Divergent/mods/Redone Collection/gamedata/configs/scripts/darkscape/smart/ds_kem1.ltx

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[smart_terrain]
squad_id = 6
max_population = 1
respawn_params = respawn@ds_kem1
respawn_idle = 172800
[respawn@ds_kem1] ;-- Type:
spawn_all_normal
spawn_lurker
[spawn_all_normal] ;-- Normal mutants - Rates of groups: ( 1 tushkano + 2 dogs + 3 fleshes/boars )
spawn_squads = simulation_tushkano, simulation_dog, simulation_mix_dogs, simulation_mix_boar_flesh, simulation_flesh, simulation_boar
spawn_num = 1
[spawn_lurker] ;-- Hard mutants - Rates of groups: ( 2 lurker )
spawn_squads = simulation_lurker, simulation_lurker_brown
spawn_num = {~50} 1, 0
;[exclusive]