--[[ for light test function on_game_start() RegisterScriptCallback("on_key_press",on_key_press) end local keybind = 47 function on_key_press(key) if (key == keybind) then hit_key() end end function hit_key() CreateTimeEvent("ea_cig_light","ea_cig_light",0,ea_light.light_on,1,0.9,0.2,1,0.1,0.15,0.25,0.2) CreateTimeEvent("ea_cig_light2","ea_cig_light2",0.5,ea_light.light_on,0.8,0.5,0,3,0.5,1.3,0.7,0.1) end --]] local light,light_flag,light_bright,light_range = nil function light_on(r,g,b,range,bright,time,y_pos,dirmult) --printf("light call "..r.." "..g.." "..b.." "..range.." "..bright.." "..time.." ") light = script_light() -- Create a light source light.type = 1 -- 1 = Point ; 2 = Spot light.range = range --1 light_bright = bright --0.1 light_range = range --1 light.lanim = "koster_01_electra" light.lanim_brightness = 0.025 light.hud_mode = false light.shadow = true -- Turn on/off light.volumetric = false light.enabled = true -- Pos/Rot light.color = fcolor():set(r,g,b,bright) --light.color = fcolor():set(1,0.9,0.2,0.05) local dir = device().cam_dir local pos = device().cam_pos pos = pos:add(dir:mul(dirmult)) --0.2 pos.y = pos.y - y_pos--0.2 light:set_position(pos) light:set_direction(dir) light:update() CreateTimeEvent("ea_s_l1", "ea_s_l1", time, light_off) CreateTimeEvent("ea_s_l_2move", "ea_l_2move", 0, light_move,r,g,b,y_pos,dirmult) light_flag = true return true end function light_move(r,g,b,y_pos,dirmult) light_bright = light_bright - 0.02 light_range = light_range - 0.06 light.range = light_range light.color = fcolor():set(r,g,b,light_bright) local dir = device().cam_dir local pos = device().cam_pos pos = pos:add(dir:mul(dirmult)) pos.y = pos.y - y_pos light:set_position(pos) light:set_direction(dir) light:update() if light_flag then return false else return true end end function light_off() light.enabled = false light:update() light_flag = false return true end