[map_usage] ver=1.0 deathmatch teamdeathmatch artefacthunt capturetheartefact dominationzone teamdominationzone ; [level_map] bound_rect = -103.948512,-37.435416,25.285134,38.194732 texture = map\map_bunker_a1 ; ; [sub_level_map] 0 = 255 1 = 255 2 = 255 3 = 255 4 = 255 5 = 255 6 = 255 7 = 255 8 = 255 9 = 255 10 = 255 11 = 255 12 = 255 13 = 255 14 = 255 15 = 255 16 = 255 17 = 255 18 = 255 19 = 255 20 = 255 21 = 255