-- KeepBolts - Nitpicker's Modpack -- Last modified: 2021.07.26 -- https://github.com/Ishmaeel/NitpickerModpack local Base_Action_Move = nil function Ishy_Action_Move(sender, obj, bag, another, fourth, fifth) obj = sender:CheckItem(obj, "Action_Move") if sender.mode == "loot" and (bag == "actor_bag" or bag == "actor_equ") and IsBolt(obj) then return end Base_Action_Move(sender, obj, bag) end function on_game_start() Base_Action_Move = ui_inventory.UIInventory.Action_Move ui_inventory.UIInventory.Action_Move = Ishy_Action_Move end