fire_bone = light_source fire_direction = 0,0,1 fire_point = 0,0,0 ;-0.25 item_orientation = 0, 0, 0 item_position = 0, 0, 0 aim_hud_offset_pos = -0.24, 0.06, 0.06 aim_hud_offset_pos_16x9 = -0.24, 0.06, 0.06 aim_hud_offset_rot = 0.1005, 0.09, -0.015 aim_hud_offset_rot_16x9 = 0.1005, 0.09, -0.015 hands_orientation = 0.747048, 1.929285, -1.333825 hands_orientation_16x9 = 0.747048, 1.929285, -1.333825 hands_position = -0.027341, 0.006008, 0.142452 hands_position_16x9 = -0.027341, 0.006008, 0.142452 ;-------Main Anims anm_show = barry_flashlight_draw_hands, barry_flashlight_draw anm_show_fast = barry_flashlight_draw_hands, barry_flashlight_draw anm_hide = barry_flashlight_holster_hands, barry_flashlight_holster anm_hide_fast = barry_flashlight_holster_hands, barry_flashlight_holster anm_idle = barry_flashlight_idle_hands, barry_flashlight_idle anm_idle_moving = barry_flashlight_walk_hands, barry_flashlight_idle, 1.15 anm_idle_moving_crouch = barry_flashlight_walk_hands, barry_flashlight_idle anm_idle_sprint = barry_flashlight_sprint_hands, barry_flashlight_idle, 1.4 ;-------While Aiming anm_idle_zoom = barry_flashlight_zoom_idle_hands, barry_flashlight_idle anm_zoom_in = barry_flashlight_zoom_in_hands, barry_flashlight_idle anm_zoom_out = barry_flashlight_zoom_out_hands, barry_flashlight_idle anm_zoom_show = barry_flashlight_draw_hands_quick, barry_flashlight_idle anm_zoom_hide = barry_flashlight_holster_hands_quick, barry_flashlight_idle ;------- Quick Versions anm_show_quick = barry_flashlight_draw_hands_quick, barry_flashlight_idle anm_show_fast_quick = barry_flashlight_draw_hands_quick, barry_flashlight_idle anm_hide_quick = barry_flashlight_holster_hands_quick, barry_flashlight_idle anm_hide_fast_quick = barry_flashlight_holster_hands_quick, barry_flashlight_idle anm_zoom_hide_fast = barry_flashlight_holster_hands_quick, barry_flashlight_idle ;-------While Throwing anm_throw_start = barry_flashlight_throw_start_hands, barry_flashlight_idle anm_throw = barry_flashlight_throw_idle_hands, barry_flashlight_idle anm_throw_end = barry_flashlight_throw_end_hands, barry_flashlight_idle ;-------Random Variants anm_show_variant1 = barry_flashlight_draw_hands, barry_flashlight_draw anm_show_variant2 = barry_flashlight_draw_hands, barry_flashlight_draw anm_show_variant3 = barry_flashlight_draw_hands, barry_flashlight_draw anm_show_variant4 = barry_flashlight_draw_hands_rare, barry_flashlight_draw_rare anm_show_fast_variant1 = barry_flashlight_draw_hands, barry_flashlight_draw anm_show_fast_variant2 = barry_flashlight_draw_hands, barry_flashlight_draw anm_show_fast_variant3 = barry_flashlight_draw_hands, barry_flashlight_draw anm_show_fast_variant4 = barry_flashlight_draw_hands_rare, barry_flashlight_draw_rare freelook_z_offset_mul = 0.6