;;--==========================< Devices >============================= ![device_pda] visual = dynamics\devices\dev_pda\dev_pda.ogf attach_angle_offset = -1.303,0.107,-1.702 attach_position_offset = 0.14,0.001,0.02 attach_bone_name = bip01_l_hand hud = pda_hud snd_btn_press = device\pda\pda_btn_press snd_btn_release = device\pda\pda_btn_release snd_draw = device\pda\pda_draw snd_draw_empty = device\pda\pda_draw_empty snd_holster = device\pda\pda_holster snd_holster_empty = device\pda\pda_holster_empty snd_empty = device\pda\pda_vibros screen_on_delay = 0.7 screen_off_delay = 0.5 thumb_rot_x = 1 thumb_rot_y = -0.1 ![pda_hud] inertion_offset_LRUD = 0.02, 0.02, 0.02, 0.02 attach_place_idx = 0 hands_position = -0.007986, 0.025111, 0.187892 hands_position_16x9 = -0.007986, 0.025111, 0.187892 hands_orientation = 0,0,0 hands_orientation_16x9 = 0,0,0 aim_hud_offset_pos = 0.012145, 0.003675, -0.094431 aim_hud_offset_pos_16x9 = 0.012145, 0.003675, -0.094431 aim_hud_offset_rot = 0, 0, 0.01 aim_hud_offset_rot_16x9 = 0, 0, 0.01 pitch_offset_right = 0 pitch_offset_up = 0 pitch_offset_forward = 0 item_position = -0.008124, 0.017418, 0.009801 item_orientation = 0,0,0 ;;--==========================< PDA >============================= ![device_pda_1] visual = dynamics\devices\dev_pda\dev_pda.ogf hud = device_pda_1_hud control_inertion_factor = 1 animation_slot = 13 attach_angle_offset = -1.303,0.107,-1.702 attach_position_offset = 0.14,0.001,0.02 attach_bone_name = bip01_l_hand hud_fov = 0.45 snd_btn_press = device\pda\pda_btn_press snd_btn_release = device\pda\pda_btn_release snd_draw = device\pda\pda_draw snd_draw_empty = device\pda\pda_draw_empty snd_holster = device\pda\pda_holster snd_holster_empty = device\pda\pda_holster_empty snd_empty = device\pda\pda_vibros ![device_pda_1_hud] item_visual = dynamics\devices\dev_pda\dev_pda_green_hud.ogf hands_position = -0.013208, 0.022694, 0.11362 hands_position_16x9 = -0.013208, 0.022694, 0.11362 inertion_offset_LRUD = 0.02, 0.02, 0.02, 0.02 attach_place_idx = 0 hands_orientation = 0,0,0 hands_orientation_16x9 = 0,0,0 aim_hud_offset_pos = 0.012145, 0.003675, -0.094431 aim_hud_offset_pos_16x9 = 0.012145, 0.003675, -0.094431 aim_hud_offset_rot = 0, 0, 0.01 aim_hud_offset_rot_16x9 = 0, 0, 0.01 pitch_offset_right = 0 pitch_offset_up = 0 pitch_offset_forward = 0 item_position = -0.008124, 0.017418, 0.009801 item_orientation = 0,0,0 anm_show = kpk_draw, pda_draw anm_show_empty = kpk_draw, pda_draw anm_idle = kpk_idle, idle anm_idle_empty = kpk_idle, idle anm_hide = kpk_hide, pda_hide anm_hide_empty = kpk_hide, pda_hide anm_idle_aim = kpk_aim, idle anm_idle_moving = kpk_walk, idle anm_idle_sprint = kpk_walk, idle, 1.5 anm_empty = kpk_pomer ;------------------------ ![device_pda_2] visual = dynamics\devices\dev_pda\dev_pda_2.ogf hud = device_pda_2_hud control_inertion_factor = 1 animation_slot = 13 attach_angle_offset = -1.303,0.107,-1.702 attach_position_offset = 0.14,0.001,0.02 attach_bone_name = bip01_l_hand hud_fov = 0.45 snd_btn_press = device\pda\pda_btn_press snd_btn_release = device\pda\pda_btn_release snd_draw = device\pda\pda_draw snd_draw_empty = device\pda\pda_draw_empty snd_holster = device\pda\pda_holster snd_holster_empty = device\pda\pda_holster_empty snd_empty = device\pda\pda_vibros ![device_pda_2_hud] item_visual = dynamics\devices\dev_pda\dev_pda_blue_hud.ogf hands_position = -0.013208, 0.022694, 0.11362 hands_position_16x9 = -0.013208, 0.022694, 0.11362 inertion_offset_LRUD = 0.02, 0.02, 0.02, 0.02 attach_place_idx = 0 hands_orientation = 0,0,0 hands_orientation_16x9 = 0,0,0 aim_hud_offset_pos = 0.012145, 0.003675, -0.094431 aim_hud_offset_pos_16x9 = 0.012145, 0.003675, -0.094431 aim_hud_offset_rot = 0, 0, 0.01 aim_hud_offset_rot_16x9 = 0, 0, 0.01 pitch_offset_right = 0 pitch_offset_up = 0 pitch_offset_forward = 0 item_position = -0.008124, 0.017418, 0.009801 item_orientation = 0,0,0 anm_show = kpk_draw, pda_draw anm_show_empty = kpk_draw, pda_draw anm_idle = kpk_idle, idle anm_idle_empty = kpk_idle, idle anm_hide = kpk_hide, pda_hide anm_hide_empty = kpk_hide, pda_hide anm_idle_aim = kpk_aim, idle anm_idle_moving = kpk_walk, idle anm_idle_sprint = kpk_walk, idle, 1.5 anm_empty = kpk_pomer ;------------------------ ![device_pda_3] visual = dynamics\devices\dev_pda\dev_pda_3.ogf hud = device_pda_3_hud control_inertion_factor = 1 animation_slot = 13 attach_angle_offset = -1.303,0.107,-1.702 attach_position_offset = 0.14,0.001,0.02 attach_bone_name = bip01_l_hand hud_fov = 0.45 snd_btn_press = device\pda\pda_btn_press snd_btn_release = device\pda\pda_btn_release snd_draw = device\pda\pda_draw snd_draw_empty = device\pda\pda_draw_empty snd_holster = device\pda\pda_holster snd_holster_empty = device\pda\pda_holster_empty snd_empty = device\pda\pda_vibros ![device_pda_3_hud] item_visual = dynamics\devices\dev_pda\dev_pda_black_hud.ogf hands_position = -0.013208, 0.022694, 0.11362 hands_position_16x9 = -0.013208, 0.022694, 0.11362 inertion_offset_LRUD = 0.02, 0.02, 0.02, 0.02 attach_place_idx = 0 hands_orientation = 0,0,0 hands_orientation_16x9 = 0,0,0 aim_hud_offset_pos = 0.012145, 0.003675, -0.094431 aim_hud_offset_pos_16x9 = 0.012145, 0.003675, -0.094431 aim_hud_offset_rot = 0, 0, 0.01 aim_hud_offset_rot_16x9 = 0, 0, 0.01 pitch_offset_right = 0 pitch_offset_up = 0 pitch_offset_forward = 0 item_position = -0.008124, 0.017418, 0.009801 item_orientation = 0,0,0 anm_show = kpk_draw, pda_draw anm_show_empty = kpk_draw, pda_draw anm_idle = kpk_idle, idle anm_idle_empty = kpk_idle, idle anm_hide = kpk_hide, pda_hide anm_hide_empty = kpk_hide, pda_hide anm_idle_aim = kpk_aim, idle anm_idle_moving = kpk_walk, idle anm_idle_sprint = kpk_walk, idle, 1.5 anm_empty = kpk_pomer ;;--==========================< common PDA and Flashdrives >============================= ![itm_pda_common] visual = dynamics\devices\dev_pda\dev_pda.ogf hud = device_pda_1_hud control_inertion_factor = 1 animation_slot = 13 attach_angle_offset = -1.303,0.107,-1.702 attach_position_offset = 0.14,0.001,0.02 attach_bone_name = bip01_l_hand hud_fov = 0.45 snd_btn_press = device\pda\pda_btn_press snd_btn_release = device\pda\pda_btn_release snd_draw = device\pda\pda_draw snd_draw_empty = device\pda\pda_draw_empty snd_holster = device\pda\pda_holster snd_holster_empty = device\pda\pda_holster_empty snd_empty = device\pda\pda_vibros ![itm_pda_uncommon]:itm_pda_common ![itm_pda_rare]:itm_pda_uncommon