197 lines
5.2 KiB
TeX
197 lines
5.2 KiB
TeX
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r1_detail_textures on
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r1_dlights on
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r1_dlights_clip 40.
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r1_fog_luminance 1.
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r1_glows_per_frame 16
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r1_lmodel_lerp 0.1
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r1_pps_u 0.
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r1_pps_v 0.
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r1_software_skinning 0
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r1_ssa_lod_a 64.
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r1_ssa_lod_b 48.
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r2_aa off
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r2_aa_break (0.800000, 0.100000, 0.000000)
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r2_aa_kernel 0.5
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r2_aa_weight (0.250000, 0.250000, 0.000000)
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r2_allow_r1_lights off
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r2_detail_bump on
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r2_dof -1.000000,0.000000,800.000000
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r2_dof_enable on
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r2_dof_radius 0.25
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r2_dof_sky 30.
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r2_drops_control (0.000000, 0.000000, 0.000000)
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r2_exp_donttest_shad off
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r2_gi off
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r2_gi_clip 0.001
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r2_gi_depth 1
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r2_gi_photons 16
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r2_gi_refl 0.9
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r2_gloss_factor 0.001
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r2_gloss_min 0.56
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r2_ls_bloom_fast off
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r2_ls_bloom_kernel_b 0.1
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r2_ls_bloom_kernel_g 1.
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r2_ls_bloom_kernel_scale 0.05
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r2_ls_bloom_speed 100.
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r2_ls_bloom_threshold 0.
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r2_ls_depth_bias -0.00005
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r2_ls_depth_scale 1.00001
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r2_ls_dsm_kernel 0.7
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r2_ls_psm_kernel 0.7
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r2_ls_squality 1.
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r2_ls_ssm_kernel 0.7
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r2_mask_control (0.000000, 0.000000, 0.000000, 0.000000)
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r2_mblur 0.
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r2_mblur_enabled off
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r2_parallax_h 0.02
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r2_qsync 0
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r2_shadow_cascede_old off
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r2_slight_fade 0.5
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r2_smaa ultra
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r2_soft_particles on
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r2_soft_water on
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r2_ss_sunshafts_length 1.
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r2_ss_sunshafts_radius 1.
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r2_ssa_lod_a 64.
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r2_ssa_lod_b 48.
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r2_ssao st_opt_high
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r2_ssao_blur off
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r2_ssao_half_data off
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r2_ssao_hbao off
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r2_ssao_hdao off
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r2_ssao_mode default
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r2_ssao_opt_data off
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r2_steep_parallax on
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r2_sun on
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r2_sun_depth_far_bias -0.00002
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r2_sun_depth_far_scale 0.9991
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r2_sun_depth_near_bias 0.00001
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r2_sun_depth_near_scale 0.9991
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r2_sun_details off
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r2_sun_far 100.
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r2_sun_focus on
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r2_sun_lumscale 3.
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r2_sun_lumscale_amb 1.4
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r2_sun_lumscale_hemi 2.
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r2_sun_near 20.
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r2_sun_near_border 0.75
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r2_sun_quality st_opt_high
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r2_sun_tsm on
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r2_sun_tsm_bias -0.01
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r2_sun_tsm_proj 0.3
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r2_sunshafts_min 0.1
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r2_sunshafts_mode volumetric
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r2_sunshafts_quality st_opt_high
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r2_sunshafts_value 0.75
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r2_terrain_z_prepass off
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r2_tnmp_a 0.15
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r2_tnmp_b 0.5
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r2_tnmp_c 0.1
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r2_tnmp_d 0.2
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r2_tnmp_e 0.2
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r2_tnmp_exposure 0.16033
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r2_tnmp_f 0.3
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r2_tnmp_gamma 0.76667
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r2_tnmp_onoff 0.
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r2_tnmp_w 1.12
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r2_tonemap on
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r2_tonemap_adaptation 3.
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r2_tonemap_amount 0.7
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r2_tonemap_lowlum 0.45
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r2_tonemap_middlegray 1.2
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r2_volumetric_lights on
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r2_wait_sleep 0
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r2_water_reflections on
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r2_zfill off
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r2_zfill_depth 0.25
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r2em 0.
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r3_dynamic_wet_surfaces on
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r3_dynamic_wet_surfaces_far 69.
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r3_dynamic_wet_surfaces_near 70.
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r3_dynamic_wet_surfaces_sm_res 2048
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r3_minmax_sm off
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r3_msaa 2x
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r3_msaa_alphatest st_opt_atest_msaa_dx10_1
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r3_use_dx10_1 on
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r3_volumetric_smoke on
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r4_enable_tessellation on
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r4_wireframe off
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r__actor_shadow off
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r__bloom_thresh (0.700000, 0.800000, 0.900000, 0.000000)
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r__bloom_weight (0.330000, 0.330000, 0.330000, 0.000000)
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r__clear_models_on_unload off
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r__color_grading (0.500000, 0.500000, 0.500000)
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r__detail_density 0.24
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r__detail_height 0.7
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r__detail_radius 150
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r__dtex_range 50.
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r__enable_grass_shadow on
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r__exposure 0.959
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r__fakescope 1
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r__framelimit 60
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r__gamma 0.9
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r__geometry_lod 1.5
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r__heatvision 0
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r__lens_flares on
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r__nightvision 0
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r__no_ram_textures off
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r__no_scale_on_fade off
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r__optimize_dynamic_geom 1
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r__optimize_shadow_geom on
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r__optimize_static_geom 0
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r__saturation 1.1
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r__supersample 1
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r__tf_aniso 16
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r__tf_mipbias -0.5
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r__use_precompiled_shaders on
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r__wallmark_ttl 50.
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r_screenshot_mode png
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renderer renderer_r4
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rs_c_brightness 0.985
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rs_c_contrast 0.92
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rs_c_gamma 1.
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rs_cam_pos off
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rs_refresh_60hz off
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rs_screenmode fullscreen
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rs_skeleton_update 32
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rs_stats off
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rs_v_sync off
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rs_vis_distance 1.5
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shader_param_1 (1.000000, 1.000000, 1.000000, 0.100000)
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shader_param_2 (0.000000, 0.000000, 0.000000, 0.000000)
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shader_param_3 (0.838000, 0.847000, 0.852000, -0.005000)
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shader_param_4 (1.120000, 1.120000, 1.130000, -0.420000)
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shader_param_5 (0.000000, 0.000000, 0.000000, 0.000000)
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shader_param_6 (0.000000, 1.000000, 0.000000, 0.000000)
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shader_param_7 (100.000000, 0.500000, 0.000000, 0.000000)
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shader_param_8 (0.000000, 0.000000, 0.000000, 0.000000)
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ssfx_blood_decals (0.600000, 0.600000, 0.000000, 0.000000)
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ssfx_florafixes_1 (0.150000, 0.180000, 0.140000, 0.150000)
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ssfx_florafixes_2 (2.000000, 1.000000, 0.000000, 0.000000)
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ssfx_gloss_factor 0.6432
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ssfx_gloss_method 1
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ssfx_gloss_minmax (0.670000, 0.920000, 0.000000)
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ssfx_grass_interactive (1.000000, 9.000000, 2000.000000, 1.000000)
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ssfx_grass_shadows (3.000000, 0.350000, 30.000000, 0.000000)
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ssfx_hud_drops_1 (39.648891, 1.000000, 30.000000, 0.050000)
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ssfx_hud_drops_2 (0.225000, 1.250000, 0.000000, 2.000000)
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ssfx_int_grass_params_1 (1.000000, 1.000000, 1.000000, 25.000000)
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ssfx_int_grass_params_2 (1.000000, 5.000000, 0.300000, 2.000000)
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ssfx_is_underground 0
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ssfx_lightsetup_1 (0.550000, 0.700000, 0.000000, 0.000000)
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ssfx_lut (1.000000, 1.000000, 0.000000, 0.000000)
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ssfx_rain_1 (1.600000, 0.080000, 0.400000, 2.000000)
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ssfx_rain_2 (0.760000, 0.150000, 2.100000, 0.530000)
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ssfx_rain_3 (0.530000, 1.300000, 0.000000, 0.000000)
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ssfx_shadow_bias (0.400000, 0.030000, 0.000000)
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ssfx_shadow_cascades (20.000000, 76.000000, 211.000000)
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ssfx_shadows (1536.000000, 4096.000000, 0.000000)
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ssfx_volumetric (0.000000, 0.020000, 2.000000)
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ssfx_wetness_multiplier (1.400000, 0.500000, 0.000000)
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ssfx_wetsurfaces_1 (0.800000, 1.400000, 0.770000, 1.100000)
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ssfx_wetsurfaces_2 (0.940000, 1.060000, 0.200000, 0.350000)
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ssfx_wind_grass (9.500000, 1.400000, 1.500000, 0.400000)
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ssfx_wind_trees (11.000000, 0.150000, 0.500000, 0.100000) |