-- If you don't use MCM, change your defaults from here. local defaults = { ["TEXT_BASED_PATCH"] = false, ["NEW_LIMB_PENALTIES_FEATURE"] = true, ["new_voice_sounds"] = true, ["leg_penalty_minimum_hp"] = 5, ["leg_limping_damage_minimum_hp"] = 3, ["leg_animation_power"] = 1.0, ["arm_penalty_minimum_hp"] = 10, ["arm_animation_power"] = 1.0, ["head_penalty_minimum_hp"] = 2, ["head_animation_power"] = 1.0, } function get_config(key) if ui_mcm then return ui_mcm.get("body_health_system/"..key) else return defaults[key] end end function on_mcm_load() op = { id= "body_health_system",sh=true ,gr={ { id= "title",type= "slide",link= "ui_options_slider_player",text="ui_mcm_body_health_system_title",size= {512,50},spacing= 20 }, {id = "TEXT_BASED_PATCH", type = "check", val = 1, def = false}, {id = "NEW_LIMB_PENALTIES_FEATURE", type = "check", val = 1, def = true}, {id = "new_voice_sounds", type = "check", val = 1, def = true}, {id = "leg_penalty_minimum_hp", type = "track", val = 2, min=1,max=5,step=1, def = 5}, {id = "leg_limping_damage_minimum_hp", type = "track", val = 2, min=-1,max=4,step=1, def = 3}, {id = "leg_animation_power", type = "track", val = 2, min=0.1,max=2,step=0.1, def = 1}, {id = "arm_penalty_minimum_hp", type = "track", val = 2, min=1,max=10,step=1, def = 10}, {id = "arm_animation_power", type = "track", val = 2, min=0.1,max=2,step=0.1, def = 1}, {id = "head_penalty_minimum_hp", type = "track", val = 2, min=1,max=10,step=1, def = 2}, {id = "head_animation_power", type = "track", val = 2, min=0.1,max=2,step=0.1, def = 1}, } } return op end