29 lines
660 B
PostScript
29 lines
660 B
PostScript
/**
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* @ Version: SCREEN SPACE SHADERS - UPDATE 20
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* @ Description: Terrain Shader - LOW
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* @ Modified time: 2024-02-27 23:30
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* @ Author: https://www.moddb.com/members/ascii1457
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* @ Mod: https://www.moddb.com/mods/stalker-anomaly/addons/screen-space-shaders
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*/
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#include "common.h"
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f_deffer main ( p_flat I )
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{
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f_deffer O;
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// diffuse
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float4 D = s_base.Sample( smp_base, I.tcdh);
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float G = 0.001f;
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float3 N = I.N.xyz;
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// 2. Standart output
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float4 Ne = float4 (normalize(N), D.w);
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O = pack_gbuffer(
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Ne, // hemi
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float4 (I.position.xyz + Ne.xyz*def_virtualh / 2.h, 0.95f),
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float4 (D.rgb, G)); // OUT: rgb.gloss
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return O;
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}
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