31 lines
837 B
Plaintext
31 lines
837 B
Plaintext
local no_lights_t = {
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["veteran"] = true, ["expert"] = true, ["master"] = true, ["legend"] = true,
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}
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some_sr_light_patch = sr_light.check_light
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function sr_light.check_light(npc)
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local hrs = level.get_time_hours() + level.get_time_minutes() / 60
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local is_night = (hrs <= 5 or hrs >= 19)
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local rank_name = ranks.get_obj_rank_name(npc)
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local rank_allowed = rank_name and no_lights_t[rank_name]
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if not (rank_allowed and is_night) then
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return some_sr_light_patch(npc)
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end
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local st = db.storage[npc:id()]
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local tg = time_global()
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if not (st) then return end
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if (st and st.srlight_timer and tg < st.srlight_timer) then
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return
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end
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st.srlight_timer = tg + 2000 + math.random(100)
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local torch = npc:object("device_torch")
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if (torch and torch:attachable_item_enabled()) then
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torch:enable_attachable_item(false)
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end
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end |