#include "gameplay\character_desc_duty_girl.xml" #include "gameplay\supplies\character_items.xml" GENERATE_NAME_bandit ui_inGame2_bandit_4 No information is available. trucks_cemetery_bandit_trader banditstalker_terrain characters_voice\human\bandit_2\ 1700 -500 actors\mnp_npc_remeik\trader_band_klatbiche [spawn] \n wpn_beretta \n ammo_9x19_pbp = 5 \n #include "gameplay\supplies\character_items.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" dm_init_trader dm_ordered_task_dialog dm_ordered_task_completed_dialog buy_route dm_bribe actor_break_dialog GENERATE_NAME_bandit ui_inGame2_bandit_4 No information is available. trucks_cemetery_bandit_mechanic banditstalker_terrain characters_voice\human\bandit_2\ 1700 0 actors\mnp_npc_remeik\meschanic_band_klatbiche [spawn] \n wpn_spas12 \n ammo_12x76_zhekan = 4 \n #include "gameplay\supplies\character_items.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" trucks_cemetery_bandit_mechanic_start dm_init_trader dm_init_mechanic dm_ordered_task_dialog dm_ordered_task_completed_dialog dm_encrypted_pda awr_tech_dialog_drink_1 dm_tech_repair actor_break_dialog