[offline_health] sim_default_bandit_0 = 50 sim_default_bandit_1 = 75 sim_default_bandit_2 = 100 sim_default_bandit_3 = 200 sim_default_bandit_4 = 250 sim_default_csky_0 = 50 sim_default_csky_1 = 100 sim_default_csky_2 = 150 sim_default_csky_3 = 200 sim_default_csky_4 = 250 sim_default_killer_0 = 75 sim_default_killer_1 = 110 sim_default_killer_2 = 150 sim_default_killer_3 = 200 sim_default_killer_4 = 300 sim_default_killer_5 = 400 sim_default_duty_0 = 75 sim_default_duty_1 = 110 sim_default_duty_2 = 150 sim_default_duty_3 = 200 sim_default_duty_4 = 300 sim_default_freedom_0 = 75 sim_default_freedom_1 = 110 sim_default_freedom_2 = 150 sim_default_freedom_3 = 200 sim_default_freedom_4 = 250 sim_default_military_0 = 75 sim_default_military_1 = 100 sim_default_military_2 = 150 sim_default_military_3 = 200 sim_default_military_4 = 300 sim_default_military_5 = 400 sim_default_ecolog_0 = 25 sim_default_ecolog_1 = 75 sim_default_ecolog_2 = 100 sim_default_ecolog_3 = 125 sim_default_ecolog_4 = 250 sim_default_ecolog_5 = 350 sim_default_monolith_0 = 75 sim_default_monolith_1 = 120 sim_default_monolith_2 = 150 sim_default_monolith_3 = 200 sim_default_monolith_4 = 300 sim_default_stalker_0 = 50 sim_default_stalker_1 = 75 sim_default_stalker_2 = 100 sim_default_stalker_3 = 200 sim_default_stalker_4 = 250 sim_default_renegade_0 = 50 sim_default_renegade_1 = 75 sim_default_renegade_2 = 100 sim_default_renegade_3 = 200 sim_default_renegade_4 = 250 sim_default_greh_0 = 75 sim_default_greh_1 = 110 sim_default_greh_2 = 150 sim_default_greh_3 = 200 sim_default_greh_4 = 250 sim_default_isg_0 = 50 sim_default_isg_1 = 75 sim_default_isg_2 = 100 sim_default_isg_3 = 200 sim_default_isg_4 = 250 sim_default_isg_5 = 400 sim_default_zombied_0 = 50 sim_default_zombied_1 = 75 sim_default_zombied_2 = 100 sim_default_zombied_3 = 125 sim_default_zombied_4 = 175 ;-- Mutants zombie_weak = 75 zombie_normal = 100 zombie_strong = 125 zombie_blind = 350 rat_weak = 5 rat_normal = 5 rat_strong = 5 rat_wolf = 5 tushkano_weak = 10 tushkano_weak_a = 10 tushkano_weak_b = 10 tushkano_weak_c = 10 tushkano_normal = 10 tushkano_normal_a = 15 tushkano_normal_b = 15 tushkano_normal_c = 15 tushkano_strong = 30 tushkano_strong_a = 30 tushkano_strong_b = 30 tushkano_strong_c = 30 boar_normal = 150 boar_strong = 200 boar_01a_weak = 125 boar_02a_weak = 125 boar_01a_hard = 200 boar_02a_hard = 200 boar_02a_strong = 200 flesh_01a_weak = 75 flesh_01a_normal = 100 flesh_01a_strong = 125 flesh_02a_weak = 75 flesh_02a_normal = 125 flesh_02a_strong = 50 flesh_03a_weak = 75 flesh_03a_normal = 125 flesh_03a_strong = 50 dog_weak_red = 50 dog_weak_white = 50 dog_weak_brown = 50 dog_weak_bulterier = 50 dog_normal_red = 75 dog_normal_white = 75 dog_normal_brown = 75 dog_normal_bulterier = 75 dog_strong_red = 100 dog_strong_white = 100 dog_strong_brown = 100 dog_strong_bulterier = 100 dog_strong_black = 150 pseudodog_normal = 150 pseudodog_strong = 250 pseudodog_grey_weak = 150 pseudodog_grey_strong = 250 cat_weak_a = 50 cat_weak_b = 50 cat_weak_c = 50 cat_weak_d = 50 cat_weak_e = 50 cat_normal_a = 75 cat_normal_b = 75 cat_normal_c = 75 cat_normal_d = 75 cat_normal_e = 75 cat_strong_a = 100 cat_strong_b = 100 cat_strong_c = 100 cat_strong_d = 100 cat_strong_e = 100 fracture_weak = 250 fracture_normal = 250 fracture_strong = 250 fracture_2 = 250 fracture_3 = 250 snork_weak = 300 snork_weak2 = 300 snork_weak3 = 300 snork_weak4 = 300 snork_normal = 300 snork_normal2 = 300 snork_normal3 = 300 snork_normal4 = 300 snork_strong = 300 snork_strong2 = 300 snork_strong3 = 300 snork_strong4 = 300 lurker_1_weak = 350 lurker_1_normal = 350 lurker_1_strong = 350 lurker_2_weak = 350 lurker_2_normal = 350 lurker_2_strong = 350 lurker_3_weak = 350 lurker_3_normal = 350 lurker_3_strong = 350 bloodsucker_red_weak = 350 bloodsucker_red_normal = 350 bloodsucker_red_strong = 350 bloodsucker_green_weak = 350 bloodsucker_green_normal = 350 bloodsucker_green_strong = 350 bloodsucker_black_weak = 350 bloodsucker_black_normal = 350 bloodsucker_black_strong = 350 bloodsucker_strong_big = 350 psysucker_1_weak = 400 psysucker_1_normal = 400 psysucker_1_strong = 400 psysucker_2_weak = 400 psysucker_2_normal = 400 psysucker_2_strong = 400 psysucker_3_weak = 400 psysucker_3_normal = 400 psysucker_3_strong = 400 psy_dog_normal = 400 m_karlik_e = 600 burer_normal = 600 burer_normal2 = 600 burer_weak = 550 burer_weak2 = 550 m_controller_normal = 700 m_controller_normal2 = 700 m_controller_normal1111 = 700 m_controller_normal777 = 700 m_controller_normal888 = 700 m_poltergeist_normal_tele = 700 m_poltergeist_normal_flame = 700 m_poltergeist_normal_black = 700 m_controller_psy = 1000 chimera_weak = 1000 chimera_normal = 1000 chimera_normal2 = 1000 chimera_normal3 = 1000 chimera_strong = 1000 chimera_strong2 = 1000 chimera_strong3 = 1000 chimera_strong4 = 1000 gigant_weak = 1500 gigant_normal = 1500 gigant_strong = 1500 [story_communities] agr_smart_terrain_1_6_army_mechanic_stalker = army agr_smart_terrain_1_6_army_trader_stalker = army agr_smart_terrain_1_6_army_medic_stalker = army agr_1_6_medic_army_mlr = army agr_1_6_barman_army_mlr = army agr_smart_terrain_1_6_near_2_military_colonel_kovalski = army esc_3_16_military_trader = army army_south_mechan_mlr = army army_degtyarev_jup = army army_degtyarev = army zat_b7_bandit_boss_sultan = bandit val_smart_terrain_7_3_bandit_mechanic_stalker = bandit val_smart_terrain_7_4_bandit_trader_stalker = bandit bandit_main_base_medic_mlr = bandit guid_dv_mal_mlr = bandit jup_cont_trader_bandit = bandit jup_cont_mech_bandit = bandit trucks_cemetery_bandit_trader = bandit trucks_cemetery_bandit_mechanic = bandit mar_base_stalker_barmen = csky mar_base_stalker_tech = csky mar_smart_terrain_base_doctor = csky mar_smart_terrain_base_stalker_leader_marsh = csky mar_base_owl_stalker_trader = csky guid_marsh_mlr = csky bar_dolg_leader = dolg bar_dolg_general_petrenko_stalker = dolg bar_visitors_stalker_mechanic = dolg bar_dolg_medic = dolg yan_ecolog_kruglov = ecolog yan_stalker_sakharov = ecolog yan_povar_army_mlr = ecolog mechanic_army_yan_mlr = ecolog jup_b6_scientist_tech = ecolog jup_b6_scientist_nuclear_physicist = ecolog jup_b6_scientist_biochemist = ecolog mil_smart_terrain_7_10_freedom_trader_stalker = freedom mil_smart_terrain_7_7_freedom_mechanic_stalker = freedom mil_smart_terrain_7_7_freedom_leader_stalker = freedom mil_freedom_medic = freedom mil_freedom_guid = freedom mil_freedom_barman_mlr = freedom jup_a6_freedom_leader = freedom jup_a6_freedom_trader_ashot = freedom jup_a6_stalker_barmen = freedom jup_b19_freedom_yar = freedom cit_killers_merc_trader_stalker = killer cit_killers_merc_mechanic_stalker = killer cit_killers_merc_barman_mlr = killer ds_killer_guide_main_base = killer cit_killers_merc_medic_stalker = killer merc_pri_grifon_mlr = killer merc_pri_a18_mech_mlr = killer pri_special_trader_mlr = killer zat_stancia_trader_merc = killer zat_stancia_mech_merc = killer pri_monolith_monolith_trader_stalker = monolith pri_monolith_monolith_mechanic_stalker = monolith lider_monolith_haron = monolith monolith_eidolon = monolith mechanic_monolith_kbo = monolith trader_monolith_kbo = monolith mechanic_monolith_jup_depo = monolith trader_monolith_jup_depo = monolith jup_b220_trapper = stalker bar_visitors_barman_stalker_trader = stalker esc_2_12_stalker_fanat = stalker esc_2_12_stalker_nimble = stalker esc_2_12_stalker_wolf = stalker esc_smart_terrain_5_7_loner_mechanic_stalker = stalker m_lesnik = stalker m_trader = stalker mar_smart_terrain_doc_doctor = stalker zat_a2_stalker_barmen = stalker zat_a2_stalker_mechanic = stalker zat_b106_stalker_gonta = stalker zat_b22_stalker_medic = stalker zat_b30_owl_stalker_trader = stalker hunter_gar_trader = stalker esc_main_base_trader_mlr = stalker devushka = stalker bar_informator_mlr = stalker guid_bar_stalker_navigator = stalker stalker_gatekeeper = stalker stalker_rogue = stalker stalker_rogue_ms = stalker stalker_rogue_oa = stalker stalker_stitch_ms = stalker stalker_stitch_oa = stalker stalker_stitch = stalker lost_stalker_strelok = stalker stalker_strelok_oa = stalker stalker_strelok_hb = stalker pri_a16_mech_mlr = stalker guid_pri_a15_mlr = stalker trader_pri_a15_mlr = stalker guid_jup_stalker_garik = stalker zat_tech_mlr = stalker kat_greh_sabaoth = greh red_greh_trader = greh red_greh_tech = greh ds_domik_isg_leader = isg jup_depo_isg_leader = isg jup_depo_isg_tech = isg ;-- Ignore list used exclusively for Warfare. Any squads listed below will not be registered with Warfare ;-- Additionally, they will not be able to participate in offline combat [ignore_list] agr_smart_terrain_1_6_army_mechanic_stalker_squad agr_smart_terrain_1_6_army_trader_stalker_squad agr_smart_terrain_1_6_near_2_military_colonel_kovalski_squad agr_smart_terrain_1_6_army_medic_stalker_squad agr_1_6_medic_army_mlr_squad agr_1_6_barman_army_mlr_squad army_degtyarev_jup_squad army_degtyarev army_degtyarev_zat_squad army_jup_squad army_isg_spy_squad degtyarev_taskforce_squad degtyarev_pri_b35_squad tarasov_pri_b35_squad isg_guard_squad isg_recon_squad isg_checkpoint_squad isg_jupiter_factory_squad isg_delivery_interception_squad bar_dolg_leader_squad bar_dolg_general_petrenko_stalker_squad bar_dolg_general_zoneguard_stalker_squad bar_arena_manager_squad bar_visitors_barman_stalker_trader_squad bar_visitors_cardan_tech_squad bar_visitors_garik_stalker_guard_squad bar_visitors_zhorik_stalker_guard2_squad guid_bar_stalker_navigator_squad bar_informator_mlr_squad dolg_medic_squad bar_dolg_medic_squad bar_visitors_stalker_mechanic_squad jup_b6_scientist_nuclear_physicist_squad jup_b6_scientist_biochemist_squad bun_krovosos_nest_squad cit_killers_merc_mechanic_stalker_squad cit_killers_merc_trader_stalker_squad cit_killers_merc_medic_stalker_squad cit_killers_merc_barman_mlr_squad ds_killer_guide_main_base_squad ds_killer_medic_mlr_squad cit_killers_merc_stalker_aslan_squad esc_2_12_stalker_fanat_squad esc_2_12_stalker_nimble_squad esc_2_12_stalker_wolf_squad esc_2_12_stalker_trader_squad esc_smart_terrain_5_7_loner_mechanic_stalker_squad devushka_squad escape_main_base_trader_mlr army_south_mechan_mlr_squad esc_3_16_military_trader_squad stalker_gatekeeper_squad stalker_rogue_squad stalker_rogue_ms_squad stalker_rogue_oa_squad stalker_stitch_ms_squad stalker_stitch_ms_gen_squad stalker_stitch_oa_squad stalker_stitch_squad lost_stalker_strelok_squad stalker_strelok_oa_squad stalker_strelok_hb_squad pri_a16_stalker_rogue_squad pri_a16_stalker_rogue_oa_squad pri_a16_stalker_strelok_oa_squad pri_a16_stalker_stitch_oa_squad stalker_scope_squad stalker_wayfarer_squad red_forest_greh_squad lim_ecolog_assault_squad lim_stalker_assault_squad lazarus_ecolog_squad lazarus_stalker_squad aes2_greh_squad1 aes2_greh_squad2 aes2_greh_defence_squad boss_sultan_task_5_stalkers hunter_gar_trader_squad stalker_sim_baraholka_traders baraholka_trader baraholka_trader_night jup_b6_scientist_group jup_a12_bandit_chief_squad jup_a6_freedom_leader_squad jup_a6_freedom_trader_ashot_squad jup_a6_stalker_medik_squad jup_a6_stalker_barmen_squad jup_a6_kardan_squad jup_b19_freedom_yar_squad jup_b25_alex_squad guid_jup_stalker_garik_squad zat_b215_stalker_guide_jupiter_squad monolith_jup_mechanic_squad monolith_jup_trader_mlr_squad jup_cont_trader_bandit_squad jup_cont_mech_bandit_squad zat_b30_owl_stalker_trader_squad zat_b22_stalker_medic zat_b22_medic zat_b22_barman zat_b22_barmen zat_a2_stalker_barmen zat_a2_stalker_mechanic_squad zaton_killer_guide_station_squad zat_tech_mlr_squad zat_stancia_trader_merc_squad zat_stancia_mech_merc_squad guid_zan_stalker_locman_squad zat_a2_stalker_nimble_squad zat_b106_stalker_crab_squad zat_b106_stalker_gonta_squad zat_b7_stalkers_raiders zat_b215_stalker_guide_zaton_squad yan_stalker_sakharov_squad yan_povar_army_mlr yan_povar_army_mlr_squad mechanic_army_yan_mlr mechanic_army_yan_mlr_squad yan_ecolog_kruglov_squad yan_ecolog_semenov_squad yan_ecolog_vasilyev_squad jup_b6_scientist_tech_squad zat_b7_bandit_boss_sultan_squad val_smart_terrain_7_4_bandit_trader_stalker_squad val_smart_terrain_7_3_bandit_mechanic_stalker_squad bandit_main_base_medic_mlr_squad guid_dv_mal_mlr_squad mlr_bandit_boss_squad trucks_cemetery_bandit_trader_squad trucks_cemetery_bandit_mechanic_squad pri_monolith_monolith_mechanic_stalker_squad pri_monolith_monolith_trader_stalker_squad trader_pri_a15_mlr_squad guid_pri_a15_mlr_squad merc_pri_a18_mech_mlr_squad merc_pri_grifon_mlr_squad pri_a16_mech_mlr_squad pri_a16_freedom_yar_squad pri_a16_medic_yar_squad pri_special_trader_mlr_squad lider_monolith_haron_squad monolith_kbo_squad monolith_eidolon_squad mechanic_monolith_kbo_squad trader_monolith_kbo_squad mechanic_monolith_jup_depo_squad trader_monolith_jup_depo_squad monolith_bridge_trader_mlr_squad red_greh_trader_squad red_greh_tech_squad kat_greh_sabaoth ds_domik_isg_leader jup_b220_trapper mil_smart_terrain_7_7_freedom_leader_stalker_squad mil_smart_terrain_7_7_freedom_mechanic_stalker_squad mil_smart_terrain_7_10_freedom_trader_stalker_squad mil_freedom_barman_mlr_squad mil_freedom_medic_squad mil_freedom_guid_squad mar_base_owl_stalker_trader_squad mar_base_stalker_barmen_squad mar_base_stalker_tech_squad mar_smart_terrain_base_doctor_squad mar_doctor_squad mar_doctor_dog_squad mar_smart_terrain_doc_squad mar_smart_terrain_doc_doctor_squad mar_smart_terrain_doc_dog_squad mar_smart_terrain_base_dog_doctor_squad mar_smart_terrain_base_stalker_leader_marsh_squad guid_marsh_mlr_squad drx_march_task_5_csky_squad red_forester_tech red_greh_trader red_greh_tech ds_isg_leader_squad ds_isg_recon_squad jup_depo_isg_leader_squad jup_depo_isg_tech_squad jup_depo_isg_recon_squad jup_depo_isg_guard_squad jup_depo_isg_guard_squad_2 jup_b8_army_recon_1_squad jup_b8_army_recon_2_squad jup_u_isg_guard_squad jup_u_isg_guard_2_squad stalker_sim_squad_trader stalker_sim_squad_mechanic stalker_sim_squad_medic stalker_sim_squad_barman bandit_sim_squad_trader bandit_sim_squad_mechanic bandit_sim_squad_medic bandit_sim_squad_barman merc_sim_squad_trader merc_sim_squad_mechanic merc_sim_squad_medic merc_sim_squad_barman dolg_sim_squad_trader dolg_sim_squad_mechanic dolg_sim_squad_medic dolg_sim_squad_barman freedom_sim_squad_trader freedom_sim_squad_mechanic freedom_sim_squad_medic freedom_sim_squad_barman army_sim_squad_trader army_sim_squad_mechanic army_sim_squad_medic army_sim_squad_barman ecolog_sim_squad_trader ecolog_sim_squad_mechanic ecolog_sim_squad_medic ecolog_sim_squad_barman csky_sim_squad_trader csky_sim_squad_mechanic csky_sim_squad_medic csky_sim_squad_barman monolith_sim_squad_trader monolith_sim_squad_mechanic monolith_sim_squad_medic monolith_sim_squad_barman renegade_sim_squad_trader renegade_sim_squad_mechanic renegade_sim_squad_medic renegade_sim_squad_barman greh_sim_squad_trader greh_sim_squad_mechanic greh_sim_squad_medic greh_sim_squad_barman isg_sim_squad_trader isg_sim_squad_mechanic isg_sim_squad_medic isg_sim_squad_barman ;-- xQd start- added hostage squads hostage_companion_task_1_stalker hostage_companion_task_1_ecolog hostage_companion_task_1_bandit hostage_companion_task_1_csky hostage_companion_task_1_dolg hostage_companion_task_1_freedom hostage_companion_task_1_killer ;-- xQd end jup_b10_stalker_drunk_squad zat_b18_noah_squad zat_b18_dog_noah_squad dasc_tech_mlr_squad dasc_trade_mlr_squad bar_arena_guard_squad pol_smart_terrain_1_1_squad stalkers_base_red_forest_mlr_squad warlab_pod_stalker_squad drx_sl_raid_companion_squad_stalker_1 drx_sl_raid_companion_squad_stalker_2 drx_sl_raid_companion_squad_stalker_3 drx_sl_raid_companion_squad_stalker_4 drx_sl_raid_companion_squad_ecolog_1 drx_sl_raid_companion_squad_ecolog_2 drx_sl_raid_companion_squad_dolg_1 drx_sl_raid_companion_squad_dolg_2 drx_sl_raid_companion_squad_freedom_1 drx_sl_raid_companion_squad_freedom_2 drx_sl_raid_companion_squad_csky_1 drx_sl_raid_companion_squad_csky_2 drx_sl_raid_companion_squad_killer_1 drx_sl_raid_companion_squad_killer_2 drx_sl_raid_companion_squad_army_1 drx_sl_raid_companion_squad_army_2 drx_sl_raid_companion_squad_bandit_1 drx_sl_raid_companion_squad_bandit_2 drx_sl_raid_companion_squad_monolith_1 drx_sl_raid_companion_squad_monolith_2 ecolog_companion_task_1 ecolog_companion_task_2 bandit_companion_task_1 survival_squad_stalker survival_squad_ecolog boss_sultan_task_5_stalkers ;-- Used exclusively for Warfare. Any squads listed below will be registered with Warfare, but unable to be commanded by automatic Warfare functions. The player can still command them ;-- They can also still participate in offline combat [stationary_squads] bar_duty_security_squad_leader_squad bar_zastava_2_commander_squad yan_bunker_guards_squad jup_b47_merc_guard_squad merc_hide_squad_on_book_store jup_a6_freedom_guard_squad_1 esc_smart_terrain_3_16_military_mlr_squad esc_smart_terrain_3_16_military_mlr_patrol agr_1_6_guards_army_mlr_squad mar_smart_terrain_base_lager_squad cit_killers_merc_guard_squad_1 cit_killers_merc_guard_squad_2 red_3_2_greh_guard_squad zat_b40_merc_squad stalker_sim_squad_defender bandit_sim_squad_defender merc_sim_squad_defender duty_sim_squad_defender freedom_sim_squad_defender army_sim_squad_defender ecolog_sim_squad_defender csky_sim_squad_defender monolith_sim_squad_defender greh_sim_squad_defender isg_sim_squad_defender renegade_sim_squad_defender zombied_sim_squad_defender