-- If you don't use MCM, change your defaults from here. local defaults = { debug = false, mag_loadtime_factor = 1, mag_unloadtime_factor = 1, mag_tooltip = 1, empty_mags_stack = true, sort_inv = true, show_hud = true, icon_text = true, ammo_icon = true, scale = 1, ammo_scale = 1, group_by_ammo = true, grp_by_bt = true, show_bgrd = true, bgrd = 1, load_behavior = 0, unload_behavior = 0, loadstash_behavior = 0, retain_round = false, ejection = 0, tacload = false, mag_unequip_trs = 1, three_hands = false, deathquality = 1.0, deathammo = 1.0, } local def_map = { debug = "mgmt", mag_loadtime_factor = "mgmt", mag_unloadtime_factor = "mgmt", mag_tooltip = "mgmt", empty_mags_stack = "mgmt", sort_inv = "mgmt", show_hud = "hud", icon_text = "hud", ammo_icon = "hud", scale = "hud", ammo_scale = "hud", group_by_ammo = "hud", grp_by_bt = "hud", show_bgrd = "hud", bgrd = "hud", load_behavior = "gameplay", unload_behavior = "gameplay", loadstash_behavior = "gameplay", retain_round = "gameplay", ejection = "gameplay", tacload = "gameplay", mag_unequip_trs = "gameplay", three_hands = "gameplay", deathquality = "gameplay", deathammo = "gameplay", } local colors = {--alpha value will be reset to match slider orange = GetARGB(100, 255, 159, 82), pink = GetARGB(100, 255, 192, 203), blond = GetARGB(100, 240, 240, 190), white = GetARGB(100, 255, 255, 255), brown = GetARGB(100, 165, 42, 42), blue = GetARGB(100, 0, 0, 255), } function get_config(key) if ui_mcm then return ui_mcm.get("magazines/"..def_map[key].."/"..key) else return defaults[key] end end function on_mcm_load() op = { id= "magazines",gr={ {id = "mgmt",sh=true,gr={ {id= "mgmtitle",type= "slide",text="ui_mcm_magazines_mgmtitle",link= "ui_options_slider_player",size= {512,50},spacing= 20}, {id = "debug", type = "check", val = 1, def=false}, {id = "mag_loadtime_factor", type = "track", val = 2, min=0.4,max=2,step=0.1, def = 1}, {id = "mag_unloadtime_factor", type = "track", val = 2, min=0.4,max=2,step=0.1, def = 1}, {id= "mag_tooltip" ,type= "list", val= 2 ,def= 1 ,content= {{0,"topround"}, {1,"trcap"}, {2,"full"}} }, {id = "empty_mags_stack", type = "check", val = 1, def=true}, {id = "sort_inv", type = "check", val = 1, def=true}, {id= "highlight_color" ,type= "list" ,val= 0 ,def= "orange" ,content= {{"brown","ram_brown"},{"white","ram_white"}, {"blond","ram_blond"} , {"blue","ram_blue"}, {"orange","ram_orange"} , {"pink","ram_pink"} } }, {id= "highlight_clr_a" ,type= "track" ,val= 2 ,min= 0 ,max= 255 ,step= 1 ,def= 100 }, }}, {id = "hud",sh=true,gr={ {id= "hudtitle",type= "slide",text="ui_mcm_magazines_hudtitle",link= "ui_options_slider_player",size= {512,50},spacing= 20}, {id = "show_hud", type = "check", val = 1, def=true}, {id = "scale", type = "track", val = 2, min=0.1,max=2,step=0.05, def = 1}, {id = "grp_by_bt", type = "check", val = 1, def=true}, {id = "group_by_ammo", type = "check", val = 1, def=true}, {id = "icon_text", type = "check", val = 1, def=true}, {id = "ammo_icon", type = "check", val = 1, def=true}, {id = "ammo_scale", type = "track", val = 2, min=0.1,max=2,step=0.05, def = 1}, {id = "show_bgrd", type = "check", val = 1, def=true}, {id = "bgrd" ,type= "list" ,val= 2, def= 1, content= {{1,1},{2,2},{3,3},{4,4},{5,5},{6,6},{7,7},{8,8},{9,9},{10,10},{11,11},{12,12}},no_str = true}, }}, {id = "gameplay",sh=true,gr={ {id= "gametitle",type= "slide",text="ui_mcm_magazines_gametitle",link= "ui_options_slider_player",size= {512,50},spacing= 20}, {id = "deathquality", type = "track", val = 2, min=0.5,max=2,step=0.1, def = 1}, {id = "deathammo", type = "track", val = 2, min=0.5,max=2,step=0.1, def = 1}, {id = "load_behavior" ,type= "list" ,val= 2, def= 0, content = {{0,"ind"},{2,"box"}, {1, "full"}}}, {id = "unload_behavior" ,type= "list" ,val= 2, def= 0, content={{0,"ind"}, {1, "full"}}}, {id = "loadstash_behavior" ,type= "list" ,val= 2, def= 1, content= {{0,"ind"},{2,"box"}, {1, "full"}}}, {id = "retain_round", type = "check", val = 1, def=false}, {id = "mag_unequip_trs", type = "track", val = 2, min=0,max=100,step=1, def = 1}, {id = "ejection" ,type= "list" ,val= 2, def= 1, content= {{0,"loadout"},{1,"ruck"}}}, { id= "rant", type= "desc", text= "ui_mcm_magazines_rant", clr= {255, 225, 0, 0}}, {id = "three_hands", type = "check", val = 1, def=false}, }}, } } return op end local function on_option_change() if ui_mcm then magazine_binder.ready_color = rax_persistent_highlight.change_alpha(colors[ui_mcm.get("magazines/mgmt/highlight_color")] or colors.orange , ui_mcm.get("magazines/mgmt/highlight_clr_a") or 100 ) empty_table(magazines.cache_mag_time) end end function on_game_start() RegisterScriptCallback("on_option_change",on_option_change) on_option_change() end