[clear_morning] // SUNRISE TEMPLATE flare_opacity = 0.500, 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1.000, 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 0.3, 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_textures = fx\fx_sun.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on gradient = on gradient_opacity = 0.7 gradient_radius = 0.93 gradient_shader = effects\flare gradient_texture = fx\fx_glare_clear_day.tga sun = on sun_radius = 0.42 sun_texture = anamflares\sun_day.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) [cloudy] //DAYTIME TEMPLATE flare_opacity = 0.500, 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1.000, 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 0.3, 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_textures = fx\fx_sun.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = off gradient = on gradient_opacity = 0.43 gradient_radius = 1 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.34 sun_texture = fx\fx_sun_morning.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) [cloudy_morning] // SUNRISE TEMPLATE flare_opacity = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_textures = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on gradient = on gradient_opacity = 0.7 gradient_radius = 1 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.34 sun_texture = fx\fx_sun_morning.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) [clear_sunrise] // SUNRISE TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 0.1, 0.140, 0.060, 0.10, 0.140, 0.320, 0.270, 0.040, 0.050 flare_shader = effects\flare flare_textures = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = off gradient = on gradient_opacity = 0.9 gradient_radius = 1.1 gradient_shader = effects\flare gradient_texture = fx\fx_glare.tga sun = on sun_ignore_color = false sun_radius = 0.15 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga [clear_sunrise_add] // SUNRISE TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 4, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on gradient_opacity = 0.9 gradient_radius = 1.55 gradient_shader = effects\flare gradient_texture = fx\fx_glare.tga sun = on sun_ignore_color = false sun_radius = 0.145 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [clear_day] //DAYTIME TEMPLATE flare_opacity = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 0.1, 0.140, 0.060, 0.10, 0.140, 0.320, 0.270, 0.040, 0.050 flare_shader = effects\flare flare_textures = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = off gradient = on gradient_opacity = 0.74 gradient_radius = 0.8 gradient_shader = effects\flare gradient_texture = fx\fx_glare_clear_day.tga sun = on sun_radius = 0.13 sun_texture = anamflares\sun_day.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) [clear_sunset_gradient] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 4, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on gradient_opacity = 0.8 gradient_radius = 1.45 gradient_shader = effects\flare gradient_texture = fx\fx_glare.tga sun = on sun_ignore_color = false sun_radius = 0.13 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [clear_sunset] //SUNSET TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 4, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on gradient_opacity = 0.7 gradient_radius = 1.45 gradient_shader = effects\flare gradient_texture = fx\fx_glare.tga sun = on sun_ignore_color = false sun_radius = 0.145 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [clear_alt_sunrise] // SUNRISE TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 1.0 gradient_radius = 2 ; = 0.35 ;0.65 (meatchunk) gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_sun_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.03 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sunset_sun.tga [clear_alt_day] //DAYTIME TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.2, 0.1, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 0.5 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [clear_alt_day_sun] //DAYTIME TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.2, 0.1, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 0.5 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [clear_alt_sunset] //SUNSET TEMPLATE flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off gradient = on ; = on gradient_opacity = 0.75 ; = 0.75 ;непрозрачность градиента gradient_radius = 1.6 ; = 0.89 ;радиус градиента gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient1.tga gradient_shader = effects\flare sun = off sun_radius = 0.035 sun_texture = anamflares\sun_day.tga ; = fx\fx_sunset.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) [cloudy_dark_sunrise] // SUNRISE TEMPLATE flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off ;fuck lens flares = on ; gradient = on ; = on gradient_opacity = 1 ; = 0.65 ;1.05 gradient_radius = 2 ; = 0.55 gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient1.tga gradient_shader = effects\flare sun = on sun_radius = 0.035 sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_fog.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 0.1 ;(сек) blend_rise_time = 300 ;(сек) blend_down_time = 300 ;(сек) [cloudy_dark_sunrise_add] // SUNRISE TEMPLATE flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.75 ;1.0 ;1.05 gradient_radius = 2 ; = 0.15 ;0.55 gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga gradient_shader = effects\flare sun = on sun_radius = 0.0 sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_cloudy_dark.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 1.0 ;0.1 ;(сек) blend_rise_time = 300 ;(сек) blend_down_time = 300 ;(сек) [cloudy_dark_day] //DAYTIME TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.2, 0.1, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 1.9 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = off sun_ignore_color = false sun_radius = 0.25 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_dark_day_gradient] //DAYTIME TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.2, 0.1, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 2 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = off sun_ignore_color = false sun_radius = 0.26 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_dark_day_add] //DAYTIME TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.2, 0.1, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 1.5 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_foggy.tga ; sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_dark_sunset_gradient] //SUNSET TEMPLATE flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.2;0.9 ;непрозрачность градиента gradient_radius = 2 ; = 0.55 ;0.85 ;радиус градиента gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga gradient_shader = effects\flare sun = off sun_radius = 0.0 sun_texture = anamflares\sun_day.tga ; = fx\fx_sunset.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 10 ;(сек) blend_rise_time = 100 ;(сек) blend_down_time = 100 ;(сек) [cloudy_dark_sunset] //SUNSET TEMPLATE flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.9 gradient_radius = 2 ; = 0.67 gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga gradient_shader = effects\flare sun = on sun_radius = 0.035 sun_texture = anamflares\sun_day.tga ; = fx\fx_sunset.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 0.1 ;(сек) blend_rise_time = 300 ;(сек) blend_down_time = 300 ;(сек) [cloudy_dark_rain_sunrise] // SUNRISE TEMPLATE flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 1.0 gradient_radius = 2.2 ; = 0.45 gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga gradient_shader = effects\flare sun = on sun_radius = 0.135 sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_fog.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 0.1 ;(сек) blend_rise_time = 300 ;(сек) blend_down_time = 300 ;(сек) [cloudy_dark_rain_sunrise_add] // SUNRISE TEMPLATE flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.7 gradient_radius = 2 ; = 1.05 gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga gradient_shader = effects\flare sun = on sun_radius = 0.32 sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_fog.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 0.1 ;(сек) blend_rise_time = 300 ;(сек) blend_down_time = 300 ;(сек) [cloudy_light_day_dark] //DAYTIME TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.2, 0.1, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 0.5 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_dark_rain_sunrise_gradient] // SUNRISE TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; flare_position = 0.001, ;7 ; flare_radius = 1 ;0.1 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ; ;anamflares\sun_day_diffuse.tga; flares = off ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.79 gradient_radius = 0.5 ; = 0.99 gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; anamflares\flare_01.tga ; = fx\fx_sun_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_dark_rain_sunset] //SUNSET TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 1.1 gradient_radius = 2 ; = 0.55 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient1.tga sun = on sun_ignore_color = false sun_radius = 0.035 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sunset.tga [cloudy_dark_rain_sunset_gradient] //SUNSET TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 1.1 gradient_radius = 2 ; = 0.55 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient1.tga sun = on sun_ignore_color = false sun_radius = 0.0 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_dark_rain_sunset_add] //SUNSET TEMPLATE flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 1.55 gradient_radius = 2 ; = 0.25 gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga gradient_shader = effects\flare sun = on sun_radius = 0.035 sun_texture = anamflares\sun_day.tga ; = fx\fx_sunset.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 0.1 ;(сек) blend_rise_time = 300 ;(сек) blend_down_time = 300 ;(сек) [cloudy_light_sunrise] // SUNRISE TEMPLATE blend_down_time = 40 ;(сек) blend_rise_time = 40 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 1.05 gradient_radius = 2 ; = 0.40 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.315 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_fog.tga [cloudy_light_day] //DAYTIME TEMPLATE blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.3, 0.3, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 1.4 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.14 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_day2] //DAYTIME TEMPLATE blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.3, 0.3, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 0.8 ; gradient_radius = 1.4 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.14 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_day3] //DAYTIME TEMPLATE blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.3, 0.3, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 0.9 ; gradient_radius = 1.4 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.14 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_day4] //DAYTIME TEMPLATE blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.3, 0.3, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 0.68 ; gradient_radius = 1.4 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.14 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_day5] //DAYTIME TEMPLATE blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.3, 0.3, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 0.58 ; gradient_radius = 1.4 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.14 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_day_add] //DAYTIME TEMPLATE blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.2, 0.1, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 0.5 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_sunset_add] blend_down_time = 40 ;(сек) blend_rise_time = 40 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 1.1 gradient_radius = 2 ; = 0.6 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient1.tga sun = on sun_ignore_color = true sun_radius = 0.295 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun2.tga [cloudy_light_sunset] blend_down_time = 35 ;(сек) blend_rise_time = 35 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 1.45 gradient_radius = 2 ; = 1.2 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.321 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sunset_sun.tga [cloudy_light_sunset_evil] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare0.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare0.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 1.05 gradient_radius = 2 ; = 0.6 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.015 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_halo.tga [cloudy_light_rain_sunrise] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; flare_position = 0.001, ;7 ; flare_radius = 1 ;0.1 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ; ;anamflares\sun_day_diffuse.tga; flares = off ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.79 gradient_radius = 0.5 ; = 0.99 gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; anamflares\flare_01.tga ; = fx\fx_sun_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_rain_sunrise_dark] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; flare_position = 0.001, ;7 ; flare_radius = 1 ;0.1 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ; ;anamflares\sun_day_diffuse.tga; flares = off ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.79 gradient_radius = 0.5 ; = 0.99 gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; anamflares\flare_01.tga ; = fx\fx_sun_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_rain_sunrise_add] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; flare_position = 0.001, ;7 ; flare_radius = 1 ;0.1 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ; ;anamflares\sun_day_diffuse.tga; flares = off ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.79 gradient_radius = 0.5 ; = 0.99 gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; anamflares\flare_01.tga ; = fx\fx_sun_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_rain_day_gradient] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.2, 0.1, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 0.5 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.085 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_rain_day] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.2, 0.1, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 0.5 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [cloudy_light_rain_sunset] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.75 ;непрозрачность градиента gradient_radius = 2 ; = 0.75 ;радиус градиента gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga gradient_shader = effects\flare sun = on sun_radius = 0.320 sun_texture = anamflares\sun_day.tga ; = fx\fx_sunset.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 10 ;(сек) blend_rise_time = 30 ;(сек) blend_down_time = 30 ;(сек) [cloudy_light_rain_sunset_dark] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1; flare_position = 1 ; flare_radius = 1 ; flare_shader = effects\flare flare_textures = ;anamflares\sun_day_diffuse.tga; flares = off ; = off gradient = on ; = on gradient_opacity = 1 ; gradient_radius = 0.5 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; = fx\fx_gradient1.tga sun = on sun_ignore_color = false sun_radius = 0.035 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [storm_sunrise] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.85 gradient_radius = 2 ; = 0.55 gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga gradient_shader = effects\flare sun = on sun_radius = 0.11 sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 0.1 ;(сек) blend_rise_time = 300 ;(сек) blend_down_time = 300 ;(сек) [storm_common] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; flare_position = 0.001, ;7 ; flare_radius = 1 ;0.1 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ; ;anamflares\sun_day_diffuse.tga; flares = off ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.79 gradient_radius = 0.5 ; = 0.99 gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; anamflares\flare_01.tga ; = fx\fx_sun_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\flare_02.tga ; = fx\fx_sun_rise.tga [storm_sunrise_gradient] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = off ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.85 gradient_radius = 2 ; = 0.25 gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient1.tga gradient_shader = effects\flare sun = on sun_radius = 0.0 sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_cloudy_dark.tga sun_shader = effects\sun sun_ignore_color = false blend_time = 0.1 ;(сек) blend_rise_time = 300 ;(сек) blend_down_time = 300 ;(сек) [storm_sunset] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 0 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flare_shader = effects\flare flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.65 gradient_radius = 2 ; = 0.55 gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_sun_gradient.tga gradient_shader = effects\flare sun = on sun_radius = 0.022 sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_fog.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 100 ;(сек) blend_down_time = 100 ;(сек) [default] blend_down_time = 60 ;(сек) blend_rise_time = 60 ;(сек) blend_time = 0.1 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1, 1 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.9, 1 ; = 0.060, 0.100, 0.030, 0.070, 0.100, 0.270 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.7 gradient_radius = 1.9 ; = 0.9 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient1.tga sun = on sun_ignore_color = false sun_radius = 0.310 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun.tga [default10] blend_down_time = 60 ;(сек) blend_rise_time = 10 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1, 1 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 1.1, 1 ; = 0.060, 0.100, 0.030, 0.070, 0.100, 0.270 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.7 gradient_radius = 2 ; = 0.9 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient1.tga sun = on sun_ignore_color = false sun_radius = 0.310 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun.tga [gradient] blend_down_time = 60 ;(сек) blend_rise_time = 60 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = on gradient_opacity = 0.7 gradient_radius = 0.7000 gradient_shader = effects\flare gradient_texture = fx\fx_gradient1.tga sun = off sun_ignore_color = false sun_radius = 0.150 sun_shader = effects\sun sun_texture = fx\fx_sun.tga [gradient1] blend_down_time = 60 ;(сек) blend_rise_time = 60 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = off gradient = on gradient_opacity = 0.7 gradient_radius = 0.5000 gradient_shader = effects\flare gradient_texture = fx\fx_gradient1.tga sun = off sun_ignore_color = false sun_radius = 0.150 sun_shader = effects\sun sun_texture = fx\fx_sun.tga [moon] blend_down_time = 1000 ;(сек) blend_rise_time = 1000 ;(сек) blend_time = 1 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1, 1 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, ;anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.5 gradient_radius = 0.5 ; = 0.1 gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; = fx\fx_gradient_02.tga sun = on sun_ignore_color = true sun_radius = 0.03 sun_shader = effects\moon sun_texture = anamflares\sun_day.tga ; = fx\fx_moon.tga [sun_rise_cloudy] blend_down_time = 300 ;(сек) blend_rise_time = 300 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.170, 0.130, 0.150, 0.200, 0.130, 0.130, 0.150, 0.250, 0.220 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.3 gradient_radius = 2 ; = 0.9 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.04 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [foggy] blend_down_time = 60 ;(сек) blend_rise_time = 60 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 0, 0, 0 flare_position = 1, -2, -2, 2 flare_radius = 2, 0.1, 1, 1 flare_shader = effects\flare flare_textures = anamflares\flare_08.tga, anamflares\flare_fleck_01.tga, anamflares\flare_fleck_01.tga, anamflares\flare_fleck_01.tga flares = off gradient = on gradient_opacity = 0.30 gradient_radius = 2 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.33 sun_shader = effects\sun sun_texture = fx\fx_sun_fog.tga [foggy2] blend_down_time = 60 ;(сек) blend_rise_time = 60 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.110, 0.080, 0.180, 0.130, 0.090, 0.080 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = off gradient = on gradient_opacity = 0.78 gradient_radius = 1.05 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.33 sun_shader = effects\sun sun_texture = fx\fx_sun_fog.tga [foggy3] blend_down_time = 60 ;(сек) blend_rise_time = 60 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.110, 0.080, 0.180, 0.130, 0.090, 0.080 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = off gradient = on gradient_opacity = 0.78 gradient_radius = 1.05 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.33 sun_shader = effects\sun sun_texture = fx\fx_sun_fog.tga [partly_halo] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1, 1 ; flare_position = -3, 5, 7 ; flare_radius = 0.2, 0.1, 0.5 ; flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\flare_03.tga, ;anamflares\sun_day_diffuse.tga; flares = off ; gradient = on ; gradient_opacity = 1 ; gradient_radius = 0.5 ; gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; sun = on sun_ignore_color = false sun_radius = 0.045 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga [sun_rise] blend_down_time = 300 ;(сек) blend_rise_time = 300 ;(сек) blend_time = 0.1 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1, 1 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = on gradient_opacity = 1 ; = 0.7 gradient_radius = 2 ; = 0.9 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga sun = on sun_ignore_color = false sun_radius = 0.035 sun_shader = effects\sun sun_texture = anamflares\sun_day.tga ; = fx\fx_sun_rise.tga ;-- Anomaly moons --- ; new moons for Anomaly for meatchunk weather edits. [moon_full_clear] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = anamflares\flare_foggy.tga sun = on sun_radius = 0.2 sun_texture = fx\fx_moon_white.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [moon_full_partly] blend_down_time = 10 blend_rise_time = 10 blend_time = 10 flare_opacity = 1, 1 ; = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1, 1 ; = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, ;anamflares\sun_day_diffuse.tga; = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off ; = off gradient = on ; = off gradient_opacity = 0 ; = 0.3 gradient_radius = 0.15 ; = 0.7 gradient_shader = effects\flare gradient_texture = anamflares\flare_01.tga ; = fx\fx_gradient.tga sun = on sun_ignore_color = true sun_radius = 0.24 ;0.26 sun_shader = effects\sun sun_texture = fx\fx_moon_full_clear.tga [moon_full_cloudy] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.24 sun_texture = fx\fx_moon_white_light.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [moon_full_verycloudy] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.2 sun_texture = fx\fx_moon_yellow_light.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [moon_full_verycloudydark] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.2 sun_texture = fx\fx_moon_white.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [moon_full_foggy] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.2 sun_texture = fx\fx_moon_white_blend.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [moon_full_foggy_dark] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.25 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.24 sun_texture = fx\fx_moon_white_light.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [moon_half_clear] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.24 sun_texture = fx\fx_moon_white.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [none] blend_down_time = 30 ;(сек) blend_rise_time = 30 ;(сек) blend_time = 10 ;(сек) flare_opacity = 1, 1 ; = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250 flare_position = 1, 1 ; = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770 flare_radius = 2, 1 ; = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030 flare_shader = effects\flare flare_textures = anamflares\flare_02.tga, anamflares\sun_day_diffuse.tga; = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga flares = on ; = off gradient = on ; = off gradient_opacity = 1 ; = 0 gradient_radius = 2 ; = 0 gradient_shader = effects\flare gradient_texture = anamflares\anam_flare01.tga ; = fx\fx_gradient.tga sun = off sun_ignore_color = false sun_radius = 0.00 sun_shader = effects\sun sun_texture = anamflares\flare_foggy.tga ; = ;------------------------------------------------------------------------------------------------------------------------------ ;- MOONS - ;------------------------------------------------------------------------------------------------------------------------------ [moon_wax_c] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.3 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = true sun_radius = 0.3 sun_shader = effects\sun sun_texture = fx\fx_moon_phase_1.tga [moon_1st_q] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = true sun_radius = 0.3 sun_shader = effects\sun sun_texture = fx\fx_moon_phase_2.tga [moon_wax_g] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.05 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = true sun_radius = 0.24 sun_shader = effects\sun sun_texture = fx\fx_moon_phase_3.tga [moon_full] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.37 sun_texture = fx\fx_moon_white.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [moon_wan_g] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = anamflares\flare_foggy.tga sun = on sun_ignore_color = true sun_radius = 0.24 sun_shader = effects\sun sun_texture = fx\fx_moon_phase_5.tga [moon_3rd_q] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = true sun_radius = 0.3 sun_shader = effects\sun sun_texture = fx\fx_moon_phase_6.tga [moon_wan_c] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = anamflares\flare_foggy.tga sun = on sun_ignore_color = true sun_radius = 0.22 sun_shader = effects\sun sun_texture = fx\fx_moon_phase_7.tga [moon_halo_wax_c] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.3 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = true sun_radius = 0.22 sun_shader = effects\sun sun_texture = fx\fx_moon_halo_phase_1.tga [moon_halo_1st_q] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = anamflares\flare_foggy.tga sun = on sun_ignore_color = true sun_radius = 0.22 sun_shader = effects\sun sun_texture = fx\fx_moon_halo_phase_2.tga [moon_halo_wax_g] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = anamflares\flare_foggy.tga sun = on sun_ignore_color = true sun_radius = 0.3 sun_shader = effects\sun sun_texture = fx\fx_moon_halo_phase_3.tga [moon_halo_full] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = anamflares\flare_foggy.tga sun = on sun_ignore_color = true sun_radius = 0.3 sun_shader = effects\sun sun_texture = fx\fx_moon_halo_phase_4.tga [moon_halo_wan_g] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = true sun_radius = 0.3 sun_shader = effects\sun sun_texture = fx\fx_moon_halo_phase_5.tga [moon_halo_3rd_q] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = anamflares\flare_foggy.tga sun = on sun_ignore_color = true sun_radius = 0.22 sun_shader = effects\sun sun_texture = fx\fx_moon_halo_phase_6.tga [moon_halo_wan_c] blend_down_time = 120 ;(сек) blend_rise_time = 120 ;(сек) blend_time = 10 ;(сек) flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.3 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_ignore_color = true sun_radius = 0.22 sun_shader = effects\sun sun_texture = fx\fx_moon_halo_phase_7.tga [flares_moon_yellow_light] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.37 sun_texture = fx\fx_moon_yellow_light.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [flares_moon_white] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.37 sun_texture = fx\fx_moon_white.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [flares_moon_white_blend] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.37 sun_texture = fx\fx_moon_white_blend.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек) [flares_moon_white_light] flare_opacity = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260 flare_position = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000 flare_radius = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300 flare_shader = effects\flare flare_textures = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga flares = off gradient = off gradient_opacity = 0.8 gradient_radius = 0.15 gradient_shader = effects\flare gradient_texture = fx\fx_gradient.tga sun = on sun_radius = 0.37 sun_texture = fx\fx_moon_white_light.tga sun_shader = effects\sun sun_ignore_color = true blend_time = 10 ;(сек) blend_rise_time = 120 ;(сек) blend_down_time = 120 ;(сек)