[smart_terrain] squad_id = 3 max_population = 1 respawn_params = respawn@ds_deb1 respawn_idle = 86400 [respawn@ds_deb1] ;-- Type: c_1_1 + c_1_2 edited spawn_all_weak_c_1_1 spawn_all_normal_c_1_2 [spawn_all_weak_c_1_1] ;-- Normal mutants - Rates of groups: ( 2 dogs + 1 cats + 1 flesh ) spawn_squads = simulation_dog, simulation_mix_dogs, simulation_cat, simulation_flesh spawn_num = {!actor_week_in_zone(1)} 1, {=actor_week_in_zone(1)} 0 [spawn_all_normal_c_1_2];-- Normal mutants - Rates of groups: ( 2 dogs + 1 pseudodog + 1 cats + 3 fleshes/boars ) spawn_squads = simulation_mix_dogs, simulation_mix_dogs, simulation_pseudodog, simulation_cat, simulation_mix_boar_flesh, simulation_flesh, simulation_boar spawn_num = {=actor_week_in_zone(1)} 1, {!actor_week_in_zone(1)} 0 ;[exclusive]