Divergent/mods/New Levels/gamedata/configs/scripts/promzona/smart/prom_3.ltx

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[smart_terrain]
squad_id = 3
max_population = 2
respawn_params = respawn@prom_3
respawn_idle = 86400
[respawn@prom_3]
medium_monsters
[medium_monsters]
spawn_squads = simulation_snork, simulation_lurker, simulation_pseudodog
spawn_num = {+redemption_final_monolith} 0, 2