-- @ Version: SCREEN SPACE SHADERS - UPDATE 22 -- @ Description: Terrain script -- @ Author: https://www.moddb.com/members/ascii1457 -- @ Mod: https://www.moddb.com/mods/stalker-anomaly/addons/screen-space-shaders -- Terrain setup local ssfx_terrain_distance = 0 local ssfx_terrain_pom_quality = 0 local ssfx_terrain_pom_refine = 0 local ssfx_terrain_pom_range = 0 local ssfx_terrain_pom_height = 0 local ssfx_terrain_pom_water = 0 local ssfx_terrain_grass_align = 0 local ssfx_terrain_grass_slope = 0 -- Samples, Range, Height, Water Limit function apply_terrain_settings() get_console():execute("ssfx_terrain_quality (" .. ssfx_terrain_distance .. ",0,0,0)") get_console():execute("ssfx_terrain_grass_align " .. (ssfx_terrain_grass_align and 1 or 0)) get_console():execute("ssfx_terrain_grass_slope " .. ssfx_terrain_grass_slope) get_console():execute("ssfx_terrain_pom (" .. ssfx_terrain_pom_quality .. "," .. ssfx_terrain_pom_range .. "," .. ssfx_terrain_pom_height .."," .. ssfx_terrain_pom_water .. ")") get_console():execute("ssfx_terrain_pom_refine " .. (ssfx_terrain_pom_refine and 1 or 0)) end function on_option_change() -- Get settings ssfx_terrain_distance = ssfx_001_mcm.ssfx_get_setting("terrain", "distance", ssfx_terrain_settings) ssfx_terrain_pom_quality = ssfx_001_mcm.ssfx_get_setting("terrain", "pom_quality", ssfx_terrain_settings) ssfx_terrain_pom_refine = ssfx_001_mcm.ssfx_get_setting("terrain", "pom_refine", ssfx_terrain_settings) ssfx_terrain_pom_range = ssfx_001_mcm.ssfx_get_setting("terrain", "pom_range", ssfx_terrain_settings) ssfx_terrain_pom_height = ssfx_001_mcm.ssfx_get_setting("terrain", "pom_height", ssfx_terrain_settings) ssfx_terrain_pom_water = ssfx_001_mcm.ssfx_get_setting("terrain", "pom_water_level", ssfx_terrain_settings) ssfx_terrain_grass_align = ssfx_001_mcm.ssfx_get_setting("terrain", "grass_align", ssfx_terrain_settings) ssfx_terrain_grass_slope = ssfx_001_mcm.ssfx_get_setting("terrain", "grass_slope", ssfx_terrain_settings) -- Convert from degrees to 0 ~ 1 ssfx_terrain_grass_slope = ssfx_terrain_grass_slope / 90 -- Apply settings apply_terrain_settings() end function on_game_start() -- General Functions RegisterScriptCallback("on_option_change", on_option_change) -- Read and apply settigns on_option_change() end