Shadows & Light
128
256
512
768
768 ( Vanilla )
1536
1536 ( Vanilla )
2048
2560
3072
4096
Shadows & Light Settings
Shadows LOD
Base shadow map quality. The higher the value the higher the base shadow resolution and resolution through distance.
Shadows Min Resolution
Minimum shadow map resolution. When lights are away from the player the resolution of shadows drop to improve performance ( at the cost of image quality ).
Shadows Max Resolution
Maximum shadow map resolution. When lights are closer, the resolution increases to improve the image quality of shadows ( at the cost of performance ).
Force Volumetric ( Map reload required )
Force the volumetric effect on all non-directional lights. You need to reload the map to apply the setting.
Volumetric Intensity
Volumetric Resolution
Volumetric rendering resolution. Porcentage of your current resolution. [ min: 14% ~ max: 100% ]
Set the intensity of the volumetric effect.
Volumetric Quality
Set the quality of the volumetric effect at the cost of performance.