st_kvartet
ui_npc_u_soldier_beret_5
st_kvartet_bio
kvartet
army
stalker_terrain
62991
3249
actors\stalker_soldier\stalker_soldier_5_beret
characters_voice\human\military_2\
[spawn] \n
wpn_fort \n
wpn_val \n
ammo_9x18_pmm = 1 \n
ammo_9x39_ap = 1 \n
#include "gameplay\character_criticals_1.xml"
actor_break_dialog
kvartet_1
st_vasil_nevezuchi
ui_npc_u_stalker_militari_antigas_2
st_kvartet_bio
vasil_nevezuchi
army
stalker_terrain
52991
-2249
characters_voice\human\military_3\
actors\stalker_soldier\stalker_soldier4a
[spawn] \n
wpn_fort \n
wpn_val \n
ammo_9x18_pmm = 1 \n
ammo_9x39_ap = 1 \n
#include "gameplay\character_criticals_1.xml"
actor_break_dialog
vasil_nevezuchi_1
sarik_name
ui_inGame2_ecolog_guard_blue
ah_sarik
ecolog
stalker_terrain
characters_voice\human\stalker_1\
0
10
actors\stalker_ecologist\stalker_ecolog_guard
0
[spawn] \n
wpn_ak74u \n
ammo_5.45x39_fmj = 2 \n
#include "gameplay\character_criticals_1.xml"
hello_dialog
sarik_dialog
actor_break_dialog
kovalev_name
ui_inGame2_ecolog_brown
ah_bol_kovalev
ecolog
stalker_terrain
characters_voice\human\ecolog_3\
0
5
actors\stalker_ecologist\stalker_ecolog_brown
0
[spawn] \n
wpn_groza \n
ammo_9x39_ap = 2 \n
detector_simple \n
granade_f1 = 2 \n
#include "gameplay\character_criticals_1.xml"
ah_kovalev_start_dialog
meet_ah
cancel_ah
kovalev_1_quest
kovalev_1_quest_end
kovalev_2_quest
kovalev_2_quest_end
kovalev_redirect_dialog
actor_break_dialog
markov_name
ui_inGame2_ecolog_blue
ah_yan_markov
ecolog
stalker_terrain
characters_voice\human\ecolog_3\
0
20
actors\stalker_ecologist\stalker_ecolog_blue
0
[spawn] \n
wpn_fn2000 \n
ammo_5.56x45_ap = 2 \n
detector_simple \n
#include "gameplay\character_criticals_1.xml"
ah_markov_start_dialog
meet_ah
cancel_ah
markov_1_quest
markov_1_quest_end
markov_2_quest
markov_2_quest_end
markov_3_quest
markov_3_quest_end
markov_redirect_dialog
actor_break_dialog
pirogov_name
ui_inGame2_ecolog_green
ah_dark_pirogov
ecolog
stalker_terrain
characters_voice\human\ecolog_3\
0
-400
actors\stalker_ecologist\stalker_ecolog_military
0
[spawn] \n
wpn_l85 \n
ammo_5.56x45_ap = 2 \n
detector_simple \n
#include "gameplay\character_criticals_1.xml"
ah_pirogov_start_dialog
meet_ah
cancel_ah
pirogov_1_quest
pirogov_1_quest_end
pirogov_2_quest
pirogov_2_quest_end
pirogov_3_quest
pirogov_3_quest_end
pirogov_redirect_dialog
actor_break_dialog
chernov_name
ui_inGame2_ecolog_military
ah_mil_chernov
ecolog
stalker_terrain
characters_voice\human\ecolog_3\
0
-100
actors\stalker_ecologist\stalker_ecolog
0
[spawn] \n
wpn_g36 \n
ammo_5.56x45_ap = 2 \n
detector_simple \n
#include "gameplay\character_criticals_1.xml"
ah_chernov_start_dialog
meet_ah
cancel_ah
chernov_1_quest
chernov_1_quest_end
chernov_3_quest
chernov_3_quest_end
chernov_4_quest
chernov_4_quest_end
chernov_5_quest
chernov_5_quest_end
chernov_6_quest
chernov_6_quest_end
chernov_redirect_dialog
actor_break_dialog
juk_name
ui_inGame2_ecolog_white
ah_up_juk
ecolog
stalker_terrain
characters_voice\human\ecolog_3\
0
400
actors\stalker_ecologist\stalker_ecolog_white
-1
[spawn] \n
wpn_sig550 \n
ammo_5.56x45_ap = 2 \n
detector_simple \n
granade_f1 = 3 \n
#include "gameplay\character_criticals_1.xml"
ah_juk_start_dialog
meet_ah
cancel_ah
juk_1_quest
juk_1_quest_end
juk_2_quest
juk_2_quest_end
juk_3_quest
juk_3_quest_end
juk_redirect_dialog
actor_break_dialog
vorobushkin_name
ui_inGame2_ecolog_yellow
ah_zat_vorobushkin
ecolog
stalker_terrain
characters_voice\human\ecolog_3\
0
250
actors\stalker_ecologist\stalker_ecolog_yellow
0
[spawn] \n
wpn_protecta \n
ammo_12x70_buck = 2 \n
detector_simple \n
#include "gameplay\character_criticals_1.xml"
ah_vorobushkin_start_dialog
meet_ah
cancel_ah
vorobushkin_1_quest
vorobushkin_1_quest_end
vorobushkin_2_quest
vorobushkin_2_quest_end
vorobushkin_redirect_dialog
actor_break_dialog
skabinsky_name
ui_inGame2_ecolog_blue
ah_aes_skabinsky
trader
stalker_terrain
characters_voice\human\ecolog_3\
0
-1100
actors\stalker_ecologist\stalker_ecolog_blue
0
[spawn] \n
wpn_fn2000 \n
ammo_5.56x45_ap = 2 \n
detector_simple \n
#include "gameplay\character_criticals_1.xml"
ah_skabinsky_start_dialog
skabinsky_1_quest
skabinsky_1_quest_end
actor_break_dialog
skabinsky_name
ui_inGame2_ecolog_blue
ah_aes_skabinsky_final
ecolog
stalker_terrain
characters_voice\human\ecolog_3\
0
-1100
actors\stalker_ecologist\stalker_ecolog_blue
0
[spawn] \n
wpn_fn2000 \n
ammo_5.56x45_ap = 2 \n
detector_simple \n
#include "gameplay\character_criticals_1.xml"
ah_skabinsky_start_dialog
skabinsky_1_quest
skabinsky_1_quest_end
skabinsky_fail_quest
actor_break_dialog
dragun_name
ui_inGame2_csky_hero
st_dragun_bio
dragun
stalker
stalker_terrain
characters_voice\human\killer_1\
40444
1500
actors\stalker_merc\stalker_shram
[spawn] \n
wpn_vintorez = 1 \n
ammo_9x39_pab9 = 1 \n
pda_dragun = 1 \n
#include "gameplay\character_criticals_1.xml"
cs_task4_dragun_dialog
cs_task5_dragun_dialog
actor_break_dialog
cs_informer_name
ui_npc_u_nebo_1
st_informer_bio
cs_informer
csky
stalker_terrain
characters_voice\human\csky_0\
6444
-1546
actors\stalker_nebo\stalker_nebo_1
[spawn] \n
wpn_ak74 \n
ammo_5.45x39_ap = 1 \n
wpn_pm \n
ammo_9x18_fmj = 1 \n
cs_informer_pda = 1 \n
#include "gameplay\character_criticals_1.xml"
brodyaga_name
ui_inGame2_Brodyaga_dolg
st_brodyaga_bio
brodyaga
stalker
stalker_terrain
characters_voice\human\stalker_3\
59825
759
actors\stalker_monolith\stalker_monolith_1_face_1
[spawn] \n
wpn_svu \n
ammo_7.62x54_7h1 \n
wpn_colt1911 \n
ammo_11.43x23_fmj \n
brodyaga_cs_story_dialog2
brodyaga_cs_story_dialog1
actor_break_dialog
#include "gameplay\character_criticals_1.xml"
gamajun_name
ui_npc_u_nebo_3
st_gamajun_bio
gamajun
stalker
stalker_terrain
characters_voice\human\csky_3\
19825
759
actors\stalker_nebo\stalker_nebo_3
[spawn] \n
wpn_abakan = 1 \n
ammo_5.45x39_ap = 3 \n
gamajun_cs_story_dialog1
gamajun_cs_story_dialog2
actor_break_dialog
#include "gameplay\character_criticals_1.xml"
monolith_pri_b36_smart_terrain_defense_name
ui_inGame2_monolit_4
st_monolith_pri_b36_smart_terrain_defense_bio
monolith_pri_b36_smart_terrain_defense
monolith
stalker_terrain
characters_voice\human\monolith_3\
15825
-759
actors\stalker_monolith\stalker_monolith4b
[spawn] \n
wpn_g36 = 1 \n
ammo_5.45x39_ap = 1 \n
cs_deshefrator = 1 \n
actor_break_dialog
#include "gameplay\character_criticals_1.xml"