[zone_mine_electric]:zone_base GroupControlSection = spawn_group_zone $def_sphere = 2 $prefetch = 16 class = ZS_MBALD ef_anomaly_type = 1 ef_weapon_type = 13 postprocess = postprocess_electra_mine hit_impulse_scale = 0.0 effective_radius = 1.0 ;----------- Anomaly settings ----------------------- max_start_power = 1.00 attenuation = 1 awaking_time = 50 accamulate_time = 10000 blowout_time = 30000 idle_particles = semitone\anomalies\electra\electra_idle blowout_particles = semitone\anomalies\electra\electra_blowout hit_small_particles = anomaly2\electra_entrance_small hit_big_particles = anomaly2\electra_damage_02_smoke idle_small_particles = anomaly2\electra_damage_01_smoke idle_big_particles = anomaly2\electra_damage_02_smoke entrance_small_particles = anomaly2\electra_entrance_small entrance_big_particles = anomaly2\emi_entrance_big_00 idle_sound = semitone\anomalies\electra\electra_idle blowout_sound = semitone\anomalies\electra\electra_blowout hit_sound = semitone\anomalies\electra\electra_hit entrance_sound = semitone\anomalies\electra\electra_hit blowout_light = on light_color = 0.8,0.9,1 light_range = 30.0 light_time = 1;0.35 light_height = 1.5 ;подъем источника света на высоту idle_light = on idle_light_shadow = true idle_light_range = 3.0 idle_light_anim = koster_01_electra idle_light_height = 0.75 ;подъем источника света на высоту hit_type = shock disable_time = 50 ;время игнорирования неживого объекта в зоне (-1 если не нужно) disable_time_small = 500 ;время игнорирования маленького неживого объекта в зоне (-1 если не нужно) disable_idle_time = 100 ;время отключения idle партиклов awaking_time = 100 blowout_time = 100 accamulate_time = 1500 ignore_nonalive = false ignore_small = false ignore_artefacts = true ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; ветер blowout_wind = off blowout_wind_time_start = 0 blowout_wind_time_peak = 150 blowout_wind_time_end = 299 blowout_wind_power = 0.2 ;сила поднимаего ветра (от 0 до 1), в момент blowout_wind_time_peak shape_transp_color = 255, 0, 0, 60 shape_edge_color = 32, 32, 32, 255 [zone_mine_electric_weak]:zone_mine_electric $spawn = "zones\mine_electric_weak" max_start_power = 0.5 [zone_mine_electric_average]:zone_mine_electric $spawn = "zones\mine_electric_average" max_start_power = 0.6 [zone_mine_electric_strong]:zone_mine_electric $spawn = "zones\mine_electric_strong" max_start_power = 0.8 [zone_mine_static]:zone_base postprocess = postprocess_electra_mine idle_particles = semitone\anomalies\electra\electra_idle [zone_mine_static_weak]:zone_mine_electric_weak, zone_mine_static $spawn = "zones\scenes\mine_static_weak" [zone_mine_static_average]:zone_mine_electric_average, zone_mine_static $spawn = "zones\scenes\mine_static_average" [zone_mine_static_strong]:zone_mine_electric_strong, zone_mine_static $spawn = "zones\scenes\mine_static_strong" [zone_witches_galantine]:zone_mine_electric postprocess = postprocess_electra idle_particles = semitone\anomalies\electra\electra_idle [zone_witches_galantine_weak]:zone_witches_galantine $spawn = "zones\mp\witches_galantine_weak" max_start_power = 0.50 [zone_witches_galantine_average]:zone_witches_galantine $spawn = "zones\mp\witches_galantine_average" max_start_power = 1.20 [zone_witches_galantine_strong]:zone_witches_galantine $spawn = "zones\mp\witches_galantine_strong" max_start_power = 2.00