--[[ ===================================================================== Addon : Tosox Mini Mods Repo: Surge Crow Killer Fix Link : https://www.moddb.com/mods/stalker-anomaly/addons/tosox-mini-mods-repo/ Author : Tosox Date : 12.04.2024 Last Edit : 22.04.2024 ===================================================================== --]] surge_manager_CSurgeManager_kill_crows_at_pos = surge_manager.CSurgeManager.kill_crows_at_pos surge_manager.CSurgeManager.kill_crows_at_pos = function(self, pos, delay) local h = hit() h.type = hit.fire_wound h.power = 0.9 h.impulse = 0.0 h.direction = VEC_Z h.draftsman = db.actor h:bone("bip01_pelvis") -- Tosox: add a bone so Entity::HitSignal in the engine is executed for k, id in pairs(bind_crow.crow_storage) do if delay then CreateTimeEvent("delay_kill_crow", id, math.random(1, 3), surge_manager.make_dead_crow, id, h) else local crow = level.object_by_id(id) if (crow and crow:alive() and pos < crow:position().z) then crow:hit(h) end end end end psi_storm_manager_CPsiStormManager_kill_crows_at_pos = psi_storm_manager.CPsiStormManager.kill_crows_at_pos psi_storm_manager.CPsiStormManager.kill_crows_at_pos = function(self, pos) -- self.crowParticles={} local h = hit() h.type = hit.fire_wound h.power = 1.0 h.impulse = 0 h.direction = VEC_Z h.draftsman = db.actor h:bone("bip01_pelvis") -- Tosox: add a bone so Entity::HitSignal in the engine is executed for k, v in pairs(bind_crow.crow_storage) do local obj = alife_object(v) if obj then local crow = level.object_by_id(obj.id) if (crow and crow:alive() and distance_2d(pos, crow:position()) < 25) then -- crow:start_particles("crommcruac\\electrocute_crow","bip01_pelvis") -- self.crowParticles[k]=particles_object("crommcruac\\electrocute_crow") -- self.crowParticles[k]:play_at_pos(crow:position()) crow:hit(h) end end end end