Shadows & Light 128 256 512 768 768 ( Vanilla ) 1536 1536 ( Vanilla ) 2048 2560 3072 4096 Shadows & Light Settings Shadows LOD Base shadow map quality. The higher the value the higher the base shadow resolution and resolution through distance. Shadows Min Resolution Minimum shadow map resolution. When lights are away from the player the resolution of shadows drop to improve performance ( at the cost of image quality ). Shadows Max Resolution Maximum shadow map resolution. When lights are closer, the resolution increases to improve the image quality of shadows ( at the cost of performance ). Force Volumetric ( Map reload required ) Force the volumetric effect on all non-directional lights. You need to reload the map to apply the setting. Volumetric Intensity Volumetric Resolution Volumetric rendering resolution. Porcentage of your current resolution. [ min: 14% ~ max: 100% ] Set the intensity of the volumetric effect. Volumetric Quality Set the quality of the volumetric effect at the cost of performance.