// [ SETTINGS ] [ WATER ]

#define G_SSR_PARALLAX_DISTANCE 		25.0f	// Max distance to render the parallax waves

#define G_SSR_WATER_MAP_REFLECTION		1.0f	// Objects reflection factor. ( 1.0f = 100% )
#define G_SSR_WATER_SKY_REFLECTION		1.0f	// Sky reflection factor. ( 1.0f = 100% )
#define G_SSR_WATER_REFLECTION_VIBRANCE 0.6f	// Reflection color vibrance ( 0 = Gray Scale ~ 1 = Full Color )

#define G_SSR_WATER_FOG_MAXDEPTH		2.0f	// Maximum visibility underwater.

#define G_SSR_WATER_SPECULAR_NORMAL		0.2f	// Specular normal intensity.

#define G_SSR_WATER_CAUSTICS_SCALE		1.0f	// Caustics Size