;; MARSH [k00_marsh_tier1_monsters] simulation_boar simulation_flesh simulation_dog simulation_pseudodog zombied_sim_squad_mix simulation_zombie simulation_mix_zombie simulation_tushkano simulation_mix_dogs simulation_cat simulation_mix_boar_flesh [k00_marsh_tier2_monsters] simulation_zombie_3_6 simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker [k00_marsh_tier3_monsters] simulation_psy_dog_squad simulation_borya simulation_bloodsucker_black simulation_bloodsucker_red [k00_marsh_tier1_stalkers] stalker_sim_squad_novice army_sim_squad_novice renegade_sim_squad_novice csky_sim_squad_novice [k00_marsh_tier2_stalkers] stalker_sim_squad_advanced army_sim_squad_advanced renegade_sim_squad_advanced csky_sim_squad_advanced [k00_marsh_tier3_stalkers] stalker_sim_squad_veteran army_sim_squad_veteran renegade_sim_squad_veteran csky_sim_squad_veteran ;; ESCAPE [l01_escape_tier1_monsters] zombied_sim_squad_mix simulation_mix_zombie simulation_zombie simulation_tushkano simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar simulation_mix_zombie simulation_dog [l01_escape_tier2_monsters] simulation_zombie_3_6 simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker simulation_borya [l01_escape_tier3_monsters] simulation_bloodsucker_2weak simulation_snork_2_3 simulation_psysucker_1_2 simulation_lurker_1_2 simulation_psy_dog_squad simulation_karlik simulation_poltergeist simulation_controller simulation_burer [l01_escape_tier1_stalkers] stalker_sim_squad_novice csky_sim_squad_novice ecolog_sim_squad_novice bandit_sim_squad_novice [l01_escape_tier2_stalkers] csky_sim_squad_advanced ecolog_sim_squad_advanced stalker_sim_squad_advanced bandit_sim_squad_advanced [l01_escape_tier3_stalkers] csky_sim_squad_veteran ecolog_sim_squad_veteran stalker_sim_squad_veteran bandit_sim_squad_veteran ;; GARBAGE [l02_garbage_tier1_monsters] simulation_zombie simulation_fracture zombied_sim_squad_mix simulation_mix_zombie simulation_tushkano simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar simulation_mix_zombie simulation_dog [l02_garbage_tier2_monsters] simulation_zombie_3_6 simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker simulation_snork_2_3 simulation_psy_dog simulation_poltergeist_tele simulation_karlik simulation_burer simulation_controller [l02_garbage_tier3_monsters] simulation_borya simulation_chimera simulation_gigant simulation_psy_dog_squad simulation_poltergeist simulation_karlik simulation_burer simulation_controller [l02_garbage_tier1_stalkers] duty_sim_squad_novice ecolog_sim_squad_novice bandit_sim_squad_novice stalker_sim_squad_novice [l02_garbage_tier2_stalkers] duty_sim_squad_advanced ecolog_sim_squad_advanced bandit_sim_squad_advanced stalker_sim_squad_advanced [l02_garbage_tier3_stalkers] duty_sim_squad_veteran bandit_sim_squad_veteran ;; AGROPROM [l03_agroprom_tier1_monsters] zombied_sim_squad_mix simulation_zombie_3_6 simulation_mix_zombie simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker simulation_tushkano [l03_agroprom_tier2_monsters] simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker simulation_lurker_1_2 simulation_snork_2_3 simulation_borya simulation_bloodsucker_1_2 simulation_psy_dog simulation_poltergeist_tele simulation_karlik simulation_burer [l03_agroprom_tier3_monsters] simulation_chimera simulation_gigant simulation_psy_dog_squad simulation_poltergeist simulation_karlik simulation_burer simulation_controller [l03_agroprom_tier1_stalkers] army_sim_squad_novice ecolog_sim_squad_novice stalker_sim_squad_novice csky_sim_squad_novice [l03_agroprom_tier2_stalkers] army_sim_squad_advanced ecolog_sim_squad_advanced stalker_sim_squad_advanced csky_sim_squad_advanced [l03_agroprom_tier3_stalkers] ;; DARKSCAPE [k01_darkscape_tier1_monsters] zombied_sim_squad_mix simulation_zombie simulation_mix_zombie simulation_tushkano simulation_dog simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar [k01_darkscape_tier2_monsters] zombied_sim_squad_mix simulation_zombie_3_6 simulation_mix_zombie simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker simulation_bloodsucker_red [k01_darkscape_tier3_monsters] simulation_contr_5dog simulation_controller simulation_contr_3dog_4tush simulation_borya [k01_darkscape_tier1_stalkers] merc_sim_squad_novice stalker_sim_squad_novice renegade_sim_squad_novice isg_sim_squad_novice [k01_darkscape_tier2_stalkers] [k01_darkscape_tier3_stalkers] ;; DARK VALLEY [l04_darkvalley_tier1_monsters] zombied_sim_squad_mix simulation_zombie simulation_mix_zombie simulation_tushkano simulation_dog simulation_mix_dogs simulation_pseudodog simulation_cat simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar [l04_darkvalley_tier2_monsters] zombied_sim_squad_mix simulation_zombie_3_6 simulation_mix_zombie simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker simulation_borya [l04_darkvalley_tier3_monsters] simulation_lurker_1_2 simulation_snork_2_3 simulation_bloodsucker_1_2 simulation_psy_dog simulation_poltergeist_tele simulation_karlik simulation_burer simulation_controller simulation_gigant [l04_darkvalley_tier1_stalkers] army_sim_squad_novice stalker_sim_squad_novice bandit_sim_squad_advanced ;; BAR ;; l05_bar ;; ROSTOK [l06_rostok_tier1_monsters] zombied_sim_squad_mix simulation_zombie simulation_mix_zombie simulation_tushkano simulation_dog simulation_mix_dogs simulation_pseudodog simulation_cat simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar [l06_rostok_tier2_monsters] simulation_fracture simulation_lurker simulation_lurker_1_2 simulation_snork_2_3 simulation_bloodsucker simulation_bloodsucker_1_2 simulation_psysucker simulation_psy_dog simulation_poltergeist_tele [l06_rostok_tier3_monsters] simulation_chimera simulation_gigant simulation_psy_dog_squad simulation_poltergeist simulation_karlik simulation_burer simulation_controller ;; MILITARY WAREHOUSES [l07_military_tier1_monsters] zombied_sim_squad_mix simulation_zombie simulation_mix_zombie simulation_tushkano simulation_dog simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar [l07_military_tier2_monsters] zombied_sim_squad_mix simulation_zombie_3_6 simulation_mix_zombie simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker [l07_military_tier3_monsters] simulation_chimera simulation_psy_dog_squad simulation_poltergeist simulation_karlik simulation_burer_1_2_day simulation_controller simulation_bloodsucker_red simulation_bloodsucker_black simulation_bloodsucker_2weak ;; YANTAR [l08_yantar_tier1_monsters] zombied_sim_squad_novice zombied_sim_squad_advanced simulation_dog simulation_snork simulation_tushkano simulation_fracture simulation_snork [l08_yantar_tier2_monsters] simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker zombied_sim_squad_veteran [l08_yantar_tier3_monsters] simulation_borya simulation_bloodsucker_red simulation_bloodsucker simulation_psy_dog simulation_poltergeist_tele ;; DEAD CITY [l09_deadcity_tier1_monsters] zombied_sim_squad_mix simulation_zombie simulation_mix_zombie simulation_tushkano simulation_dog simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar [l09_deadcity_tier2_monsters] zombied_sim_squad_mix simulation_zombie_3_6 simulation_mix_zombie simulation_mix_dogs simulation_pseudodog simulation_cat simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker [l09_deadcity_tier3_monsters] simulation_chimera simulation_gigant simulation_psy_dog_squad simulation_poltergeist simulation_karlik simulation_burer simulation_controller simulation_borya ;; LIMANSK [l10_limansk_tier1_monsters] simulation_zombie simulation_mix_zombie simulation_fracture simulation_zombie_3_6 zombied_sim_squad_novice [l10_limansk_tier2_monsters] simulation_bloodsucker simulation_psysucker simulation_zombie_3_6 zombied_sim_squad_mix zombied_sim_squad_advanced [l10_limansk_tier3_monsters] simulation_burer simulation_bloodsucker_red simulation_bloodsucker_black simulation_bloodsucker_1_2 simulation_psysucker_black zombied_sim_squad_veteran ;; RADAR [l10_radar_tier1_monsters] simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker zombied_sim_squad_mix simulation_zombie_3_6 simulation_mix_zombie simulation_mix_dogs simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar [l10_radar_tier2_monsters] simulation_psy_dog simulation_poltergeist_tele simulation_karlik simulation_burer simulation_controller simulation_zombie_3_6 simulation_borya simulation_snork_2_3 [l10_radar_tier3_monsters] simulation_psy_dog_squad simulation_poltergeist simulation_poltergeist_flame simulation_burer_1_2_day simulation_gigant simulation_controller simulation_karlik simulation_burer ;; RED FOREST [l10_red_forest_tier1_monsters] simulation_fracture simulation_lurker simulation_snork simulation_bloodsucker simulation_psysucker zombied_sim_squad_mix simulation_zombie_3_6 simulation_mix_zombie simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar [l10_red_forest_tier2_monsters] simulation_burer simulation_lurker simulation_bloodsucker simulation_psysucker simulation_psy_dog zombied_sim_squad_advanced simulation_borya [l10_red_forest_tier3_monsters] simulation_psy_dog_squad simulation_poltergeist_tele simulation_bloodsucker_black simulation_bloodsucker_2weak simulation_contr_3dog_4tush simulation_contr_4zomb_norm simulation_contr_2sn_4zomb ;; HOSPITAL ;;l11_hospital ;; Pripyat [l11_pripyat_tier1_monsters] zombied_sim_squad_novice simulation_dog simulation_snork simulation_tushkano zombied_sim_squad_mix simulation_zombie_3_6 simulation_mix_zombie simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar simulation_fracture simulation_lurker simulation_borya [l11_pripyat_tier2_monsters] zombied_sim_squad_advanced simulation_burer simulation_controller simulation_lurker_1_2 simulation_bloodsucker simulation_psysucker simulation_snork_2_3 simulation_bloodsucker_1_2 simulation_psy_dog simulation_poltergeist simulation_poltergeist_tele simulation_karlik zombied_sim_squad_veteran simulation_chimera [l11_pripyat_tier3_monsters] simulation_psy_dog_squad simulation_chimera simulation_gigant simulation_poltergeist_black simulation_poltergeist_flame simulation_burer_1_2_day ;; Chernobyl NPP North [l12_stancia_tier1_monsters] simulation_fracture simulation_lurker simulation_bloodsucker simulation_psysucker [l12_stancia_tier2_monsters] simulation_lurker_1_2 simulation_snork_2_3 simulation_bloodsucker_1_2 simulation_psy_dog simulation_poltergeist_tele simulation_poltergeist simulation_karlik simulation_burer simulation_controller simulation_chimera [l12_stancia_tier3_monsters] simulation_gigant simulation_chimera simulation_psy_dog_squad simulation_poltergeist simulation_poltergeist_black simulation_poltergeist_flame ;; Chernobyl NPP South [l12_stancia_2_tier1_monsters] simulation_fracture simulation_lurker simulation_bloodsucker simulation_psysucker [l12_stancia_2_tier2_monsters] simulation_lurker_1_2 simulation_snork_2_3 simulation_bloodsucker_1_2 simulation_psy_dog simulation_poltergeist_tele simulation_poltergeist simulation_karlik simulation_burer simulation_controller simulation_chimera [l12_stancia_2_tier3_monsters] simulation_gigant simulation_chimera simulation_psy_dog_squad simulation_poltergeist_black simulation_poltergeist_flame ;; GENERATORS [l13_generators_tier1_monsters] simulation_snork_2_5 simulation_tushkano_7_10 simulation_pseudodog simulation_psy_dog simulation_psysucker [l13_generators_tier2_monsters] simulation_psy_dog_squad simulation_chimera simulation_chimera_2weak simulation_controller simulation_bloodsucker_2weak simulation_bloodsucker_black [l13_generators_tier3_monsters] simulation_contr_6gzomb simulation_contr_5rat_3tush simulation_contr_4tush_3sn simulation_gigant simulation_controller_psy simulation_gigant_2weak ;; AGROPROM UNDERGROUND [l03u_agr_underground_tier1_monsters] simulation_zombie_blind simulation_zombie_blind_3zomb simulation_snork zombied_sim_squad_novice simulation_tushkano simulation_mix_zombie [l03u_agr_underground_tier2_monsters] simulation_bloodsucker simulation_snork_2_5 simulation_poltergeist_tele simulation_psysucker zombied_sim_squad_advanced zombied_sim_squad_veteran [l03u_agr_underground_tier3_monsters] simulation_contr_3sn_3gzomb simulation_bur_5rat_day simulation_poltergeist_flame simulation_karlik simulation_bloodsucker_2weak simulation_borya ;; LAB X18 [l04u_labx18_tier1_monsters] simulation_tushkano simulation_psysucker simulation_snork simulation_zombie_blind simulation_zombie simulation_poltergeist_tele [l04u_labx18_tier2_monsters] simulation_controller simulation_psysucker_black simulation_karlik simulation_bur_5rat_day simulation_bloodsucker simulation_zombie_blind_3zomb simulation_snork_2_3 simulation_poltergeist [l04u_labx18_tier3_monsters] simulation_contr_5zomb_weak simulation_snork_2_5 simulation_poltergeist_black simulation_poltergeist_flame simulation_contr_3sn_3gzomb ;; LAB X16 [l08u_brainlab_tier1_monsters] simulation_karlik simulation_zombie_blind simulation_tushkano_7_10 simulation_fracture simulation_snork simulation_psysucker zombied_sim_squad_novice [l08u_brainlab_tier2_monsters] simulation_psysucker_1_2 simulation_bur_5rat_day simulation_contr_5zomb_weak simulation_snork_2_3 simulation_controller zombied_sim_squad_advanced simulation_zombie_blind_3zomb [l08u_brainlab_tier3_monsters] simulation_contr_4tush_3sn simulation_controller_psy simulation_snork_2_5 zombied_sim_squad_veteran ;; LAB X19 [l10u_bunker_tier1_monsters] simulation_snork simulation_zombie_blind simulation_psysucker simulation_mix_zombie simulation_zombie_3_6 [l10u_bunker_tier2_monsters] simulation_bloodsucker simulation_psysucker_1_2 simulation_bloodsucker_1_2 simulation_bloodsucker_2weak simulation_snork_2_3 [l10u_bunker_tier3_monsters] simulation_bloodsucker_black simulation_bloodsucker_red simulation_snork_2_5 ;; SARCOFAG [l12u_sarcofag_tier1_monsters] simulation_tushkano simulation_poltergeist_tele simulation_bloodsucker [l12u_sarcofag_tier2_monsters] simulation_bloodsucker_1_2 simulation_poltergeist simulation_tushkano_7_10 simulation_bloodsucker_2weak [l12u_sarcofag_tier3_monsters] simulation_poltergeist_black simulation_poltergeist_flame simulation_bloodsucker_black simulation_bloodsucker_red ;; MONOLITH CONTROL CENTER [l12u_control_monolith_tier1_monsters] simulation_poltergeist_tele zombied_sim_squad_novice zombied_sim_squad_mix [l12u_control_monolith_tier2_monsters] simulation_poltergeist zombied_sim_squad_advanced [l12u_control_monolith_tier3_monsters] simulation_poltergeist_black simulation_poltergeist_flame zombied_sim_squad_veteran ;; WAR LAB ;; l13u_warlab ;; ZATON [zaton_tier1_monsters] simulation_zombie zombied_sim_squad_novice simulation_snork simulation_dog simulation_mix_zombie simulation_tushkano zombied_sim_squad_mix simulation_cat simulation_flesh simulation_mix_boar_flesh simulation_boar simulation_zombie_3_6 simulation_fracture [zaton_tier2_monsters] zombied_sim_squad_advanced simulation_snork_2_3 simulation_bloodsucker simulation_mix_dogs simulation_pseudodog simulation_lurker simulation_psysucker simulation_psy_dog simulation_zombie_3_6 simulation_zombie_blind_3zomb simulation_burer [zaton_tier3_monsters] zombied_sim_squad_veteran simulation_bloodsucker_1_2 simulation_controller simulation_poltergeist simulation_lurker_1_2 simulation_chimera simulation_gigant simulation_psy_dog_squad simulation_karlik simulation_burer simulation_bloodsucker_red simulation_bloodsucker_black simulation_bloodsucker_2weak ;; JUPITER [jupiter_tier1_monsters] zombied_sim_squad_mix simulation_mix_zombie simulation_mix_dogs simulation_pseudodog simulation_cat simulation_zombie_3_6 simulation_mix_boar_flesh simulation_flesh simulation_boar simulation_fracture simulation_snork simulation_tushkano [jupiter_tier2_monsters] simulation_lurker simulation_borya simulation_bloodsucker simulation_psysucker simulation_lurker_1_2 simulation_snork_2_3 simulation_psy_dog simulation_poltergeist_tele simulation_karlik simulation_burer simulation_controller [jupiter_tier3_monsters] simulation_bloodsucker_1_2 simulation_chimera simulation_gigant simulation_psy_dog_squad simulation_poltergeist simulation_bloodsucker_red simulation_bloodsucker_black simulation_bloodsucker_2weak ;; JUPITER UNDERGROUND [jupiter_underground_tier1_monsters] simulation_tushkano simulation_snork simulation_psysucker simulation_zombie_blind zombied_sim_squad_novice zombied_sim_squad_mix [jupiter_underground_tier2_monsters] simulation_bloodsucker simulation_zombie_blind_3zomb simulation_karlik simulation_bur_5rat_day zombied_sim_squad_advanced zombied_sim_squad_veteran [jupiter_underground_tier3_monsters] simulation_controller simulation_bloodsucker_black simulation_bloodsucker_red simulation_chimera simulation_lurker_1_2 ;; OUTSKIRTS [pripyat_tier1_monsters] simulation_snork simulation_psysucker simulation_zombie_blind zombied_sim_squad_novice zombied_sim_squad_mix simulation_psy_dog simulation_cat simulation_fracture simulation_zombie_3_6 simulation_bloodsucker [pripyat_tier2_monsters] zombied_sim_squad_advanced zombied_sim_squad_veteran simulation_burer simulation_snork_2_3 simulation_poltergeist simulation_poltergeist_tele simulation_zombie_blind_3zomb simulation_controller simulation_bloodsucker_1_2 simulation_bloodsucker_2weak [pripyat_tier3_monsters] simulation_chimera_2weak simulation_chimera simulation_gigant simulation_borya simulation_snork_2_5 simulation_poltergeist_black simulation_poltergeist_flame simulation_contr_3dog_4tush simulation_bloodsucker_black simulation_bloodsucker_red ;; LAB X8 [labx8_tier1_monsters] simulation_tushkano simulation_snork simulation_poltergeist_tele simulation_controller simulation_burer simulation_karlik [labx8_tier2_monsters] simulation_snork_2_5 simulation_bloodsucker_2weak simulation_poltergeist simulation_contr_5rat_3tush [labx8_tier3_monsters] simulation_poltergeist_flame simulation_poltergeist_black simulation_contr_3sn_3gzomb simulation_controller_psy ;; TRUCK CEMETERY [k02_trucks_cemetery_tier1_monsters] zombied_sim_squad_mix simulation_zombie simulation_mix_zombie simulation_tushkano simulation_dog simulation_mix_dogs simulation_pseudodog simulation_cat simulation_mix_boar_flesh simulation_flesh simulation_boar simulation_fracture simulation_snork zombied_sim_squad_novice [k02_trucks_cemetery_tier2_monsters] simulation_zombie_3_6 simulation_lurker simulation_bloodsucker simulation_psysucker zombied_sim_squad_advanced simulation_psy_dog simulation_poltergeist_tele simulation_karlik simulation_burer [k02_trucks_cemetery_tier3_monsters] simulation_chimera simulation_gigant zombied_sim_squad_veteran simulation_burer_1_2_day simulation_controller simulation_psy_dog_squad