![wpn_mp7] icons_texture = ui\mp7_icons inv_grid_x = 0 inv_grid_y = 0 position = -0.015, -0.120, -0.010 orientation = 3, -6, -1 fire_point = 0.0, 0.155, 0.225 shell_point = 0.0, 0.125, -0.050 silencer_y = 8 misfire_start_prob = 0.007 misfire_end_condition = 0.16 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0009 condition_shot_dec = 0.0009 snd_reload = weapons\librarian_mp7\reload snd_reload_empty = weapons\librarian_mp7\reload_empty snd_reload_misfire = weapons\librarian_mp7\unjam snd_switch_mode = weapons\librarian_mp7\firemode ![wpn_mp7_hud] hands_orientation = 0.9492, 2.389997, 0.1499993 hands_orientation_16x9 = 0.9492, 2.389997, 0.1499993 hands_position = 0.017441, -0.008079, 0.04505 hands_position_16x9 = 0.017441, -0.008079, 0.04505 aim_hud_offset_pos = -0.096087, 0.036291, -0.082878 aim_hud_offset_pos_16x9 = -0.096087, 0.036291, -0.082878 aim_hud_offset_rot = 0.037806, 0.017494, 0 aim_hud_offset_rot_16x9 = 0.037806, 0.017494, 0 lowered_hud_offset_pos = 0.017174, -0.010955, -0.011598 lowered_hud_offset_pos_16x9 = 0.017174, -0.010955, -0.011598 lowered_hud_offset_rot = 0.066915, -0.401969, 0.1 lowered_hud_offset_rot_16x9 = 0.066915, -0.401969, 0.1 anm_hide = mp7_hand_holster, mp7_idle anm_hide_empty = mp7_hand_holster, mp7_idle_empty anm_idle = mp7_hand_idle, mp7_idle anm_idle_aim = mp7_hand_idle_aim, mp7_idle anm_idle_aim_empty = mp7_hand_idle_aim, mp7_idle_empty anm_idle_aim_moving = mp7_hand_moving, mp7_idle, 0.75 anm_idle_aim_moving_crouch = mp7_hand_moving, mp7_idle, 0.75 anm_idle_aim_moving_crouch_empty = mp7_hand_moving, mp7_idle_empty, 0.75 anm_idle_aim_moving_empty = mp7_hand_moving, mp7_idle_empty, 0.75 anm_idle_empty = mp7_hand_idle, mp7_idle_empty anm_idle_moving = mp7_hand_moving, mp7_idle anm_idle_moving_crouch = mp7_hand_moving, mp7_idle, 0.75 anm_idle_moving_crouch_empty = mp7_hand_moving, mp7_idle, 0.75 anm_idle_moving_empty = mp7_hand_moving, mp7_idle_empty, 0.75 anm_idle_sprint = mp7_hand_sprint, mp7_idle, 1.1 anm_idle_sprint_empty = mp7_hand_sprint, mp7_idle_empty, 1.1 anm_reload = mp7_hand_reload, mp7_reload anm_reload_empty = mp7_hand_reload_empty, mp7_reload_empty anm_reload_misfire = mp7_hand_unjam, mp7_unjam_no_shell anm_shot_l = mp7_hand_shoot, mp7_shoot_last anm_shots = mp7_hand_shoot, mp7_shoot anm_shots_variant1 = mp7_hand_shoot1, mp7_shoot anm_show = mp7_hand_draw, mp7_idle anm_show_empty = mp7_hand_draw, mp7_idle_empty anm_shots_aim = mp7_hand_shoot_aim, mp7_shoot anm_shots_aim_l = mp7_hand_shoot_aim, mp7_shoot_last anm_switch_mode = mp7_hand_switch, mp7_idle anm_switch_mode_empty = mp7_hand_switch, mp7_idle_empty shell_bone = bolt shell_point = -0.016479, -0.046564, 0.047164 fire_bone = muzzle fire_bone2 = muzzle fire_point = 0, 0, 0 fire_point2 = 0, 0, 0 ![wpn_mp7_ac10632] icons_texture = ui\mp7_icons inv_grid_x = 2 inv_grid_y = 2 !1icon_layer !1icon_layer_x !1icon_layer_y ![wpn_mp7_ac10632_hud] aim_hud_offset_pos = -0.09633, 0.020909, 0.010839 aim_hud_offset_pos_16x9 = -0.09633, 0.020909, 0.010839 aim_hud_offset_rot = 0.039127, 0.018056, 0 aim_hud_offset_rot_16x9 = 0.039127, 0.018056, 0 !anm_idle_aim !anm_shots ![wpn_mp7_acog] icons_texture = ui\mp7_icons inv_grid_x = 4 inv_grid_y = 0 scope_status = 1 scope_texture = wpn_crosshair_acog scope_zoom_factor = 25 scope_dynamic_zoom = off !1icon_layer !1icon_layer_x !1icon_layer_y ![wpn_mp7_acog_hud] aim_hud_offset_pos = -0.096443, 0.012871, 0.280907 aim_hud_offset_pos_16x9 = -0.096443, 0.012871, 0.280907 aim_hud_offset_rot = 0.039765, 0.01683, 0 aim_hud_offset_rot_16x9 = 0.039765, 0.01683, 0 !anm_hide !anm_idle !anm_idle_aim !anm_idle_moving !anm_idle_sprint !anm_reload !anm_shots !anm_show ![wpn_mp7_c-more] icons_texture = ui\mp7_icons inv_grid_x = 0 inv_grid_y = 2 !1icon_layer !1icon_layer_x !1icon_layer_y ![wpn_mp7_c-more_hud] aim_hud_offset_pos = -0.095491, 0.019986, 0.010839 aim_hud_offset_pos_16x9 = -0.095491, 0.019986, 0.010839 aim_hud_offset_rot = 0.038629, 0.014913, 0 aim_hud_offset_rot_16x9 = 0.038629, 0.014913, 0 !anm_idle_aim !anm_shots ![wpn_mp7_eot] icons_texture = ui\mp7_icons inv_grid_x = 2 inv_grid_y = 0 !1icon_layer !1icon_layer_x !1icon_layer_y ![wpn_mp7_eot_hud] aim_hud_offset_pos = -0.096216, 0.008529, -0.05304 aim_hud_offset_pos_16x9 = -0.096216, 0.008529, -0.05304 aim_hud_offset_rot = 0.041611, 0.015379, 0 aim_hud_offset_rot_16x9 = 0.041611, 0.015379, 0 !anm_idle_aim !anm_shots