function on_xml_read() RegisterScriptCallback("on_xml_read", function(xml_file_name, xml_obj) if xml_file_name == [[ui\ui_mm_main.xml]] or xml_file_name == [[ui\ui_mm_main_16.xml]] or xml_file_name == [[ui\ui_credits_16.xml]] or xml_file_name == [[ui\ui_mm_faction_select.xml]] or xml_file_name == [[ui\ui_mm_faction_select_16.xml]] or xml_file_name == [[ui\ui_mm_load_dlg.xml]] or xml_file_name == [[ui\ui_mm_load_dlg_16.xml]] or xml_file_name == [[ui\ui_mm_save_dlg.xml]] or xml_file_name == [[ui\ui_mm_save_dlg_16.xml]] or xml_file_name == [[ui\ui_options.xml]] or xml_file_name == [[ui\ui_options_16.xml]] or xml_file_name == [[ui\ui_mcm.xml]] or xml_file_name == [[ui\ui_mcm_16.xml]] then math.randomseed(os.time()) local res = xml_obj:query("background > auto_static > texture") local menu_t = { "ui\\DG_Freedom" } local picked_menu = menu_t[math.random(1, #menu_t)] if res[1] then el = res[1] xml_obj:setText (el, picked_menu) end end end) end