[smart_terrain] squad_id = 10 max_population = 2 respawn_params = respawn@ds_ptr respawn_idle = 86400 respawn_radius = 50 ;arrive_dist = 0 ;smart_control = nil ;att_restr = nil ;def_restr = nil ;safe_restr = nil ;spawn_point = nil faction_controlled = killer, bandit, renegade, army default_faction = bandit faction_respawn_num = 1 ;[respawn@ds_ptr] ;-- Type: ;[on_changing_level] ;[smart_control] ;[exclusive]