st_kvartet ui_npc_u_soldier_beret_5 st_kvartet_bio kvartet army stalker_terrain 62991 3249 actors\stalker_soldier\stalker_soldier_5_beret characters_voice\human\military_2\ [spawn] \n wpn_fort \n wpn_val \n ammo_9x18_pmm = 1 \n ammo_9x39_ap = 1 \n #include "gameplay\character_criticals_1.xml" actor_break_dialog kvartet_1 st_vasil_nevezuchi ui_npc_u_stalker_militari_antigas_2 st_kvartet_bio vasil_nevezuchi army stalker_terrain 52991 -2249 characters_voice\human\military_3\ actors\stalker_soldier\stalker_soldier4a [spawn] \n wpn_fort \n wpn_val \n ammo_9x18_pmm = 1 \n ammo_9x39_ap = 1 \n #include "gameplay\character_criticals_1.xml" actor_break_dialog vasil_nevezuchi_1 sarik_name ui_inGame2_ecolog_guard_blue ah_sarik ecolog stalker_terrain characters_voice\human\stalker_1\ 0 10 actors\stalker_ecologist\stalker_ecolog_guard 0 [spawn] \n wpn_ak74u \n ammo_5.45x39_fmj = 2 \n #include "gameplay\character_criticals_1.xml" hello_dialog sarik_dialog actor_break_dialog kovalev_name ui_inGame2_ecolog_brown ah_bol_kovalev ecolog stalker_terrain characters_voice\human\ecolog_3\ 0 5 actors\stalker_ecologist\stalker_ecolog_brown 0 [spawn] \n wpn_groza \n ammo_9x39_ap = 2 \n detector_simple \n granade_f1 = 2 \n #include "gameplay\character_criticals_1.xml" ah_kovalev_start_dialog meet_ah cancel_ah kovalev_1_quest kovalev_1_quest_end kovalev_2_quest kovalev_2_quest_end kovalev_redirect_dialog actor_break_dialog markov_name ui_inGame2_ecolog_blue ah_yan_markov ecolog stalker_terrain characters_voice\human\ecolog_3\ 0 20 actors\stalker_ecologist\stalker_ecolog_blue 0 [spawn] \n wpn_fn2000 \n ammo_5.56x45_ap = 2 \n detector_simple \n #include "gameplay\character_criticals_1.xml" ah_markov_start_dialog meet_ah cancel_ah markov_1_quest markov_1_quest_end markov_2_quest markov_2_quest_end markov_3_quest markov_3_quest_end markov_redirect_dialog actor_break_dialog pirogov_name ui_inGame2_ecolog_green ah_dark_pirogov ecolog stalker_terrain characters_voice\human\ecolog_3\ 0 -400 actors\stalker_ecologist\stalker_ecolog_military 0 [spawn] \n wpn_l85 \n ammo_5.56x45_ap = 2 \n detector_simple \n #include "gameplay\character_criticals_1.xml" ah_pirogov_start_dialog meet_ah cancel_ah pirogov_1_quest pirogov_1_quest_end pirogov_2_quest pirogov_2_quest_end pirogov_3_quest pirogov_3_quest_end pirogov_redirect_dialog actor_break_dialog chernov_name ui_inGame2_ecolog_military ah_mil_chernov ecolog stalker_terrain characters_voice\human\ecolog_3\ 0 -100 actors\stalker_ecologist\stalker_ecolog 0 [spawn] \n wpn_g36 \n ammo_5.56x45_ap = 2 \n detector_simple \n #include "gameplay\character_criticals_1.xml" ah_chernov_start_dialog meet_ah cancel_ah chernov_1_quest chernov_1_quest_end chernov_3_quest chernov_3_quest_end chernov_4_quest chernov_4_quest_end chernov_5_quest chernov_5_quest_end chernov_6_quest chernov_6_quest_end chernov_redirect_dialog actor_break_dialog juk_name ui_inGame2_ecolog_white ah_up_juk ecolog stalker_terrain characters_voice\human\ecolog_3\ 0 400 actors\stalker_ecologist\stalker_ecolog_white -1 [spawn] \n wpn_sig550 \n ammo_5.56x45_ap = 2 \n detector_simple \n granade_f1 = 3 \n #include "gameplay\character_criticals_1.xml" ah_juk_start_dialog meet_ah cancel_ah juk_1_quest juk_1_quest_end juk_2_quest juk_2_quest_end juk_3_quest juk_3_quest_end juk_redirect_dialog actor_break_dialog vorobushkin_name ui_inGame2_ecolog_yellow ah_zat_vorobushkin ecolog stalker_terrain characters_voice\human\ecolog_3\ 0 250 actors\stalker_ecologist\stalker_ecolog_yellow 0 [spawn] \n wpn_protecta \n ammo_12x70_buck = 2 \n detector_simple \n #include "gameplay\character_criticals_1.xml" ah_vorobushkin_start_dialog meet_ah cancel_ah vorobushkin_1_quest vorobushkin_1_quest_end vorobushkin_2_quest vorobushkin_2_quest_end vorobushkin_redirect_dialog actor_break_dialog skabinsky_name ui_inGame2_ecolog_blue ah_aes_skabinsky trader stalker_terrain characters_voice\human\ecolog_3\ 0 -1100 actors\stalker_ecologist\stalker_ecolog_blue 0 [spawn] \n wpn_fn2000 \n ammo_5.56x45_ap = 2 \n detector_simple \n #include "gameplay\character_criticals_1.xml" ah_skabinsky_start_dialog skabinsky_1_quest skabinsky_1_quest_end actor_break_dialog skabinsky_name ui_inGame2_ecolog_blue ah_aes_skabinsky_final ecolog stalker_terrain characters_voice\human\ecolog_3\ 0 -1100 actors\stalker_ecologist\stalker_ecolog_blue 0 [spawn] \n wpn_fn2000 \n ammo_5.56x45_ap = 2 \n detector_simple \n #include "gameplay\character_criticals_1.xml" ah_skabinsky_start_dialog skabinsky_1_quest skabinsky_1_quest_end skabinsky_fail_quest actor_break_dialog dragun_name ui_inGame2_csky_hero st_dragun_bio dragun stalker stalker_terrain characters_voice\human\killer_1\ 40444 1500 actors\stalker_merc\stalker_shram [spawn] \n wpn_vintorez = 1 \n ammo_9x39_pab9 = 1 \n pda_dragun = 1 \n #include "gameplay\character_criticals_1.xml" cs_task4_dragun_dialog cs_task5_dragun_dialog actor_break_dialog cs_informer_name ui_npc_u_nebo_1 st_informer_bio cs_informer csky stalker_terrain characters_voice\human\csky_0\ 6444 -1546 actors\stalker_nebo\stalker_nebo_1 [spawn] \n wpn_ak74 \n ammo_5.45x39_ap = 1 \n wpn_pm \n ammo_9x18_fmj = 1 \n cs_informer_pda = 1 \n #include "gameplay\character_criticals_1.xml" brodyaga_name ui_inGame2_Brodyaga_dolg st_brodyaga_bio brodyaga stalker stalker_terrain characters_voice\human\stalker_3\ 59825 759 actors\stalker_monolith\stalker_monolith_1_face_1 [spawn] \n wpn_svu \n ammo_7.62x54_7h1 \n wpn_colt1911 \n ammo_11.43x23_fmj \n brodyaga_cs_story_dialog2 brodyaga_cs_story_dialog1 actor_break_dialog #include "gameplay\character_criticals_1.xml" gamajun_name ui_npc_u_nebo_3 st_gamajun_bio gamajun stalker stalker_terrain characters_voice\human\csky_3\ 19825 759 actors\stalker_nebo\stalker_nebo_3 [spawn] \n wpn_abakan = 1 \n ammo_5.45x39_ap = 3 \n gamajun_cs_story_dialog1 gamajun_cs_story_dialog2 actor_break_dialog #include "gameplay\character_criticals_1.xml" monolith_pri_b36_smart_terrain_defense_name ui_inGame2_monolit_4 st_monolith_pri_b36_smart_terrain_defense_bio monolith_pri_b36_smart_terrain_defense monolith stalker_terrain characters_voice\human\monolith_3\ 15825 -759 actors\stalker_monolith\stalker_monolith4b [spawn] \n wpn_g36 = 1 \n ammo_5.45x39_ap = 1 \n cs_deshefrator = 1 \n actor_break_dialog #include "gameplay\character_criticals_1.xml"