838 lines
36 KiB
TeX
838 lines
36 KiB
TeX
;------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas]:identity_immunities,weapon_probability,default_weapon_params
|
|
GroupControlSection = spawn_group
|
|
$npc = on
|
|
$prefetch = 8
|
|
$spawn = "weapons\ak-74"
|
|
scheduled = off
|
|
cform = skeleton
|
|
parent_section = wpn_ak105_bas
|
|
|
|
class = WP_AK74
|
|
slot = 2
|
|
animation_slot = 2
|
|
ef_main_weapon_type = 2
|
|
ef_weapon_type = 8
|
|
hand_dependence = 1
|
|
single_handed = 0
|
|
|
|
default_to_ruck = false
|
|
sprint_allowed = true
|
|
|
|
icons_texture = ui\ui_icon_bas
|
|
inv_grid_width = 4
|
|
inv_grid_height = 2
|
|
inv_grid_x = 8
|
|
inv_grid_y = 2
|
|
|
|
inv_name = st_wpn_ak105_bas
|
|
inv_name_short = st_wpn_ak105_bas
|
|
description = st_wpn_ak105_bas_descr
|
|
|
|
kind = w_rifle
|
|
inv_weight = 3.2
|
|
cost = 24480
|
|
repair_type = rifle_5
|
|
weapon_class = assault_rifle
|
|
|
|
hud = wpn_ak105_bas_hud
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
position = -0.08, 0.1, -0.19 ;x,y,z (left/right, up/down, forward/back )
|
|
orientation = 0, 0, 0
|
|
fire_point = 0.0, -0.05, 0.656
|
|
fire_point2 = 0, 0.161, 0.583
|
|
strap_bone0 = bip01_spine2
|
|
strap_bone1 = bip01_spine1
|
|
strap_position = -0.026, -0.175, 0.0
|
|
strap_orientation = -10, -5, 10
|
|
ph_mass = 4
|
|
|
|
flame_particles = weapons\generic_weapon05
|
|
;smoke_particles = weapons\generic_shoot_00
|
|
grenade_flame_particles = weapons\generic_weapon01
|
|
|
|
smoke_particles = ghost_particles\weapons\flame_eft_ak ;particles remade incomp.
|
|
silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil ;particles remade incomp.
|
|
|
|
shell_point = 0.02,0.04,0.5
|
|
shell_dir = 0.0, 0.0, 0.4
|
|
shell_particles = weapons\545x39
|
|
|
|
light_disabled = false
|
|
light_color = 0.6, 0.5, 0.3
|
|
light_range = 5
|
|
light_time = 0.2
|
|
light_var_color = 0.05
|
|
light_var_range = 0.5
|
|
|
|
|
|
|
|
upgrades = up_gr_firstab_ak105, up_gr_seconab_ak105, up_gr_thirdab_ak105, up_gr_fourtab_ak105, up_gr_fifthab_ak105
|
|
installed_upgrades =
|
|
upgrade_scheme = upgrade_scheme_ak74u
|
|
|
|
upgr_icon_x = 0
|
|
upgr_icon_y = 900
|
|
upgr_icon_width = 300
|
|
upgr_icon_height = 100
|
|
|
|
fire_modes = 1, -1
|
|
ammo_class = ammo_5.45x39_fmj, ammo_5.45x39_fmj_bad, ammo_5.45x39_fmj_verybad, ammo_5.45x39_ep, ammo_5.45x39_ep_bad, ammo_5.45x39_ep_verybad, ammo_5.45x39_ap, ammo_5.45x39_ap_bad, ammo_5.45x39_ap_verybad
|
|
ammo_elapsed = 30
|
|
ammo_mag_size = 30
|
|
startup_ammo = 90
|
|
|
|
scopes = kobra, ekp8_02, okp, pso2, pka, 1p78gs, 1pn93n2_1gs, 1pn93, 1p29, usp1, 1p76, swamp, shakal
|
|
scope_status = 0
|
|
scope_zoom_factor = 0
|
|
|
|
silencer_name = wpn_sil_tgp-a
|
|
silencer_status = 2
|
|
silencer_x = 176
|
|
silencer_y = 10
|
|
silencer_light_color = 0.6, 0.5, 0.3
|
|
silencer_light_range = 0.01
|
|
silencer_light_time = 0.2
|
|
silencer_light_var_color = 0.05
|
|
silencer_light_var_range = 0.5
|
|
;silencer_smoke_particles = weapons\generic_shoot_00
|
|
|
|
grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
|
|
grenade_launcher_name = wpn_addon_grenade_launcher
|
|
grenade_launcher_status = 0
|
|
grenade_launcher_x = 126
|
|
grenade_launcher_y = 21
|
|
launch_speed = 0
|
|
|
|
hit_impulse = 25
|
|
hit_power = 0.49, 0.49, 0.49, 0.49
|
|
hit_type = fire_wound
|
|
fire_distance = 1000
|
|
bullet_speed = 830
|
|
rpm = 650
|
|
rpm_empty_click = 200
|
|
|
|
use_aim_bullet = false
|
|
time_to_aim = 0.0 ; 1.0
|
|
zoom_dof = 0.5, 1.0, 180
|
|
zoom_enabled = true
|
|
zoom_rotate_time = 0.25
|
|
reload_dof = 0.0, 0.5, 5, 2
|
|
control_inertion_factor = 1.0f
|
|
crosshair_inertion = 4.8
|
|
fire_dispersion_base = 0.5
|
|
fire_dispersion_condition_factor = 0.001
|
|
|
|
misfire_probability = 0.005
|
|
misfire_start_condition = 0.7 ; 0.73
|
|
misfire_start_prob = 0.007
|
|
misfire_end_condition = 0.08
|
|
misfire_end_prob = 0.11
|
|
|
|
condition_queue_shot_dec = 0.0008
|
|
condition_shot_dec = 0.0008
|
|
|
|
cam_return = 0
|
|
cam_relax_speed = 12
|
|
cam_dispersion = 0.762
|
|
cam_dispersion_frac = 1.1
|
|
cam_dispersion_inc = 0.0625
|
|
cam_max_angle = 37.0
|
|
cam_max_angle_horz = 37.0
|
|
cam_step_angle_horz = 1.10
|
|
zoom_cam_relax_speed = 12
|
|
zoom_cam_dispersion = 0.732
|
|
zoom_cam_dispersion_frac = 1.0
|
|
zoom_cam_dispersion_inc = 0.0525
|
|
zoom_cam_max_angle = 37.0
|
|
zoom_cam_max_angle_horz = 37.0
|
|
zoom_cam_step_angle_horz = 1.00
|
|
|
|
PDM_disp_accel_factor = 1.655
|
|
PDM_disp_base = 0.8
|
|
PDM_disp_crouch = 1.0
|
|
PDM_disp_crouch_no_acc = 1.0
|
|
PDM_disp_vel_factor = 1.65
|
|
|
|
cam_relax_speed_ai = 120.75
|
|
zoom_cam_relax_speed_ai = 360
|
|
holder_fov_modifier = 1.0
|
|
holder_range_modifier = 1.0
|
|
min_radius = 0
|
|
max_radius = 500
|
|
hit_probability_gd_novice = 1.00
|
|
hit_probability_gd_stalker = 1.00
|
|
hit_probability_gd_veteran = 1.00
|
|
hit_probability_gd_master = 1.00
|
|
|
|
kill_msg_x = 0
|
|
kill_msg_y = 28
|
|
kill_msg_width = 84
|
|
kill_msg_height = 28
|
|
|
|
hud_fov = 0.78
|
|
;----------------------------------------------------------------------Sounds----------------------------------------------------------------------------------------
|
|
snd_bore = $no_sound
|
|
snd_draw = weapons\ak105_sp\hide
|
|
snd_holster = weapons\ak105_sp\hide
|
|
|
|
snd_empty = weapons\ak12custom\ak12_empty
|
|
|
|
snd_reload = weapons\ak105_young_prince\ak105_reload
|
|
snd_reload_empty = weapons\ak105_young_prince\ak105_reload_empty
|
|
|
|
snd_reload_misfire = weapons\ak74m_beard\ak74_misfire
|
|
|
|
snd_shoot = weapons\ak545_new_young_prince\ak545_shot_1
|
|
snd_shoot1 = weapons\ak545_new_young_prince\ak545_shot_2
|
|
snd_shoot2 = weapons\ak545_new_young_prince\ak545_shot_3
|
|
|
|
snd_silncer_shot = weapons\ak104_tac_prince\ak104_shot_sil_1
|
|
snd_silncer_shot1 = weapons\ak104_tac_prince\ak104_shot_sil_2
|
|
snd_silncer_shot2 = weapons\ak104_tac_prince\ak104_shot_sil_3
|
|
|
|
snd_switch_mode = weapons\generic\switch_mode
|
|
|
|
;---------------------------------------------------------------------HUD-------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_hud]:hud_base
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_hud.ogf
|
|
|
|
attach_place_idx = 0
|
|
zoom_hide_crosshair = true
|
|
|
|
hands_position = 0.0105, -0.02, 0.2
|
|
hands_orientation = 0, 2.3, -0.7298
|
|
|
|
aim_hud_offset_pos = -0.0746,0.0541,-0.2
|
|
aim_hud_offset_rot = 0.0422,-0.0035,-0.0158
|
|
|
|
gl_hud_offset_pos = 0, 0, 0
|
|
gl_hud_offset_pos_16x9 = 0, 0, 0
|
|
gl_hud_offset_rot = 0, 0, 0
|
|
gl_hud_offset_rot_16x9 = 0, 0, 0
|
|
|
|
lean_hud_offset_pos = 0, 0, 0
|
|
lean_hud_offset_rot = 0, 0, 0
|
|
|
|
;-------------
|
|
hands_position_16x9 = -0.021400,0.000000,-0.050000
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
|
|
aim_hud_offset_pos_16x9 = -0.048000,0.025725,-0.036750 ;0.0001
|
|
aim_hud_offset_rot_16x9 = 0.016956,0.022549,-0.005000
|
|
|
|
item_position = 0,0,0
|
|
item_orientation = 0,0,0
|
|
;--------------
|
|
|
|
lowered_hud_offset_pos_16x9 = 0.08,-0.01,0
|
|
lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
|
|
|
|
anm_show = ak105_sp_draw, draw
|
|
anm_hide = ak105_sp_holster, holster
|
|
anm_idle = ak105_sp_idle, idle
|
|
anm_idle_sprint = ak105_sp_idle_sprint
|
|
anm_idle_moving = ak105_sp_idle_walk
|
|
anm_shots = ak105_sp_shoot, shoot
|
|
anm_reload = ak105_sp_reload, reload
|
|
anm_reload_empty = ak105_sp_reload_empty, reload_empty
|
|
anm_idle_moving_crouch = ak105_sp_idle_crouch_walk, idle
|
|
anm_idle_aim = ak105_sp_idle_aim
|
|
anm_bore = ak105_sp_idle_bore
|
|
anm_reload_misfire = ak105_sp_misfire
|
|
|
|
fire_bone = wpn_body
|
|
fire_bone2 = wpn_body
|
|
fire_point = 0, 0.048, 0.466
|
|
fire_point2 = 0, -0.011, 0.553
|
|
|
|
shell_point = 0.018,0.06,0.188
|
|
shell_dir = 0,1,0
|
|
shell_bone = wpn_body
|
|
|
|
freelook_z_offset_mul = 0.5
|
|
|
|
;-----------------------------------------------------------------------Addons--------------------------------------------------------------------------
|
|
[wpn_ak105_bas_kobra]:wpn_ak105_bas
|
|
1icon_layer = kobra
|
|
1icon_layer_x = 58
|
|
1icon_layer_y = 7
|
|
|
|
inv_weight = 3.2
|
|
|
|
hud = wpn_ak105_bas_kobra_hud
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
|
|
[wpn_ak105_bas_kobra_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_kobra_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.050300,0.005000,-0.052450
|
|
aim_hud_offset_rot_16x9 = 0.024506,0.029349,-0.011500
|
|
|
|
hands_position_16x9 = -0.018400,-0.000800,-0.045000
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
;------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_ekp8_02]:wpn_ak105_bas
|
|
1icon_layer = ekp8_02
|
|
1icon_layer_x = 57
|
|
1icon_layer_y = 8
|
|
$spawn = "weapons\wpn_ak105_bas_ekp8_02"
|
|
hud = wpn_ak105_bas_ekp8_02_hud
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
inv_weight = 3.073
|
|
|
|
[wpn_ak105_bas_ekp8_02_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_ekp8_02_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.050600,0.005425,-0.051950
|
|
aim_hud_offset_rot_16x9 = 0.053406,0.029349,-0.011500
|
|
|
|
hands_position_16x9 = -0.018400,-0.001700,-0.045000
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
;---------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_okp]:wpn_ak105_bas
|
|
1icon_layer = okp
|
|
1icon_layer_x = 63
|
|
1icon_layer_y = 5
|
|
$spawn = "weapons\wpn_ak105_bas_okp"
|
|
hud = wpn_ak105_bas_okp_hud
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
inv_weight = 3.055
|
|
|
|
[wpn_ak105_bas_okp_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_okp_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.043500,0.015000,-0.016250
|
|
aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
|
|
;-----------------------------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_pso2]:wpn_ak105_bas
|
|
1icon_layer = pso2
|
|
1icon_layer_x = 25
|
|
1icon_layer_y = 7
|
|
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
inv_weight = 3.400
|
|
|
|
hud = wpn_ak105_bas_pso2_hud
|
|
|
|
scope_status = 1
|
|
scope_dynamic_zoom = off
|
|
scope_texture = wpn_crosshair_pso2_vss
|
|
scope_zoom_factor = 25
|
|
|
|
|
|
[wpn_ak105_bas_pso2_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_pso2_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.042100,0.016425,-0.050650
|
|
aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
|
|
|
|
hands_position_16x9 = -0.015000,-0.003600,-0.045000
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
;---------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_1p76]:wpn_ak105_bas
|
|
|
|
1icon_layer = 1p76
|
|
1icon_layer_x = 63
|
|
1icon_layer_y = 0
|
|
|
|
$spawn = "weapons\wpn_ak105_bas_1p76"
|
|
|
|
hud = wpn_ak105_bas_1p76_hud
|
|
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
inv_weight = 3.300
|
|
|
|
[wpn_ak105_bas_1p76_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_1p76_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053100,-0.000875,-0.037350
|
|
aim_hud_offset_rot_16x9 = 0.003506,0.027299,-0.011500
|
|
|
|
hands_position_16x9 = -0.017200,-0.008800,-0.045000
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
;---------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_pka]:wpn_ak105_bas
|
|
1icon_layer = pka
|
|
1icon_layer_x = 63
|
|
1icon_layer_y = 4
|
|
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
inv_weight = 3.450
|
|
hud = wpn_ak105_bas_pka_hud
|
|
|
|
zoom_rotate_time = 0.25
|
|
scope_lense_fov = 15
|
|
|
|
[wpn_ak105_bas_pka_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_pka_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.045600,0.013925,-0.052000
|
|
aim_hud_offset_rot_16x9 = 0.037206,0.026799,-0.011500
|
|
|
|
hands_position_16x9 = -0.015300,-0.004800,-0.045000
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
;---------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_1p78gs]:wpn_ak105_bas
|
|
1icon_layer = 1p78gs
|
|
1icon_layer_x = 50
|
|
1icon_layer_y = 0
|
|
|
|
inv_weight = 3.300
|
|
|
|
hud = wpn_ak105_bas_1p78gs_hud
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
scope_status = 1
|
|
scope_dynamic_zoom = off
|
|
scope_texture = wpn_crosshair_1p78gs
|
|
scope_zoom_factor = 41
|
|
|
|
[wpn_ak105_bas_1p78gs_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_1p78gs_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.055300,0.007525,-0.028650
|
|
aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
|
|
|
|
hands_position_16x9 = -0.015100,-0.006200,-0.034500
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
;-----------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_1pn93n2_1gs]:wpn_ak105_bas
|
|
$spawn = "weapons\wpn_ak105_bas_1pn93n2_1gs"
|
|
hud = wpn_ak105_bas_1pn93n2_1gs_hud
|
|
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
1icon_layer = 1pn93n2_1gs
|
|
1icon_layer_x = 30
|
|
1icon_layer_y = 6
|
|
|
|
nv_scope_status = 1
|
|
|
|
scope_status = 1
|
|
scope_dynamic_zoom = off
|
|
scope_nightvision = scope_nightvision_1gen
|
|
scope_texture = wpn_crosshair_1pn93n2_1gs
|
|
scope_zoom_factor = 25
|
|
|
|
;installed_upgrades = up_fourte_svd_nimble
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
inv_weight = 3.750
|
|
|
|
[wpn_ak105_bas_1pn93n2_1gs_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_1pn93n2_1gs_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.046600,0.017225,-0.013650
|
|
aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
|
|
|
|
hands_position_16x9 = -0.008400,-0.014400,-0.045000
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.060780,0.040425,-0.025250
|
|
aim_hud_offset_alt_rot_16x9 = 0.016856,0.022849,-0.011500
|
|
;---------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_1pn93]:wpn_ak105_bas
|
|
|
|
inv_weight = 4.05
|
|
|
|
hud = wpn_ak105_bas_1pn93_hud
|
|
|
|
1icon_layer = 1pn93
|
|
1icon_layer_x = 30
|
|
1icon_layer_y = 6
|
|
|
|
nv_scope_status = 1
|
|
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
scope_status = 1
|
|
scope_nightvision = scope_nightvision_2gen
|
|
scope_texture = wpn_crosshair_1pn93
|
|
scope_zoom_factor = 25
|
|
zoom_rotate_time = 0.25
|
|
|
|
;installed_upgrades = up_fourte_svd_nimble
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
[wpn_ak105_bas_1pn93_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_1pn93_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.040900,0.013625,-0.003150
|
|
aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
|
|
|
|
hands_position_16x9 = -0.018400,-0.019000,-0.045000
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.050735,0.044725,-0.022900
|
|
aim_hud_offset_alt_rot_16x9 = 0.015756,0.022849,-0.011500
|
|
;---------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_1p29]:wpn_ak105_bas
|
|
1icon_layer = 1p29
|
|
1icon_layer_x = 50
|
|
1icon_layer_y = 4
|
|
|
|
inv_weight = 3.800
|
|
|
|
hud = wpn_ak105_bas_1p29_hud
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
|
|
|
|
scope_status = 1
|
|
scope_dynamic_zoom = off
|
|
scope_texture = wpn_crosshair_1p29
|
|
scope_zoom_factor = 25
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
[wpn_ak105_bas_1p29_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_1p29_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.053800,0.011625,-0.015250
|
|
aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
|
|
|
|
hands_position_16x9 = -0.018400,-0.016400,-0.028871
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.051050,0.042925,-0.044250
|
|
aim_hud_offset_alt_rot_16x9 = 0.017706,0.022549,-0.011500
|
|
;-----------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_usp1]:wpn_ak105_bas
|
|
1icon_layer = usp1
|
|
1icon_layer_x = 50
|
|
1icon_layer_y = 4
|
|
|
|
inv_weight = 3.800
|
|
|
|
hud = wpn_ak105_bas_usp1_hud
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_world.ogf
|
|
|
|
|
|
|
|
scope_status = 1
|
|
scope_dynamic_zoom = off
|
|
scope_texture = wpn_crosshair_usp1
|
|
scope_zoom_factor = 25
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
[wpn_ak105_bas_usp1_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_usp1_hud.ogf
|
|
|
|
aim_hud_offset_pos_16x9 = -0.061000,0.005825,-0.020450
|
|
aim_hud_offset_rot_16x9 = 0.037206,0.029349,-0.011500
|
|
|
|
hands_position_16x9 = -0.010100,-0.011900,-0.045000
|
|
hands_orientation_16x9 = 1.252664,0.997510,-0.140000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.059000,0.037655,-0.039850
|
|
aim_hud_offset_alt_rot_16x9 = 0.015256,0.022499,-0.011500
|
|
;-----------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_swamp]:wpn_ak105_bas
|
|
|
|
inv_grid_width = 5
|
|
inv_grid_height = 2
|
|
inv_grid_x = 3
|
|
inv_grid_y = 14
|
|
|
|
parent_section = wpn_ak105_bas_swamp
|
|
|
|
inv_name = st_wpn_ak105_bas_swamp
|
|
inv_name_short = st_wpn_ak105_bas_swamp
|
|
description = st_wpn_ak105_bas_swamp_descr
|
|
|
|
position = -0.016, 0.0, 0.0
|
|
orientation = 0, -0.07, 0
|
|
fire_point = 0, 0.0, 0.656
|
|
fire_point2 = 0, 0.161, 0.583
|
|
strap_bone0 = bip01_spine2
|
|
strap_bone1 = bip01_spine1
|
|
strap_position = -0.26, -0.11, 0.25
|
|
strap_orientation = -15, -9, 110
|
|
ph_mass = 4
|
|
|
|
inv_weight = 3.800
|
|
|
|
hud = wpn_ak105_bas_swamp_hud
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_swamp_world.ogf
|
|
|
|
silencer_name = wpn_sil_geks545
|
|
silencer_x = 214
|
|
silencer_y = 1
|
|
|
|
scope_status = 1
|
|
scope_dynamic_zoom = off
|
|
scope_texture = wpn_crosshair_specter
|
|
scope_zoom_factor = 25
|
|
|
|
ammo_elapsed = 45
|
|
ammo_mag_size = 45
|
|
|
|
hit_impulse = 25
|
|
hit_power = 0.5, 0.5, 0.5, 0.5
|
|
hit_type = fire_wound
|
|
fire_distance = 1000
|
|
bullet_speed = 910
|
|
rpm = 850
|
|
rpm_empty_click = 300
|
|
|
|
hud_fov = 0.78
|
|
|
|
zoom_cam_dispersion = 0.432
|
|
zoom_cam_dispersion_inc = 0.04
|
|
zoom_cam_step_angle_horz = 0.80
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
snd_reload_misfire = weapons\ak74_blindside\ak74_unjam
|
|
|
|
laser_status = true
|
|
;-----------------------------------------------------SWAMP_HUD-----------------------------------------------------------------------------
|
|
[wpn_ak105_bas_swamp_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_swamp_hud.ogf
|
|
|
|
;------
|
|
item_position = 0.000104,-0.000122,0.005998
|
|
item_orientation = 0.000000,0.000000,0.000000
|
|
|
|
hands_position_16x9 = 0.065000,-0.045000,-0.025000
|
|
hands_orientation_16x9 = 0.450000,0.850000,0.000000
|
|
|
|
aim_hud_offset_pos_16x9 = -0.065000,0.015000,-0.094500
|
|
aim_hud_offset_rot_16x9 = 0.018500,0.018000,0.001000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.088000,-0.049000,-0.050000
|
|
aim_hud_offset_alt_rot_16x9 = 0.010150,0.012950,0.788499
|
|
;-----
|
|
|
|
anm_bore = blnd_ak74m_inspect, idle
|
|
anm_bore_g = blnd_ak74m_inspect_gl, idle
|
|
anm_bore_w_gl = blnd_ak74m_inspect_w_gl, idle
|
|
anm_hide = blnd_ak74m_holster, idle
|
|
anm_hide_g = blnd_ak74m_holster_gl, idle
|
|
anm_hide_w_gl = blnd_ak74m_holster, idle
|
|
anm_idle = blnd_ak74m_idle, idle, 0.75
|
|
anm_idle_aim = blnd_ak74m_idle_ads, idle
|
|
anm_idle_aim_moving = blnd_ak74m_idle_ads, idle, 0.50
|
|
anm_idle_aim_moving_crouch = blnd_ak74m_idle_ads, idle, 0.50
|
|
anm_idle_g = blnd_ak74m_idle_gl, idle
|
|
anm_idle_g_aim = blnd_ak74m_idle_ads_gl, idle
|
|
anm_idle_moving = blnd_ak74m_walk, idle, 0.92
|
|
anm_idle_moving_crouch = blnd_ak74m_walk, idle, 0.88
|
|
anm_idle_moving_crouch_g_aim = blnd_ak74m_idle_ads_gl, idle, 0.92
|
|
anm_idle_moving_crouch_w_gl_aim = blnd_ak74m_walk, idle, 0.92
|
|
anm_idle_moving_crouch_w_gl = blnd_ak74m_walk, idle, 0.88
|
|
anm_idle_moving_g = blnd_ak74m_walk_gl, idle, 0.92
|
|
anm_idle_moving_g_aim = blnd_ak74m_walk_gl, idle, 0.92
|
|
anm_idle_moving_w_gl = blnd_ak74m_walk, idle, 0.92
|
|
anm_idle_moving_w_gl_aim = blnd_ak74m_walk, idle, 0.92
|
|
anm_idle_sprint = blnd_ak74m_sprint, idle, 1.2
|
|
anm_idle_sprint_g = blnd_ak74m_sprint_gl, idle, 1.2
|
|
anm_idle_sprint_w_gl = blnd_ak74m_sprint, idle, 1.2
|
|
anm_idle_w_gl = blnd_ak74m_idle, idle, 0.75
|
|
anm_idle_w_gl_aim = blnd_ak74m_idle_ads, idle, 0.75
|
|
anm_reload = blnd_ak74m_reload, reload, 1.1
|
|
anm_reload_empty = blnd_ak74m_reload_empty, reload_empty, 1.1
|
|
anm_reload_g = blnd_ak74m_reload_gl, reload_gl, 1.06
|
|
anm_reload_w_gl = blnd_ak74m_reload, reload, 1.1
|
|
anm_reload_empty_w_gl = blnd_ak74m_reload_empty, reload_empty, 1.1
|
|
anm_shots = blnd_ak74m_shoot, shoot
|
|
anm_shots_g = blnd_ak74m_shoot_gl, idle
|
|
anm_shots_w_gl = blnd_ak74m_shoot, shoot
|
|
anm_show = blnd_ak74m_draw, idle
|
|
anm_show_g = blnd_ak74m_draw_gl, idle
|
|
anm_show_w_gl = blnd_ak74m_draw, idle
|
|
anm_switch = blnd_ak74m_switch_to_gun, idle
|
|
anm_switch_g = blnd_ak74m_switch_to_gl, idle
|
|
anm_reload_misfire = blnd_ak74m_unjam, unjam, 1.2
|
|
anm_reload_misfire_w_gl = blnd_ak74m_unjam, unjam, 1.2
|
|
anm_switch_mode = blnd_ak74m_firemode, idle, 1
|
|
;-----
|
|
|
|
shell_bone = gilza
|
|
shell_dir = 0, 1, 0
|
|
shell_point = 0, 0, 0
|
|
|
|
fire_bone = muzzle
|
|
fire_bone2 = muzzle_gl
|
|
fire_point = 0, 0, 0
|
|
fire_point2 = 0, 0, 0
|
|
|
|
freelook_z_offset_mul = 0.1
|
|
|
|
lowered_hud_offset_pos_16x9 = 0.1,0.01,0
|
|
lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
|
|
;-----------------------------------------------------------------------------------------------------
|
|
[wpn_ak105_bas_shakal]:wpn_ak105_bas
|
|
|
|
inv_grid_width = 5
|
|
inv_grid_height = 2
|
|
inv_grid_x = 3
|
|
inv_grid_y = 18
|
|
|
|
parent_section = wpn_ak105_bas_shakal
|
|
|
|
inv_name = st_wpn_ak105_bas_shakal
|
|
inv_name_short = st_wpn_ak105_bas_shakal
|
|
description = st_wpn_ak105_bas_shakal_descr
|
|
|
|
position = -0.016, 0.0, 0.0
|
|
orientation = 0, -0.07, 0
|
|
fire_point = 0, 0.0, 0.656
|
|
fire_point2 = 0, 0.161, 0.583
|
|
strap_bone0 = bip01_spine2
|
|
strap_bone1 = bip01_spine1
|
|
strap_position = -0.26, -0.11, 0.25
|
|
strap_orientation = -15, -9, 110
|
|
ph_mass = 4
|
|
|
|
inv_weight = 3.480
|
|
|
|
hud = wpn_ak105_bas_shakal_hud
|
|
visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_swamp_world.ogf
|
|
|
|
silencer_name = wpn_sil_geks545
|
|
silencer_x = 214
|
|
silencer_y = 2
|
|
|
|
scope_status = 1
|
|
scope_dynamic_zoom = off
|
|
scope_texture = wpn_crosshair_acog_rmr
|
|
scope_zoom_factor = 25
|
|
|
|
ammo_elapsed = 45
|
|
ammo_mag_size = 45
|
|
|
|
hit_impulse = 25
|
|
hit_power = 0.5, 0.5, 0.5, 0.5
|
|
hit_type = fire_wound
|
|
fire_distance = 1000
|
|
bullet_speed = 910
|
|
rpm = 850
|
|
rpm_empty_click = 300
|
|
|
|
hud_fov = 0.78
|
|
|
|
zoom_cam_dispersion = 0.432
|
|
zoom_cam_dispersion_inc = 0.04
|
|
zoom_cam_step_angle_horz = 0.80
|
|
|
|
scope_zoom_factor_alt = 0
|
|
|
|
use_alt_aim_hud = true
|
|
|
|
snd_reload_misfire = weapons\ak74_blindside\ak74_unjam
|
|
|
|
laser_status = true
|
|
;-----------------------------------------------------shakal_HUD-----------------------------------------------------------------------------
|
|
[wpn_ak105_bas_shakal_hud]:wpn_ak105_bas_hud
|
|
|
|
item_visual = dynamics\weapons\wpn_ak105_bas\wpn_ak105_bas_shakal_hud.ogf
|
|
|
|
;------
|
|
item_position = 0.000104,-0.000122,0.005998
|
|
item_orientation = 0.000000,0.000000,0.000000
|
|
|
|
hands_position_16x9 = 0.065000,-0.045000,-0.025000
|
|
hands_orientation_16x9 = 0.450000,0.850000,0.000000
|
|
|
|
aim_hud_offset_pos_16x9 = -0.065000,0.015000,-0.094500
|
|
aim_hud_offset_rot_16x9 = 0.018500,0.018000,0.001000
|
|
|
|
aim_hud_offset_alt_pos_16x9 = -0.088000,-0.049000,-0.050000
|
|
aim_hud_offset_alt_rot_16x9 = 0.010150,0.012950,0.788499
|
|
;-----
|
|
|
|
;-----
|
|
anm_bore = blnd_ak74m_inspect, idle
|
|
anm_bore_g = blnd_ak74m_inspect_gl, idle
|
|
anm_bore_w_gl = blnd_ak74m_inspect_w_gl, idle
|
|
anm_hide = blnd_ak74m_holster, idle
|
|
anm_hide_g = blnd_ak74m_holster_gl, idle
|
|
anm_hide_w_gl = blnd_ak74m_holster, idle
|
|
anm_idle = blnd_ak74m_idle, idle, 0.75
|
|
anm_idle_aim = blnd_ak74m_idle_ads, idle
|
|
anm_idle_aim_moving = blnd_ak74m_idle_ads, idle, 0.50
|
|
anm_idle_aim_moving_crouch = blnd_ak74m_idle_ads, idle, 0.50
|
|
anm_idle_g = blnd_ak74m_idle_gl, idle
|
|
anm_idle_g_aim = blnd_ak74m_idle_ads_gl, idle
|
|
anm_idle_moving = blnd_ak74m_walk, idle, 0.92
|
|
anm_idle_moving_crouch = blnd_ak74m_walk, idle, 0.88
|
|
anm_idle_moving_crouch_g_aim = blnd_ak74m_idle_ads_gl, idle, 0.92
|
|
anm_idle_moving_crouch_w_gl_aim = blnd_ak74m_walk, idle, 0.92
|
|
anm_idle_moving_crouch_w_gl = blnd_ak74m_walk, idle, 0.88
|
|
anm_idle_moving_g = blnd_ak74m_walk_gl, idle, 0.92
|
|
anm_idle_moving_g_aim = blnd_ak74m_walk_gl, idle, 0.92
|
|
anm_idle_moving_w_gl = blnd_ak74m_walk, idle, 0.92
|
|
anm_idle_moving_w_gl_aim = blnd_ak74m_walk, idle, 0.92
|
|
anm_idle_sprint = blnd_ak74m_sprint, idle, 1.2
|
|
anm_idle_sprint_g = blnd_ak74m_sprint_gl, idle, 1.2
|
|
anm_idle_sprint_w_gl = blnd_ak74m_sprint, idle, 1.2
|
|
anm_idle_w_gl = blnd_ak74m_idle, idle, 0.75
|
|
anm_idle_w_gl_aim = blnd_ak74m_idle_ads, idle, 0.75
|
|
anm_reload = blnd_ak74m_reload, reload, 1.1
|
|
anm_reload_empty = blnd_ak74m_reload_empty, reload_empty, 1.1
|
|
anm_reload_g = blnd_ak74m_reload_gl, reload_gl, 1.06
|
|
anm_reload_w_gl = blnd_ak74m_reload, reload, 1.1
|
|
anm_reload_empty_w_gl = blnd_ak74m_reload_empty, reload_empty, 1.1
|
|
anm_shots = blnd_ak74m_shoot, shoot
|
|
anm_shots_g = blnd_ak74m_shoot_gl, idle
|
|
anm_shots_w_gl = blnd_ak74m_shoot, shoot
|
|
anm_show = blnd_ak74m_draw, idle
|
|
anm_show_g = blnd_ak74m_draw_gl, idle
|
|
anm_show_w_gl = blnd_ak74m_draw, idle
|
|
anm_switch = blnd_ak74m_switch_to_gun, idle
|
|
anm_switch_g = blnd_ak74m_switch_to_gl, idle
|
|
anm_reload_misfire = blnd_ak74m_unjam, unjam, 1.2
|
|
anm_reload_misfire_w_gl = blnd_ak74m_unjam, unjam, 1.2
|
|
anm_switch_mode = blnd_ak74m_firemode, idle, 1
|
|
;-----
|
|
|
|
shell_bone = gilza
|
|
shell_dir = 0, 1, 0
|
|
shell_point = 0, 0, 0
|
|
|
|
fire_bone = muzzle
|
|
fire_bone2 = muzzle_gl
|
|
fire_point = 0, 0, 0
|
|
fire_point2 = 0, 0, 0
|
|
|
|
freelook_z_offset_mul = 0.1
|
|
|
|
lowered_hud_offset_pos_16x9 = 0.1,0.01,0
|
|
lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
|
|
;-----------------------------------------------------------------------------------------------------
|
|
|