local behind_far_rock = vector():set(-240.4750,0.8257,-264.7484) -- aka controller rock local behind_bush = vector():set(-206.0665,5.1084,-332.1737) local zombie_sections = {"zombi_9", "zombi_x3", "zombi_x4", "zombi_babka_1", "zombi_babka_2", "zombi_babka_3", "zombie_ghol", "zombie_strong", "zombie_teta", "zombie_wich"} function rand_section() return zombie_sections[math.random(1, #zombie_sections)] end spawn_configs = {{ vector = vector():set(-247.1113,2.8423,-346.4324), lvid = 123926, gvid = 1137, section_func = rand_section },{ vector = vector():set(-243.0021,2.9494,-350.3575), lvid = 126747, gvid = 1137, section_func = rand_section },{ vector = vector():set(-238.8718,3.0437,-353.8205), lvid = 129723, gvid = 1137, section_func = rand_section },{ vector = vector():set(-232.0464,3.2420,-355.8819), lvid = 134703, gvid = 1137, section_func = rand_section },{ vector = vector():set(-228.2870,3.3124,-356.6165), lvid = 137457, gvid = 1137, section_func = rand_section },{ vector = vector():set(-230.5793,3.3233,-353.4182), lvid = 135762, gvid = 1137, section_func = rand_section },{ vector = vector():set(-234.6074,3.2556,-351.4312), lvid = 132718, gvid = 1137, section_func = rand_section },{ vector = vector():set(-230.0392,3.3837,-351.1981), lvid = 135765, gvid = 1137, section_func = rand_section },{ vector = vector():set(-226.6025,3.4403,-352.4969), lvid = 138660, gvid = 1137, section_func = rand_section },{ vector = vector():set(-224.8007,3.5183,-350.9209), lvid = 140476, gvid = 1137, section_func = rand_section },{ vector = vector():set(-224.6801,3.6152,-347.6444), lvid = 140480, gvid = 1137, section_func = rand_section },{ vector = vector():set(-221.3647,3.5831,-351.3995), lvid = 143424, gvid = 1137, section_func = rand_section },{ vector = vector():set(-219.5868,3.7664,-347.2143), lvid = 144638, gvid = 1137, section_func = rand_section },{ vector = vector():set(-217.7688,4.2901,-336.7264), lvid = 146488, gvid = 1137, section_func = rand_section },{ vector = vector():set(-215.5252,4.4611,-334.6634), lvid = 148350, gvid = 1137, section_func = rand_section },{ vector = vector():set(-218.3918,4.4461,-332.6107), lvid = 145883, gvid = 1138, section_func = rand_section },{ vector = vector():set(-212.2242,5.0561,-327.9320), lvid = 151430, gvid = 1138, section_func = rand_section },{ vector = vector():set(-212.7550,5.1044,-325.3429), lvid = 150809, gvid = 1138, section_func = rand_section },{ vector = vector():set(-215.0276,4.9861,-325.1922), lvid = 148975, gvid = 1138, section_func = rand_section },{ vector = vector():set(-214.4962,5.1027,-322.2921), lvid = 148978, gvid = 1138, section_func = rand_section },{ vector = vector():set(-214.7527,5.2889,-314.7313), lvid = 148980, gvid = 1138, section_func = rand_section },{ vector = vector():set(-217.1104,5.1440,-314.6437), lvid = 147125, gvid = 1138, section_func = rand_section },{ vector = vector():set(-216.1961,5.1803,-312.2639), lvid = 147752, gvid = 1138, section_func = rand_section },{ vector = vector():set(-219.0162,5.0025,-311.4751), lvid = 145291, gvid = 1138, section_func = rand_section },{ vector = vector():set(-219.3450,4.9606,-308.8696), lvid = 145295, gvid = 1138, section_func = rand_section },{ vector = vector():set(-222.0306,4.7969,-308.9708), lvid = 142881, gvid = 1138, section_func = rand_section },{ vector = vector():set(-223.1866,4.7033,-307.2904), lvid = 141717, gvid = 1138, section_func = rand_section },{ vector = vector():set(-225.4436,4.5723,-309.0473), lvid = 139929, gvid = 1138, section_func = rand_section },{ vector = vector():set(-227.1106,4.4448,-306.8075), lvid = 138726, gvid = 1138, section_func = rand_section },{ vector = vector():set(-229.2381,4.3060,-306.9550), lvid = 136932, gvid = 1138, section_func = rand_section },{ vector = vector():set(-243.6296,3.1699,-303.0005), lvid = 126322, gvid = 1139, section_func = rand_section },{ vector = vector():set(-246.1562,2.9700,-302.9780), lvid = 124414, gvid = 1139, section_func = rand_section },{ vector = vector():set(-243.8637,3.0685,-300.7435), lvid = 126325, gvid = 1139, section_func = rand_section },{ vector = vector():set(-240.2427,3.4718,-304.2067), lvid = 128790, gvid = 1138, section_func = rand_section }, { vector = behind_bush, lvid = 157274, gvid = 1160, section_func = function() return "zombie_blind" end }, { vector = behind_far_rock, lvid = 128321, gvid = 1140, section_func = function() return "zombie_blind" end }, { vector = behind_far_rock, lvid = 128321, gvid = 1140, section_func = function() return "m_controller_normal" end }}