<?xml version="1.0" encoding="windows-1251"?> <!-- MCM --> <string_table> <string id="ui_mcm_dismemb_title"> <text>Ðàñ÷ëåíåíèå</text> </string> <string id="ui_mcm_menu_dismemb"> <text>Ðàñ÷ëåíåíèå</text> </string> <!-- Main configs --> <string id="ui_mcm_dismemb_enable_stalker"> <text>Âêëþ÷èòü äëÿ ñòàëêåðîâ</text> </string> <string id="ui_mcm_dismemb_enable_mutant"> <text>Âêëþ÷èòü äëÿ ìóòàíòîâ</text> </string> <string id="ui_mcm_dismemb_hit_threshold"> <text>Ïîðîã óðîíà</text> </string> <string id="ui_mcm_dismemb_hit_threshold_desc"> <text>Ìèíèìàëüíîå êîëè÷åñòâî ëåòàëüíîãî óðîíà äëÿ îòäåëåíèÿ êîíå÷íîñòè, ñåé÷àñ íå ïðîâåðÿåò áðîíþ è ïðî÷åå.</text> </string> <string id="ui_mcm_dismemb_wm_lifetime"> <text>Âðåìÿ æèçíè êðîâè íà òåëå</text> </string> <string id="ui_mcm_dismemb_enable_foot"> <text>Âêëþ÷èòü îòäåëåíèå ñòîïû ó Ñòàëêåðîâ (âûãëÿäèò íå î÷åíü)</text> </string> <string id="ui_mcm_dismemb_mutant_muti"> <text>Áîëüøå ðàñ÷ëåíåíêè îò ìóòàíòîâ (ñì. îïèñàíèå)</text> </string> <string id="ui_mcm_dismemb_mutant_muti_desc"> <text>Ìóòàíòû â îñíîâíîì áüþò ïî "root" êîñòè, êîòîðàÿ íè÷åãî íå îòäåëÿåò. Ýòà îïöèÿ áóäåò îòäåëÿòü ñëó÷àéíóþ êîíå÷íîñòü (êðîìå ãîëîâû) êîãäà ìóòàíò óáèâàåò êîãî-íèáóäü (åñëè ïðîéäåò ïðîâåðêó íà óðîí).</text> </string> <string id="ui_mcm_dismemb_max_explosion_limbs"> <text>Ìàêñ. êîë-âî ÷àñòåé ïðè âçðûâå</text> </string> <string id="ui_mcm_dismemb_max_explosion_limbs_desc"> <text>Ñëó÷àéíîå êîëè÷åñòâî îò 1 äî ýòîãî çíà÷åíèÿ.</text> </string> <!-- Meshes --> <string id="ui_mcm_dismemb_enable_meshes"> <text>Âêëþ÷èòü îòäåëüíûå êîíå÷íîñòè</text> </string> <string id="ui_mcm_dismemb_meshes_lifetime"> <text>Âðåìÿ æèçíè îòäåëåííûõ êîíå÷íîñòåé</text> </string> <!-- Hit types --> <string id="ui_mcm_dismemb_allow_exp"> <text>Ðàçðåøèòü òèï explosion (âçðûâû)</text> </string> <string id="ui_mcm_dismemb_allow_wound"> <text>Ðàçðåøèòü òèï wound (ìèëè/ìóòàíòû)</text> </string> <string id="ui_mcm_dismemb_allow_strike"> <text>Ðàçðåøèòü òèï strike (íåêîòîðûå ìóòàíòû)</text> </string> <string id="ui_mcm_dismemb_allow_ball"> <text>Ðàçðåøèòü òèï ballistic (ïóëè)</text> </string> <!-- Debug --> <string id="ui_mcm_dismemb_wm_size"> <text>Ðàçìåð êðîâè íà òåëå (Ìîæåò ïîìî÷ü ñ êðàøåì äðàéâåðîâ GPU)</text> </string> <string id="ui_mcm_dismemb_wm_size_desc"> <text>Åñëè ó âàñ ôðèçèò èãðà, à ïîñëå âûëåòàåò ñ îøèáêîé GPU suspended, óìåíüøåíèå ýòîãî çíà÷åíèÿ ìîæåò ïîìî÷ü.</text> </string> <string id="ui_mcm_dismemb_debugx"> <text>Äåáàã Èíôî</text> </string> <string id="ui_mcm_dismemb_debugx_desc"> <text>Íåìíîãî èíôîðìàöèè â êîíñîëè.</text> </string> <string id="ui_mcm_dismemb_debug_hit"> <text>Äåáàã hit_power*1000</text> </string> </string_table>