#include "gameplay\character_desc_duty_girl.xml"
#include "gameplay\supplies\character_items.xml"
GENERATE_NAME_bandit
ui_inGame2_bandit_4
No information is available.
trucks_cemetery_bandit_trader
banditstalker_terrain
characters_voice\human\bandit_2\
1700
-500
actors\mnp_npc_remeik\trader_band_klatbiche
[spawn] \n
wpn_beretta \n
ammo_9x19_pbp = 5 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
dm_init_trader
dm_ordered_task_dialog
dm_ordered_task_completed_dialog
buy_route
dm_bribe
actor_break_dialog
GENERATE_NAME_bandit
ui_inGame2_bandit_4
No information is available.
trucks_cemetery_bandit_mechanic
banditstalker_terrain
characters_voice\human\bandit_2\
1700
0
actors\mnp_npc_remeik\meschanic_band_klatbiche
[spawn] \n
wpn_spas12 \n
ammo_12x76_zhekan = 4 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
trucks_cemetery_bandit_mechanic_start
dm_init_trader
dm_init_mechanic
dm_ordered_task_dialog
dm_ordered_task_completed_dialog
dm_encrypted_pda
awr_tech_dialog_drink_1
dm_tech_repair
actor_break_dialog