[smart_terrain] squad_id = 12 max_population = 2 respawn_params = respawn@ds_ptr3 respawn_idle = 172800 [respawn@ds_ptr3] ;-- Type: spawn_lurker [spawn_lurker] ;-- Hard mutants - Rates of groups: ( 2 lurker ) spawn_squads = simulation_lurker, simulation_lurker_black spawn_num = 1 ;[exclusive]