-- List of sections to ignore npcs during emissions and dont kill them ignore_npc = { -- spawn_sections_lostzone.ltx -- [[ VANILLA ]] -- -- MARSH -- mar_smart_terrain_base_doctor = true, -- Professor Kalancha mar_smart_terrain_doc_doctor = true, -- Doctor mar_base_stalker_barmen = true, -- Librarian mar_base_owl_stalker_trader = true, -- Spore mar_base_stalker_tech = true, -- Novikov mar_smart_terrain_base_stalker_leader_marsh = true, -- Cold -- ESCAPE -- esc_2_12_stalker_trader = true, -- Sidorovich esc_2_12_stalker_nimble = true, -- Nimble esc_2_12_stalker_wolf = true, -- Wolf esc_2_12_stalker_fanat = true, -- Fanatic esc_smart_terrain_5_7_loner_mechanic_stalker = true, -- Xenotech -- AGROPROM -- agr_smart_terrain_1_6_near_2_military_colonel_kovalski = true, -- Major Kuznetsov agr_smart_terrain_1_6_army_trader_stalker = true, -- Sergeant Spooner agr_smart_terrain_1_6_army_mechanic_stalker = true, -- Lieutenant Kirilov agr_smart_terrain_1_6_army_medic_stalker = true, -- DARK VALLEY -- val_smart_terrain_7_4_bandit_trader_stalker = true, -- Olivius val_smart_terrain_7_3_bandit_mechanic_stalker = true, -- Limpid -- LAB X-18 -- dar_corpse_1 = true, dar_corpse_2 = true, dar_corpse_ecolog_guard = true, dar_corpse_kalugin = true, -- BAR -- bar_visitors_barman_stalker_trader = true, -- Barkeep bar_visitors_garik_stalker_guard = true, -- Garik bar_visitors_zhorik_stalker_guard2 = true, -- Zhorik bar_dolg_leader = true, -- General Voronin bar_zastava_2_commander = true, -- Sergeant Kitsenko bar_visitors_stalker_mechanic = true, -- Mangun bar_duty_security_squad_leader = true, -- Captain Gavrilenko bar_dolg_general_zoneguard_stalker = true, bar_dolg_general_petrenko_stalker = true, -- Colonel Petrenko bar_arena_manager = true, -- Arnie bar_arena_guard = true, -- Liolik bar_arena_savage = true, -- ARENA -- bar_arena_stalker_1 = true, bar_arena_stalker_2 = true, bar_arena_stalker_3_1 = true, bar_arena_stalker_3_2 = true, bar_arena_stalker_4_1 = true, bar_arena_stalker_4_2 = true, bar_arena_stalker_4_3 = true, bar_arena_stalker_4_4 = true, bar_arena_stalker_4_5 = true, bar_arena_stalker_5_1 = true, bar_arena_stalker_5_2 = true, bar_arena_stalker_6_1 = true, bar_arena_stalker_6_2 = true, bar_arena_stalker_6_3 = true, bar_arena_stalker_6_4 = true, bar_arena_stalker_6_5 = true, bar_arena_stalker_6_6 = true, bar_arena_stalker_7 = true, bar_arena_stalker_8_1 = true, bar_arena_stalker_8_2 = true, bar_arena_stalker_8_3 = true, bar_arena_stalker_8_4 = true, -- YANTAR -- yan_stalker_sakharov = true, -- Professor Sakharov yan_ecolog_kruglov = true, -- Professor Kruglov yan_ecolog_semenov = true, yan_ecolog_vasilyev = true, yan_merc_01 = true, yan_merc_02 = true, yan_merc_03 = true, -- ARMY WAREHOUSES -- mil_smart_terrain_7_10_freedom_trader_stalker = true, -- Skinflint mil_smart_terrain_7_7_freedom_mechanic_stalker = true, -- Screw mil_smart_terrain_7_7_freedom_bodyguard_stalker = true, mil_smart_terrain_7_7_freedom_bodyguard2_stalker = true, mil_smart_terrain_7_7_freedom_leader_stalker = true, -- Lukash -- DEAD CITY -- cit_killers_merc_trader_stalker = true, -- Dushman cit_killers_merc_mechanic_stalker = true, -- Hog cit_killers_merc_medic_stalker = true, -- Surgeon -- PRIPYAT -- pri_monolith_monolith_trader_stalker = true, -- Krolik pri_monolith_monolith_mechanic_stalker = true, -- Cleric pri_a17_military_captain_tarasov = true, pri_a17_military_prapor_valentyr = true, pri_a17_military_sergeant_morozov = true, pri_a17_military_lieutenant_podorojniy = true, pri_a17_monolith_preacher = true, pri_a17_military_colonel_kovalski = true, pri_a15_military_recon_leader = true, pri_a15_military_recon_1 = true, pri_a15_military_recon_2 = true, pri_a15_military_recon_3 = true, pri_a15_sokolov = true, pri_a15_sokolov_sci = true, pri_a15_sokolov_sci_head = true, pri_a22_military_merkulov = true, pri_a22_military_skelja = true, pri_a21_sentry_lieutenant_stecenko = true, pri_a25_army_medic = true, pri_a15_actor = true, pri_a15_vano = true, pri_a15_sokolov_scene = true, pri_a15_zulus = true, pri_a15_wanderer = true, pri_a15_military_tarasov = true, pri_a15_military_2 = true, pri_a15_military_3 = true, pri_a15_military_4 = true, pri_a22_army_signaller = true, pri_b35_merc_leader = true, pri_b35_merc_grenade_launcher_1 = true, pri_b35_merc_grenade_launcher_2 = true, pri_b35_envoy = true, pri_b35_guard_envoy_1 = true, pri_b35_guard_envoy_2 = true, pri_b306_envoy = true, pri_b36_monolith_sniper = true, pri_b36_monolith_master_hiding_place = true, pri_b36_monolith_marine_sniper = true, pri_a22_military_yarmoshuk = true, pri_b305_strelok = true, pri_a28_evac_com = true, sim_default_stalker_pri_a16 = true, pri_medic_stalker = true, -- Yar -- SARCOFAG -- sar_monolith_commander = true, -- RED FOREST -- red_forester = true, -- Forester -- HOSPITAL -- kat_enemy_soldier = true, kat_enemy_grenadier = true, kat_enemy_sniper = true, kat_enemy_sniper_strong = true, -- ZATON -- zat_b106_stalker_gonta = true, -- Gonta zat_b14_stalker_1 = true, zat_b38_stalker_cop = true, zat_b38_stalker_corpse_1 = true, zat_b38_stalker_corpse_2 = true, zat_b38_stalker_corpse_3 = true, zat_b38_stalker_cop_dead = true, zat_b38_stalker_hunter = true, zat_b30_owl_stalker_trader = true, -- Owl zat_b7_duty_illicit_dealer = true, zat_b5_stalker_raider_1 = true, zat_b5_stalker_raider_2 = true, zat_b5_stalker_raider_3 = true, zat_b5_stalker_raider_4 = true, zat_b5_stalker_raider_leader = true, zat_b7_bandit_boss_dead = true, zat_b5_stalker_commander = true, zat_b5_stalker_commander_b7 = true, zat_b5_stalker_1 = true, zat_b5_stalker_2 = true, zat_b5_stalker_3 = true, zat_b5_stalker_4 = true, zat_b5_dealer_assistant_1 = true, zat_b5_dealer_assistant_2 = true, zat_b7_bandit_boss_sultan = true, -- Sultan zat_b18_noah = true, -- Noah zat_a2_stalker_barmen = true, -- Beard zat_a2_stalker_mechanic = true, -- Cardan zat_a2_stalker_nimble = true, -- Nimble zat_b22_stalker_medic = true, -- Axel zat_b103_lost_merc_leader = true, zat_b103_lost_merc_1 = true, zat_b103_lost_merc_2 = true, zat_b103_lost_merc_3 = true, zat_b103_lost_merc_4 = true, zat_b103_lost_merc_5 = true, zat_b103_lost_merc_6 = true, zat_b103_lost_merc_7 = true, zat_b7_stalker_raider_leader = true, zat_b7_stalker_raider_1 = true, zat_b7_stalker_raider_2 = true, zat_b7_stalker_raider_3 = true, zat_b7_stalker_victim_1 = true, -- Spartacus zat_b33_stalker_snag = true, zat_b28_draper = true, zat_b28_umerov = true, zat_b28_smoliak = true, zat_b100_military_1 = true, zat_b100_military_2 = true, zat_b100_military_3 = true, zat_b42_mayron = true, zat_b29_stalker_rival_1 = true, zat_b29_stalker_rival_2 = true, zat_b29_stalker_rival_default_1 = true, zat_b29_stalker_rival_default_2 = true, zat_b52_port_bandit_leader = true, zat_b215_stalker_guide = true, zat_b40_merc_squad_leader_1 = true, zat_b40_merc_squad_leader_2 = true, zat_b20_noah_teleport = true, zat_b44_stalker_barge = true, zat_b53_artefact_hunter_1 = true, zat_b53_artefact_hunter_2 = true, zat_b106_stalker_garmata = true, -- Garmata zat_b106_stalker_crab = true, -- Crab -- JUPITER -- jup_b218_vano_in_suit = true, jup_a12_stalker_assaulter = true, jup_a12_stalker_diplomat = true, jup_a12_stalker_prisoner = true, jup_a12_bandit_chief = true, jup_a12_bandit_guard = true, jup_a12_bandit_cashier = true, jup_a12_merc_cover = true, jup_b207_merc_illicit_dealer = true, jup_b207_merc_leader = true, jup_b207_duty_security_squad_leader = true, jup_b207_freedom_recon_squad_leader = true, jup_b207_freedom_assault_squad_leader = true, jup_a10_bandit_leader = true, jup_a10_stalker_vano = true, jup_b6_scientist_biochemist = true, -- Professor Ozersky jup_b6_scientist_nuclear_physicist = true, -- Professor Hermann jup_b9_shliachin = true, jup_b217_stalker_tech = true, -- Nitro jup_b10_stalker_drunk = true, jup_b10_stalker_drunk_dead = true, jup_b220_trapper = true, -- Trapper jup_b4_monolith_squad_leader_monolith_skin = true, jup_b4_monolith_squad_leader_duty_skin = true, jup_b4_monolith_squad_leader_freedom_skin = true, jup_b4_monolith_squad_leader_freedom_mon_skin = true, jup_b4_monolith_squad_leader_duty_mon_skin = true, jup_b4_monolith_squad_soldier_1_monolith_skin = true, jup_b4_monolith_squad_soldier_1_duty_skin = true, jup_b4_monolith_squad_soldier_1_freedom_skin = true, jup_b4_monolith_squad_soldier_2_monolith_skin = true, jup_b4_monolith_squad_soldier_2_duty_skin = true, jup_b4_monolith_squad_soldier_2_freedom_skin = true, jup_b4_monolith_squad_soldier_3_monolith_skin = true, jup_b4_monolith_squad_soldier_3_duty_skin = true, jup_b4_monolith_squad_soldier_3_freedom_skin = true, jup_b4_monolith_squad_soldier_4_monolith_skin = true, jup_b4_monolith_squad_soldier_4_duty_skin = true, jup_b4_monolith_squad_soldier_4_freedom_skin = true, jup_b4_monolith_squad_soldier_5_monolith_skin = true, jup_b4_monolith_squad_soldier_5_duty_skin = true, jup_b4_monolith_squad_soldier_5_freedom_skin = true, jup_b4_freedom_help = true, jup_b4_duty_help = true, jup_b4_freedom_leader = true, jup_b4_duty_leader = true, jup_a6_freedom_trader_ashot = true, -- Ashot jup_b6_scientist_tech = true, -- Tukarev jup_b1_stalker_1 = true, jup_b1_stalker_2 = true, jup_b1_stalker_3 = true, jup_b1_stalker_4 = true, jup_b1_pro_stalker_1 = true, jup_b1_pro_stalker_2 = true, jup_b1_pro_stalker_3 = true, jup_b1_pro_stalker_4 = true, jup_b6_freedom_stalker_1 = true, jup_b6_freedom_stalker_2 = true, jup_b6_freedom_stalker_3 = true, jup_b6_freedom_stalker_4 = true, jup_b6_duty_stalker_1 = true, jup_b6_duty_stalker_2 = true, jup_b6_duty_stalker_3 = true, jup_b6_duty_stalker_4 = true, jup_b6_stalker_prisoner = true, jup_b6_stalker_assaulter = true, jup_b6_stalker_diplomat = true, jup_b6_stalker_gonta = true, jup_b6_stalker_garmata = true, jup_b6_stalker_crab = true, jup_b25_stalker_senya = true, jup_b25_freedom_flint = true, jup_a6_stalker_medik = true, -- Bonesetter jup_b15_zulus = true, jup_b202_stalker_snag = true, jup_a6_stalker_barmen = true, -- Hawaiian jup_b202_bandit = true, jup_b19_freedom_yar = true, jup_b19_merc_1 = true, jup_b19_merc_2 = true, jup_b19_merc_3 = true, jup_b19_merc_4 = true, jup_b19_merc_5 = true, jup_b43_stalker_assistant = true, jup_b46_duty_founder = true, jup_b46_duty_founder_squad_01 = true, jup_b46_duty_founder_squad_02 = true, jup_b46_duty_founder_squad_03 = true, jup_b46_duty_founder_squad_04 = true, jup_a6_freedom_leader = true, -- Loki jup_a6_duty_leader = true, jup_b47_merc_01 = true, jup_b47_merc_02 = true, jup_b47_merc_03 = true, jup_b47_merc_04 = true, jup_b47_merc_05 = true, jup_b47_merc_06 = true, jup_b47_merc_07 = true, jup_b219_stalker_tech = true, jup_b219_monolith_squad_leader_freedom_skin = true, jup_b219_vano = true, jup_b219_soldier = true, jup_b219_zulus = true, -- JUPITER UNDERGROUND -- pas_b400_vano = true, pas_b400_sokolov = true, pas_b400_zulus = true, pas_b400_wanderer = true, pas_b400_monolith_sniper = true, -- O-SOZNANIE -- osoznanie = true, -- WARLAB -- warlab_pod_1_stalker = true, warlab_pod_2_stalker = true, warlab_pod_3_stalker = true, warlab_pod_4_stalker = true, warlab_pod_5_stalker = true, warlab_pod_6_stalker = true, warlab_pod_7_stalker = true, warlab_invisible_stalker = true, -- SARCOFAG 2 -- sar2_wolf = true, sar2_fanat = true, sar2_fox = true, sar2_tutorial_wounded = true, sar2_ranger = true, sar2_esc_soldier_commander = true, sar2_seriy = true, sar2_dram_novice = true, sar2_hellcar = true, sar2_bandit_leader = true, sar2_gar_dolg_blokpost_commander = true, sar2_krot = true, sar2_ratcatcher = true, sar2_bandit_borov = true, sar2_stalker_explorer = true, sar2_psih = true, sar2_arena_manager = true, sar2_arena_savage = true, sar2_dolg_leader = true, sar2_dolg_petrenko = true, sar2_dolg_ivancov = true, sar2_dolg_guard_commander = true, sar2_zastava_commander_1 = true, sar2_ecolog_professor = true, sar2_svoboda_attack_commander = true, sar2_killer_ambush_tiran = true, sar2_crazy_veterans_lucky = true, sar2_stalker_freeman = true, sar2_svoboda_engineer = true, sar2_svoboda_stukach = true, sar2_svoboda_bodyguard = true, sar2_svoboda_leader = true, sar2_svoboda_trader = true, sar2_svoboda_master_max = true, sar2_svoboda_cook = true, sar2_svoboda_blockpost_leader = true, sar2_svoboda_master_ugrumiy = true, sar2_dolg_specnaz_cherep = true, sar2_killer_informator = true, sar2_svoboda_zombi_stalker = true, sar2_doctor = true, sar2_monolith_leader = true, sar2_bandit_novice = true, sar2_bandit_general = true, sar2_bandit_veteran = true, sar2_soldier_regular = true, sar2_soldier_specnaz = true, sar2_soldier_stalker = true, sar2_killer_regular = true, sar2_killer_specnaz = true, sar2_killer_exo = true, sar2_zombied_novice = true, sar2_zombied_stalker = true, sar2_zombied_exo = true, sar2_monolith_regular = true, sar2_monolith_regular2 = true, sar2_monolith_specnaz = true, sar2_monolith_specnaz2 = true, sar2_monolith_exo = true, sar2_monolith_exo2 = true, yan_ghost = true, -- [[ MLR ]] -- mil_freedom_barman_mlr = true, dasc_tech_mlr = true, -- Polymer devushka = true, -- Hip dasc_trade_mlr = true, -- Cutter bodyguard_duty_medic_bar_general = true, ds_killer_guide_main_base = true, -- Leopard zaton_killer_guide_station = true, ds_killer_medic_mlr = true, mil_freedom_medic = true, -- Solid zat_tech_mlr = true, -- Spleen bar_informator_mlr = true, -- Snitch bandit_main_base_medic_mlr = true, agr_1_6_medic_army_mlr = true, -- Rogovets agr_1_6_barman_army_mlr = true, -- Commander merc_pri_a18_mech_mlr = true, -- Trunk merc_pri_grifon_mlr = true, -- Griffin pri_a16_mech_mlr = true, zat_stancia_trader_merc = true, -- Vector zat_stancia_mech_merc = true, -- Kolin jup_cont_trader_bandit = true, -- Klenov jup_cont_mech_bandit = true, -- Nile army_south_mechan_mlr = true, -- Seryoga monolith_bridge_trader_mlr = true, pri_special_trader_mlr = true, -- Meeker mil_freedom_guid = true, -- Leshiy esc_3_16_military_trader = true, -- Major Zhurov guid_marsh_mlr = true, -- Ivan Trodnik guid_dv_mal_mlr = true, -- Pug guid_pri_a15_mlr = true, -- Tourist trader_pri_a15_mlr = true, -- Cashier guid_zan_stalker_locman = true, -- Pilot guid_jup_stalker_garik = true, -- Garry guid_bar_stalker_navigator = true, -- Navigator hunter_gar_trader = true, -- Butcher cit_killers_merc_barman_mlr = true, -- Aslan baraholka_trader_night = true, -- Night Trader baraholka_trader = true, -- Day Trader trucks_cemetery_bandit_trader = true, trucks_cemetery_bandit_mechanic = true, yan_povar_army_mlr = true, -- Spirit mechanic_army_yan_mlr = true, -- Peregrine esc_main_base_trader_mlr = true, -- Loris trader_monolith_jup_depo = true, mechanic_monolith_jup_depo = true, trader_monolith_kbo = true, -- Olivar mechanic_monolith_kbo = true, -- Bracer lider_monolith_haron = true, -- Charon bar_dolg_medic = true, -- Aspirin agr_u_bandit_boss = true, -- Reefer red_greh_trader = true, -- Stribog red_greh_tech = true, -- Dazhbog --[[ GAMMA - STORYLINE ]]-- cs_informer = true, -- Crutch dragun = true, -- Scar brodyaga = true, -- Strider gamajun = true, -- Gamajun kvartet = true, -- Operation Monolith NPC vasil_nevezuchi = true, -- Operation Monolith NPC monolith_pri_b36_smart_terrain_defense = true, -- Cheburator --[[ REDUX - STORYLINES REWORK (SOON) ]]-- -- LAST DAWN -- last_dawn_lost_scout = true, -- Crutch last_dawn_merc_dragun = true, -- Scar last_dawn_vagabond = true, -- Strider last_dawn_gamajun = true, -- Gamajun -- ARTEFACT HUNTERS -- ah_sarik = true, -- Sarik the Twilight ah_bol_kovalev = true, -- Field Scientist - Assistant Kovalev ah_yan_markov = true, -- Field Scientist - Associate Professor Markov ah_dark_pirogov = true, -- Field Scientist - Candidate Pirogov ah_mil_chernov = true, -- Field Scientist - Senior Researcher Chernov ah_up_juk = true, -- Field Scientist - Professor Vladislav Zhuk ah_zat_vorobushkin = true, -- Field Scientist - Associate Professor Vorobushkin ah_aes_skabinsky = true, -- Field Scientist - Academician Skabinsky ah_aes_skabinsky_final = true, -- Field Scientist - Academician Skabinsky --[[ DUTY EXPANSION ]]-- stalker_duty_girl = true, -- Anna Duty Girl red_duty_outpost_trader = true, -- Duty Trader in Red Forest red_duty_outpost_medic = true, -- Duty Medic in Red Forest red_duty_outpost_guide = true, -- Duty Guide in Red Forest --[[ LOST TO THE ZONE ]]-- -- LIVING LEGEND CHARACTERS -- monolith_eidolon = true, -- Eidolon stalker_gatekeeper = true, -- Gatekeeper lost_stalker_strelok = true, -- Strelok and variants stalker_rogue = true, -- Rogue and variants stalker_stitch = true, -- Stitch and variants stalker_scope = true, -- UNKNOWN stalker_wayfarer = true, -- UNKNOWN sim_default_phantom_1 = true, -- UNKNOWN sim_default_phantom_2 = true, -- UNKNOWN sim_default_phantom_3 = true, -- UNKNOWN -- MORTAL SIN CHARACTERS -- greh_envoy = true, -- UNKNOWN greh_squad_leader = true, -- UNKNOWN stalker_stitch_ms = true, stalker_rogue_ms = true, greh_castigator_1 = true, -- UNKNOWN greh_castigator_2 = true, -- UNKNOWN greh_castigator_3 = true, -- UNKNOWN greh_prisoner = true, -- UNKNOWN lim_stalker_scout = true, -- UNKNOWN kat_greh_sabaoth = true, -- Chernobog and variants greh_castigator_4 = true, -- UNKNOWN gen_greh_sabaoth = true, lab_greh_sabaoth = true, greh_castigator_5 = true, -- UNKNOWN greh_castigator_6 = true, -- UNKNOWN sar_greh_sabaoth = true, -- UNKNOWN greh_castigator_7 = true, -- UNKNOWN lazarus_dolg = true, -- UNKNOWN lazarus_killer = true, -- UNKNOWN lazarus_stalker = true, -- UNKNOWN lazarus_csky = true, -- UNKNOWN lazarus_freedom = true, -- UNKNOWN lazarus_ecolog = true, -- UNKNOWN -- OPERATION AFTERGLOW CHARACTERS -- army_degtyarev = true, sim_default_anpc_1 = true, -- UNKNOWN sim_default_anpc_2 = true, -- UNKNOWN isg_squad_leader = true, -- UNKNOWN army_degtyarev_jup = true, -- Colonel Degtyarev and variants army_lt_jup = true, -- UNKNOWN army_isg_spy = true, -- UNKNOWN stalker_strelok_oa = true, pri_a17_monolith_leader = true, -- UNKNOWN pri_a17_monolith_trooper = true, -- UNKNOWN pri_a17_monolith_trooper2 = true, -- UNKNOWN stalker_rogue_oa = true, stalker_stitch_oa = true, army_tarasov = true, -- UNKNOWN pri_b35_army_1 = true, -- UNKNOWN pri_b35_army_2 = true, -- UNKNOWN pri_b35_army_3 = true, -- UNKNOWN pri_b35_army_4 = true, -- UNKNOWN -- HOLLOW BOUNDARIES CHARACTERS -- ds_domik_isg_leader = true, -- Major Hernandez jup_depo_isg_leader = true, -- Major Hernandez jup_depo_isg_tech = true, -- Lieutenant Maus stalker_strelok_hb = true, -- DARK PRESENCE CHARACTERS -- mil_greh_radogost = true, sim_default_greh_npc_0 = true, x18_dark_presence = true, stalker_stitch_zombied = true, stalker_rogue_monolith = true, army_degtyarev_dark = true, stalker_strelok_dark = true, monolith_eidolon_ghost = true, greh_sabaoth_ghost = true, }