;Determines the spawn percentage per each anomaly and max number of them [spawn_properties] spawn_percent = 0.3 anomaly_max_number = 35 anomaly_max_active = 45 ; Unused ;Determines the range of anomaly radius [radius_properties] min_radius = 2 max_radius = 3 ;Determines the list of anomalies that can be spawned [anomaly_types] ;zone_mine_acid ;zone_mine_electra zone_mine_vapour zone_mine_flash zone_mine_blast zone_mine_vortex zone_mine_net zone_mine_sloth zone_field_radioactive_weak ; zone_field_radioactive_average ; zone_field_radioactive_strong zone_radioactive_weak ;zone_radioactive_average ;zone_radioactive_strong zone_mine_acidic_weak ;zone_mine_acidic_average ;zone_mine_acidic_strong zone_mine_electric_weak ;zone_mine_electric_average ;zone_mine_electric_strong ; zone_mine_thermal_weak ;zone_mine_thermal_average ;zone_mine_thermal_strong zone_mine_gravitational_weak zone_mine_gravitational_average zone_mine_gravitational_strong zone_no_gravity ;Determines the smarts around which anomalies will be created [available_smarts] mar_smart_terrain_3_7 mar_smart_terrain_3_10 mar_smart_terrain_4_7 mar_smart_terrain_6_4 mar_smart_terrain_6_7 mar_smart_terrain_6_8 mar_smart_terrain_6_10 ; mar_smart_terrain_6_11 mar_smart_terrain_7_7 mar_smart_terrain_8_4 mar_smart_terrain_8_8 mar_smart_terrain_10_7 mar_smart_terrain_10_10 mar_smart_terrain_11_3 ;Determines the smarts around which anomalies will be created, with reduced amount (see script for how much) [available_smarts_reduced] mar_smart_terrain_6_11