170 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			TeX
		
	
	
	
			
		
		
	
	
			170 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			TeX
		
	
	
	
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[lootbox_tacklebox]:lootbox
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description			                                   = st_lootbox_tacklebox_descr
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inv_name			                                   = st_lootbox_tacklebox
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inv_name_short			                               = st_lootbox_tacklebox
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inv_grid_width			                               = 2
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inv_grid_height			                               = 1
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inv_grid_x			                                   = 15
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inv_grid_y			                                   = 9
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cost				                                   = 3741
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inv_weight			                                   = 1
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difficulty                                             = 1
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contents                                               = good
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loot_type                                              = grab
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box_group                                              = bad
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items_range                                            = 3, 9
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[lootbox_food]:lootbox ; food and more importantly, booze
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description			                                   = st_lootbox_foodbox_descr
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inv_name			                                   = st_lootbox_foodbox
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inv_name_short			                               = st_lootbox_foodbox
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inv_grid_width			                               = 2
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inv_grid_height			                               = 1
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inv_grid_x			                                   = 9
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inv_grid_y			                                   = 9
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cost				                                   = 7521
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inv_weight			                                   = 1
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difficulty                                             = 2
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contents                                               = foodcase
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box_group                                              = mid
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items_range                                            = 6, 12
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[lootbox_junkbox]:lootbox ; random crap
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description			                                   = st_lootbox_junkbox_descr
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inv_name			                                   = st_lootbox_junkbox
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inv_name_short			                               = st_lootbox_junkbox
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inv_grid_width			                               = 2
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inv_grid_height			                               = 2
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inv_grid_x			                                   = 9
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inv_grid_y			                                   = 7
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cost				                                   = 6521
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inv_weight			                                   = 1
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difficulty                                             = 2
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contents                                               = junkbox
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box_group                                              = junkbox
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items_range                                            = 20, 50
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[lootbox_toolbox]:lootbox ; repair items, tools
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description			                                   = st_lootbox_toolbox_descr
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inv_name			                                   = st_lootbox_toolbox
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inv_name_short			                               = st_lootbox_toolbox
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inv_grid_width			                               = 2
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inv_grid_height			                               = 2
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inv_grid_x			                                   = 11
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inv_grid_y			                                   = 5
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cost				                                   = 7121
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inv_weight			                                   = 1
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difficulty                                             = 3
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contents                                               = toolbox
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box_group                                              = toolbox
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items_range                                            = 1, 1
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[lootbox_toolbox2]:lootbox_toolbox
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inv_grid_y			                                   = 7
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[lootbox_ammocase]:lootbox ; good boolet - special behavior with mags redux
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description			                                   = st_lootbox_ammocase_descr
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inv_name			                                   = st_lootbox_ammocase
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inv_name_short			                               = st_lootbox_ammocase
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inv_grid_width			                               = 2
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inv_grid_height			                               = 1
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inv_grid_x			                                   = 0
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inv_grid_y			                                   = 9
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items_range                                            = 1, 1
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cost				                                   = 10521
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inv_weight			                                   = 13
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difficulty                                             = 4
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contents                                               = ammocase
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box_group                                              = ammocase
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items_range                                            = 1, 1
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[lootbox_ammocase2]:lootbox_ammocase
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inv_grid_x			                                   = 2
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inv_grid_y			                                   = 9
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contents                                               = ammocase_h
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[lootbox_ammocase_bad]:lootbox
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description			                                   = st_lootbox_ammocase_bad_descr
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inv_name			                                   = st_lootbox_ammocase_bad
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inv_name_short			                               = st_lootbox_ammocase_bad
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inv_grid_width			                               = 2
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inv_grid_height			                               = 1
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inv_grid_x			                                   = 13
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inv_grid_y			                                   = 9
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cost				                                   = 3521
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inv_weight			                                   = 1
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difficulty                                             = 2
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contents                                               = ammocase_bad
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box_group                                              = bad
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items_range                                            = 4, 6
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[lootbox_medbox]:lootbox ; meds and drugs
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description			                                   = st_lootbox_medbox_descr
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inv_name			                                   = st_lootbox_medbox
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inv_name_short			                               = st_lootbox_medbox
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inv_grid_width			                               = 2
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inv_grid_height			                               = 2
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inv_grid_x			                                   = 0
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inv_grid_y			                                   = 7
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cost				                                   = 10521
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inv_weight			                                   = 1
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difficulty                                             = 5
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contents                                               = medbox
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box_group                                              = medbox
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items_range                                            = 6, 15
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[lootbox_medbox2]:lootbox_medbox
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inv_grid_x			                                   = 2
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inv_grid_y			                                   = 7
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contents                                               = medbox_d
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[lootbox_devicecase]:lootbox
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description			                                   = st_lootbox_device_descr
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inv_name			                                   = st_lootbox_devicecase
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inv_name_short			                               = st_lootbox_devicecase
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inv_grid_width			                               = 2
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inv_grid_height			                               = 2
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inv_grid_x			                                   = 7
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inv_grid_y			                                   = 7
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cost				                                   = 14521
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inv_weight			                                   = 1
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difficulty                                             = 6
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contents                                               = devicecase
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box_group                                              = devicecase
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items_range                                            = 1, 3
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[lootbox_snipercase]:lootbox
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description			                                   = st_lootbox_snipercase_descr
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inv_name			                                   = st_lootbox_snipercase
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inv_name_short			                               = st_lootbox_snipercase
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inv_grid_width			                               = 3
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inv_grid_height			                               = 1
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inv_grid_x			                                   = 6
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inv_grid_y			                                   = 9
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cost				                                   = 32010
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weapon_condition                                       = 80
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difficulty                                             = 10
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inv_weight			                                   = 0.5
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contents                                               = snipercase
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loot_type                                              = weapon
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box_group                                              = wpn_sniper
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[lootbox_coincase]:lootbox
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description			                                   = st_lootbox_coinbox_descr
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inv_name			                                   = st_lootbox_coinbox
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inv_name_short			                               = st_lootbox_coinbox
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inv_grid_width			                               = 2
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inv_grid_height			                               = 1
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inv_grid_x			                                   = 4
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inv_grid_y			                                   = 9
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cost				                                   = 26521
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inv_weight			                                   = 6
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difficulty                                             = 999
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contents                                               = coinbox
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box_group                                              = monoloot
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items_range                                            = 1, 3
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open_with                                              = token
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diff_str                                               = arti_lootboxes.build_coins
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coinbox = true |