op_id = "demonized_grok_bo_enhanced_recoil" op_preset_id = "presets" op = { id = op_id, sh = true, gr = { {id = "banner", type = "slide", text = "ui_mcm_" .. op_id .. "_title", size = {512, 50}, spacing = 20}, {id = "enabled", type = "check", val = 1, def = true}, {id = "divider", type = "line"}, {id = "effect_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1.25}, {id = "gun_effect_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, {id = "pp_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, {id = "upgrades_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, {id = "condition_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, {id = "mcAnyMove_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, {id = "mcSprint_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, {id = "mcProne_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, {id = "mcCrouch_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, {id = "mcJump_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, {id = "mcZoom_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, {id = "divider", type = "line"}, {id = "fov_changer", type = "check", val = 1, def = false}, {id = "fov_power", type = "track", val = 2, min = 0, max = 5, step = 0.05, def = 1}, } } function on_mcm_load() return op end