/** * @ Version: SCREEN SPACE SHADERS - UPDATE 21 * @ Description: Water - No Blur ( Only smp_linear ) * @ Modified time: 2024-03-18 13:24 * @ Author: https://www.moddb.com/members/ascii1457 * @ Mod: https://www.moddb.com/mods/stalker-anomaly/addons/screen-space-shaders */ //#include "common.h" #include "screenspace_common.h" Texture2D water_buffer; uniform float4 blur_setup; float4 main ( p_screen I ) : SV_Target { float2 tc = I.tc0.xy * blur_setup.w; return float4(water_buffer.SampleLevel(smp_linear, tc, 0).rgb, 1); }