68 lines
1.5 KiB
TeX
68 lines
1.5 KiB
TeX
;Determines the spawn percentage per each anomaly and max number of them
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[spawn_properties]
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spawn_percent = 0.5
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anomaly_max_number = 16
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anomaly_max_active = 38 ; Unused
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;Determines the range of anomaly radius
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[radius_properties]
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min_radius = 2
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max_radius = 3
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;Determines the list of anomalies that can be spawned
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[anomaly_types]
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;zone_mine_zharka
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zone_mine_flash
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zone_mine_ghost
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zone_mine_cdf
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zone_mine_point
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zone_mine_umbra
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zone_mine_sphere
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zone_mine_gold
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zone_mine_thorn
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zone_mine_seed
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zone_field_radioactive_weak
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zone_field_radioactive_average
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zone_field_radioactive_strong
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zone_radioactive_weak
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;zone_radioactive_average
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;zone_radioactive_strong
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zone_mine_acidic_weak
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;zone_mine_acidic_average
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;zone_mine_acidic_strong
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zone_mine_electric_weak
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;zone_mine_electric_average
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;zone_mine_electric_strong
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zone_mine_thermal_weak
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;zone_mine_thermal_average
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;zone_mine_thermal_strong
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zone_mine_gravitational_weak
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zone_mine_gravitational_average
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zone_mine_gravitational_strong
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zone_no_gravity
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;Determines the smarts around which anomalies will be created
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[available_smarts]
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; rad_after_valley
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rad_rusty_forest_center
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; rad_bloodsucker
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rad_pseudodogs
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rad_snork1
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rad_snork2
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rad_valley
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; rad_valley_dogs
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rad_zombied1
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rad_zombied2
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; rad2_loner_0000
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rad2_loner_0001
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; rad2_loner_0002
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;Determines the smarts around which anomalies will be created, with reduced amount (see script for how much)
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[available_smarts_reduced]
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rad_bloodsucker
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; rad_pseudodogs
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; rad_snork1
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rad_valley_dogs
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rad_after_valley
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rad2_loner_0000
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rad2_loner_0002 |