Divergent/mods/Redone Collection/gamedata/configs/scripts/darkscape/smart/ds_kem2.ltx

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[smart_terrain]
squad_id = 7
max_population = 1
respawn_params = respawn@ds_kem2
respawn_idle = 345600
[respawn@ds_kem2] ;-- Type: faction {army} = checkpoint
spawn_army_special
;spawn_army_special_2
[spawn_army_special]
spawn_squads = ds_kem2_military_mlr_2_squad
spawn_num = {!squad_name_exist(ds_kem2_military_mlr_2_squad)} 1, 0
;[spawn_army_special_2]
;spawn_squads = ds_kem2_military_mlr_2_sniper
;spawn_num = {!squad_name_exist(ds_kem2_military_mlr_2_sniper)} 1, 0
;[exclusive]