;--------------- Radiation Settings ------------------ [zone_field_radioactive]:zone_base GroupControlSection = spawn_group_zone $def_sphere = 15 ;$prefetch = 16 class = ZS_RADIO hit_impulse_scale = .01 effective_radius = 1.00 ;the size of the radius as a percentage of the original, where the zone is in effect postprocess = postprocess_rad ef_anomaly_type = 3 ef_weapon_type = 15 ; ===== Zone Base ====== idle_light_volumetric = false idle_light_shadow = false pick_dof_effector = false idle_light_r1 = false ; ===== Anomaly settings ====== max_start_power = 0 attenuation = 0.5 hit_type = radiation disable_time = -1 ;time to ignore an inanimate object in the zone (-1 if not needed) disable_time_small = -1 ;time to ignore small inanimate object in the zone (-1 if not needed) disable_idle_time = -1 ;time to disable idle particles ignore_nonalive = true; ignore_small = false; ignore_artefacts = true blowout_light = off idle_light = off awaking_time = 100 blowout_time = 100 accamulate_time = 100 blowout_wind = off shape_transp_color = 200, 200, 0, 60 shape_edge_color = 32, 32, 32, 255 ;######################################################## [zone_field_radioactive_very_weak]:zone_field_radioactive $spawn = "zones\field_radioactive_very_weak" ;----------- Anomaly settings ----------------------- max_start_power = 0.015 ;######################################################## [zone_field_radioactive_weak]:zone_field_radioactive $spawn = "zones\field_radioactive_weak" ;----------- Anomaly settings ----------------------- max_start_power = 0.020 ;######################################################## [zone_field_radioactive_below_average]:zone_field_radioactive $spawn = "zones\field_radioactive_below_average" ;----------- Anomaly settings ----------------------- max_start_power = 0.025 ;######################################################## [zone_field_radioactive_average]:zone_field_radioactive $spawn = "zones\field_radioactive_average" ;----------- Anomaly settings ----------------------- max_start_power = 0.030 ;######################################################## [zone_field_radioactive_above_average]:zone_field_radioactive $spawn = "zones\field_radioactive_above_average" ;----------- Anomaly settings ----------------------- max_start_power = 0.035 ;######################################################## [zone_field_radioactive_strong]:zone_field_radioactive $spawn = "zones\field_radioactive_strong" ;----------- Anomaly settings ----------------------- max_start_power = 0.040 ;######################################################## [zone_field_radioactive_lethal]:zone_field_radioactive $spawn = "zones\field_radioactive_lethal" ;----------- Anomaly settings ----------------------- max_start_power = 0.045 [zone_radioactive]:zone_field_radioactive GroupControlSection = spawn_group_zone $def_sphere = 1 class = ZS_RADIO attenuation = 0.1 [zone_radioactive_very_weak]:zone_radioactive $spawn = "zones\mp\radioactive_very_weak" max_start_power = 0.0091 [zone_radioactive_weak]:zone_radioactive $spawn = "zones\mp\radioactive_weak" max_start_power = 0.015 [zone_radioactive_below_average]:zone_radioactive $spawn = "zones\mp\radioactive_below_average" max_start_power = 0.020 [zone_radioactive_average]:zone_radioactive $spawn = "zones\mp\radioactive_average" max_start_power = 0.025 [zone_radioactive_above_average]:zone_radioactive $spawn = "zones\mp\radioactive_above_average" max_start_power = 0.030 [zone_radioactive_strong]:zone_radioactive $spawn = "zones\mp\radioactive_strong" max_start_power = 0.040 [zone_radioactive_lethal]:zone_radioactive $spawn = "zones\mp\radioactive_lethal" max_start_power = 0.70