|
#include "common.h"
|
|
#include "screenspace_common.h"
|
|
#include "screenspace_dof.h"
|
|
|
|
float4 main(p_screen I) : SV_TARGET
|
|
{
|
|
float3 P = SSFX_get_position(I.tc0, 0);
|
|
float3 img = s_image.Sample(smp_nofilter, I.tc0).rgb;
|
|
|
|
return float4(SSFX_DOF( I.tc0, P, img ), 1.0);
|
|
}
|