-- hud_style -- INHERIT | -4 Aydin | -3 BHS | -2 EFP | -1 GAMMA | ======= | MAIN | 0 S2 | 1 minimalistic | 2 minimalistic no ammo counter -- S2 HUD = dynahud_hud_binder.HUD local restore_firemodecheck_hidegui = nil local restore_firemodecheck_displaymode = nil local restore_ammocheck_hidecounter = nil local restore_ammocheck_hideicon = nil local restore_hud_configurator_background = nil local restore_hud_configurator_fire_mode = nil local restore_hud_configurator_health_bar = nil local restore_hud_configurator_psy_bar = nil local restore_hud_configurator_stamina_bar = nil local function toboolean(str) if str == "true" then return true elseif str == "false" then return false else return str end end local function configure_setting(setting_key) local pref_setting_value = ui_mcm.get("dynahud/hud_init_pref/".. (dynahud_hud_binder.HUD.style) .. "/" .. setting_key) if pref_setting_value ~= nil then printf("[dynahud_hud] setting %s to %s (init_pref)",setting_key, pref_setting_value) ui_mcm.set(setting_key, toboolean(pref_setting_value)) else printf("[dynahud_hud] setting %s to %s",setting_key, HUD.mcm_config[setting_key]) ui_mcm.set(setting_key, HUD.mcm_config[setting_key]) end end local function restore_setting(setting_key, value) printf("[dynahud_hud] restoring %s to %s",setting_key, value) ui_mcm.set(setting_key, value) end function init_ui_components(HUD) printf("[dynahud_hud] initializing ammo counter (%s)", HUD.ui_config["ui/show_ammo_counter_hud"]) local pref_setting_value = ui_mcm.get("dynahud/hud_init_pref/ui/show_ammo_counter_hud") if pref_setting_value ~= nil then zzzz_dynahud.ui_show_cur_ammo(toboolean(pref_setting_value)) else zzzz_dynahud.ui_show_cur_ammo(HUD.ui_config["ui/show_ammo_counter_hud"]) end printf("[dynahud_hud] initializing ammo icon hud (%s)", HUD.ui_config["ui/show_ammo_icon_hud"]) pref_setting_value = ui_mcm.get("dynahud/hud_init_pref/ui/show_ammo_icon_hud") if pref_setting_value ~= nil then zzzz_dynahud.ui_show_weapon_icon(toboolean(pref_setting_value)) else zzzz_dynahud.ui_show_weapon_icon(HUD.ui_config["ui/show_ammo_icon_hud"]) end end function init_hud_style() printf("[dynahud_hud] initializing the hud style %s", HUD.style) init_ui_components(HUD) if ish_firemode then restore_firemodecheck_hidegui = ui_mcm.get("fireModeCheck/hideGui") restore_firemodecheck_displaymode = ui_mcm.get("fireModeCheck/displayMode") end if ammo_check_mcm then restore_ammocheck_hidecounter = ui_mcm.get("rax_ammo_check/hidecounter") restore_ammocheck_hideicon = ui_mcm.get("rax_ammo_check/hideicon") end if ish_firemode then printf("[dynahud_hud] ish_firemode detected, configuring mcm") configure_setting("fireModeCheck/hideGui") configure_setting("fireModeCheck/displayMode") ish_firemode.on_option_change() end if ammo_check_mcm and ammo_check_mcm.on_option_change then printf("[dynahud_hud] ammocheck detected, configuring mcm") configure_setting("rax_ammo_check/hidecounter") configure_setting("rax_ammo_check/hideicon") ammo_check_mcm.on_option_change() end -- 0 no patch | 1 BHS | 2 BHS_GAMMA - | 3 BHS_EFP local patch_type = dynahud_patch_binder.patch_type if patch_type == 3 then printf("[dynahud_hud] initializing hud according to patch type %s", patch_type) if hud_configurator_mcm then printf("[dynahud_hud] hud_configurator_mcm detected, configuring mcm") restore_hud_configurator_background = ui_mcm.get("hud_configurator/background") restore_hud_configurator_fire_mode = ui_mcm.get("hud_configurator/fire_mode") restore_hud_configurator_health_bar = ui_mcm.get("hud_configurator/health_bar") restore_hud_configurator_psy_bar = ui_mcm.get("hud_configurator/psy_bar") restore_hud_configurator_stamina_bar = ui_mcm.get("hud_configurator/background") configure_setting("hud_configurator/background") configure_setting("hud_configurator/fire_mode") configure_setting("hud_configurator/health_bar") configure_setting("hud_configurator/psy_bar") configure_setting("hud_configurator/stamina_bar") hud_configurator_mcm.on_option_change() end end end local function restore_mcm_settings() printf("[dynahud_hud] restore mcm settings") if ish_firemode then restore_setting("fireModeCheck/displayMode", restore_firemodecheck_displaymode) restore_setting("fireModeCheck/hideGui", restore_firemodecheck_hidegui) end if ammo_check_mcm then restore_setting("rax_ammo_check/hidecounter", restore_ammocheck_hidecounter) restore_setting("rax_ammo_check/hideicon", restore_ammocheck_hideicon) end -- 0 no patch | 1 BHS | 2 BHS_GAMMA - | 3 BHS_EFP local patch_type = dynahud_patch_binder.patch_type if patch_type == 3 then if hud_configurator_mcm then restore_setting("hud_configurator/background", restore_hud_configurator_background) restore_setting("hud_configurator/fire_mode", restore_hud_configurator_fire_mode) restore_setting("hud_configurator/health_bar", restore_hud_configurator_health_bar) restore_setting("hud_configurator/psy_bar", restore_hud_configurator_psy_bar) restore_setting("hud_configurator/stamina_bar", restore_hud_configurator_stamina_bar) end end end function destroy_init_style() restore_mcm_settings() end function on_game_start() end