;Determines the spawn percentage per each anomaly and max number of them [spawn_properties] spawn_percent = 0.5 anomaly_max_number = 30 anomaly_max_active = 38 ; Unused ;Determines the range of anomaly radius [radius_properties] min_radius = 2 max_radius = 3 ;Determines the list of anomalies that can be spawned [anomaly_types] ;zone_mine_acid ;zone_mine_electra ;zone_mine_zharka zone_mine_vapour zone_mine_flash zone_mine_vortex zone_mine_net zone_mine_ghost zone_mine_springboard zone_mine_mefistotel zone_mine_sloth zone_mine_sphere zone_mine_blast zone_mine_point zone_field_radioactive_weak zone_field_radioactive_average ; zone_field_radioactive_strong zone_radioactive_weak ;zone_radioactive_average ;zone_radioactive_strong zone_mine_acidic_weak ;zone_mine_acidic_average ;zone_mine_acidic_strong zone_mine_electric_weak ;zone_mine_electric_average ;zone_mine_electric_strong zone_mine_thermal_weak ;zone_mine_thermal_average ;zone_mine_thermal_strong zone_mine_gravitational_weak zone_mine_gravitational_average zone_mine_gravitational_strong zone_no_gravity zone_mine_shatterpoint ;Determines the smarts around which anomalies will be created [available_smarts] val_smart_terrain_3_0 val_smart_terrain_5_10 val_smart_terrain_6_4 val_smart_terrain_6_5 val_smart_terrain_7_8 val_smart_terrain_8_7 val_smart_terrain_8_9 val_smart_terrain_9_2 val_smart_terrain_9_6 val_smart_terrain_9_10